
Sci-fi Tower Defense real-time strategy with pleasant adaptive music. Play as a commander of a space station which got stuck in a time anomaly.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Czech, Polish, Simplified Chinese, Spanish - Spain, French, Italian, Arabic, Russian
Engagement
Reviews
I'm really hesitant to write a review after only having played 18 minutes, but this game doesn't exactly have a lot of depth. That's not exactly a bad thing, though. When you start a game, it hits you with a long-ish pdf explaining how to play the game that's just a hair too unspecific. It's a pretty simple tower defense where stuff comes at you in waves from all directions. After you die, you get some research points to pour into incremental upgrades for all the different stuff you can build. So, it is a rogue-lite, but they're all just some numbers getting bigger. Nothing fun to look at. The only thing I didn't like is that the building placement is a bit wonky. I haven't spent a long time on it so far, but I'll probably play it again in the future. The soundtrack is pretty good too.
easy game with no progression in gameplay
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 25 reviews with recorded playtime.
docela dobré dobrý a jednoduchý výzkum,přehlednost našel jsem tu jednu chybu no není to chyba hry spíš vývojáře a to jsou loděnice kde vyrábíte obranné letadla stíhačka je nepoužitelná nedoporučuji vůbec vyrábět bombardér je lepší ale to horší je že loděnice nemá možnost automatické stavby letectva což je hrozný celou hru obíhate jen lodenice a stále klikáte na nové stroje to je nejhorší co jsem našel a trochu dost to komplikuje hru,ale i tak se to dá ale nekoukáte skoro na hru jen na loděnice a klik klik :-) pokud ještě něco budou přidávat jistě bych tam dal víc druhu lodí a to i bitevní lodě z více zbraněma trochu to okořenit v akci a loděnice předělat na automatickou výrobu co si hráč nastaví.Je toho víc co by šlo vylepšit na parádní akci ale stejně to nikdo nemůžem ovlivnit.Jinak docela povedené 8/10
Defender hra, výzkumy a dá se hrát opakovaně.
Bit short, but I liked it regardless.
Super hra od českého výrobce, je dobré si přečíst úvodní info v menu
Yeni binalar gelse hoş olur. Oyun başlangıcında alıştırma kısmıyla başlarsa güzel olur ve oyun içinde binaların ne işe yaradığını anlatan açıklamalar olsa hoş olur( baştaki yazılı kısmı atlayıp direk oyuna başladım kendim anlamam gerekti :D). Dalga sistemi belki olabilir ama pekte önemli değil. Geliştiricilerin oyunu daha iyi bir seviyeye getireceğine inanıyorum.
Nice relax game. Pohodova hra,prijemna hudba i ovladani,jeste par musek doladit a bude to pecka.
Chronostation is a base defence survival game. That has it's mechanics well thought out with a good amount of depth for this type of game. The game ran well on my i5 3570 and rx570 on windows 10 and is well put together. It is a pretty solid game for anyone who likes the base building, tower defence genre especially for the price.
Game needs a 'place multiple units' hotkey (this genre generally means holding down shift key). Needs a way to auto-select tower priority (it's very irritating to place an outpost, then edit the tower targeting, then place an outpost, change tower targeting, etc). Same for placing the individual towers. Auto-rebuild option for the fleets would be nice, or at least a 'queue all' or 'select all'. I enjoy upgrading the 'towers', which is persistent across games, but it's a bit repetitive at this point - start game, build a bunch of generators and storage, let the base blow up, invest in upgrading towers, repeat. You want to use a lot of outposts. Everything else pretty much requires that as the 'base'. since the actual Base has a limited number of slots for buildings it can support (four buildings baseline, 8 when fully researched). The outpost also can be researched to increase your resource cap, generate resources, generate energy, and start with defensive guns, so it covers pretty much everything you need for farming upgrades.The 'power node' will also let you expand, but doesn't have built-in defenses, doesn't increase your resource cap, and doesn't generate resources or energy. and has to be placed within an existing sphere of influence. It technically has one more control point than the outpost, but unlike the outpost, another power node consumes a previous control point slot so that's more or less a wash. It is, at least, more compact than the outpost.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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