
In the middle of the South Pacific: modern pirates are making the waterways that are so important for international trade unsafe. In order to deal with this ever-growing threat, a mercenary group called The Pilgrims appears on the scene, earning their money with protection missions...
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About
In the middle of the South Pacific: modern pirates are making the waterways that are so important for international trade unsafe. In order to deal with this ever-growing threat, a mercenary group called The Pilgrims appears on the scene, earning their money with protection missions and the passing on of expertise.
Their newest member is Eddie Jackson, a former US Navy SEAL whose wife was kidnapped on a cruise ship by unknown assailants. There seems to be no motive for the attack on the ship and no ransom demand has been made. The player takes on the role of Eddie and embarks on a desperate search for his beloved wife. He fights on the side of the Pilgrims against various pirate and terrorist groups that are making the area unsafe.
Little by little, he discovers more and more clues that lead him to his wife and the incredible secret behind her disappearance. The story comes from the pen of experienced designer Matthew Miles Griffiths, who has managed to write a gripping, deep and intriguing story with several storylines.
Features:
• Extensive story, divided into 20 missions
• More than 20 high-tech weapons from all over the world, from grenade launchers to sniper rifles
• Tropical locations with lush vegetation, sensational water effects and countless interaction possibilities interaction possibilities
• 4 completely individual squad members with their own history and weapon specialization, who fight for the player in certain missions
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, German*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Эта игра такой же реликт как "Месть боксера", лучшее что есть в этой игре - Обзор Зулина на эту игру. Рекомендую, пропустить первые 1 минуту 23 секунды, так как в рамках челенджа с Мэддисоным Зулин делал обзор пародию в стиле первого. (И да игра старая, обзору 14 лет, а это ремейк обзора с рутюба того времени=) https://www.youtube.com/watch?v=SwIzfwvrwaM Если кратко про игру, то это наш ответ, правда вопрос никто не задавал, на игру Far Cry. Мы играем за Игоряна, который средним пальцем может убить врагов, исцеляет прикосновением, да и вообще славный малый, а какие у него колоритные друзья, ммм загляденье ))) Игра забагованная до сих пор, отсутствуют текстуры и видеоролики, загрузка длиться минуту-две на современном железе (может и 40 секунд, как повезет, тут рандом), если у вас широкоформатный монитор вы будете ждать загрузку бесконечно, пока до вас не дойдет, что надо жмакнуть кнопку ибо надпись обрезалась из-за разрешения. Игра представляет собой набор уровней, в принципе в которые можно даже залипнуть, в свое время мой отец и я прошли данную игру, но даже тогда, она казалась убогой.
Настолько плохо, что даже хорошо)
Lets make one thing clear, I do not think that this is a good game, but if, for whatever reason, you find yourself in the mood for a offbrand "Far Cry", then this is certainly it.
Great game. You can go full Tyson on terrorists
This game was a bit notorious back in the day, so I'm surprised it's even here. If this piece of prehistoric Russian junk is on steam - there is no excuse for every other game not to be in here. That being said it is surprisingly fun. Whatever I've been told then that this game is horrible is not true. It is actually fun, and the story is most original. Find me another game that has Dajjal as the last boss I dare you. Buy it. It's worth it.
A nice little game with a noticeably small budget (and unintentionally funny dialogues that could have come straight out of a Uwe Boll movie) that probably prefers to settle somewhere between CoD missions, a bit of F.E.A.R.´s Slow-Motion-Action and the first FarCry-Setting. As a former Navy Seal, we join a private mercenary group on a pirate hunt in Southeast Asia after our wife is kidnapped by a fanatic on a cruise ship. We fight our way alone and later in a squad over beautiful tropical islands as well as some hijacked container ships that are surprisingly detailed and true-to-scale. Unfortunately, nothing is made of the rather interesting setting and the gameplay quickly becomes monotonous. The game doesn't come close to the market leaders and is light years away in terms of story, controls and gunplay, but it has its own low-budget low-end charm. To be fair, however, you have to admit that the graphics are surprisingly good for the time and the topic surrounding modern day piracy is also quite cleverly chosen. The limitations of the game´s budget, however, can be felt at every corner. With more time, budget and a good writer, something really good could have come out of it. However, it is still enough for a curious cheap shooter.
xenus 2 if it was more like call of duty 4 or far cry 1 (just with far better gunplay and damage balancing than far cry 1); there was a period in which numerous ukrainian gamedevs were hyperfixated on the caribbean and this game is a perfect time capsule of that era. it even has some of the same voice actors who worked on the hilariously awful official english localization for xenus 2 - one of your squad mates is some ukrainian guy (probably some dev's self-insert) who sports an oseledets and he has the same exact voice actor that old guy in the beginning cutscene for xenus 2 has: some random slavic guy who happens to know english but mumbles into his microphone incoherently. i'm also pretty sure the main protagonist is voiced by the same exact guy who voices saul myers for the english localization for xenus 2.
worked just fine until the last level, but literally during the fight with the final boss upon reloading my save after dying the game crashes, but i am assuming there isn't really anything that happens after that fight so whatever, thank you, just an incredible experience. a lot of aspects of it seem to have trouble loading properly as well, like almost none of the cutscenes worked, so i didn't get to experience the majority of the very good story of pirate hunter, but that is okay. this game looks like a far cry 1 rip off but it is surprisingly actually a rip off of the arcade cab version of far cry 1 called paradise lost. very bizarre controls including auto locking onto an enemy when adsing, but very good idea to have team mates you can be if you go down. very funny music, an all star cast of voice acting, and what's more every map feels like a mount and blade warband mod and just for that this steam slop gets my eggcellent game award. well done.
Fantastic game from the collection Janks With the style of the game Far Cry 1
[h2] 究极斯拉夫神游合集品鉴日志第7篇:《Pirate Hunter》 [/h2] 虽然和我上一篇写的《Rat Hunter》只有一词之差,但和那款庸作不同,这款《Pirate Hunter》绝对是SalvJank中的佼佼者,神鬼二象性的代名词。我在游戏时的情绪一直在狂笑和狂骂中反复横跳,因为这游戏的优点,缺点,甚至是笑点都太突出了。 [b] 优点:完整充实的内容体验 [/b] 此游戏的内容体验可以说是意料之外的充实,对于一款斯拉夫低成本FPS来说,你能想到的元素和你想不到的这游戏里都有。游戏整体地图采用关卡制线性地图,虽然热带岛屿地形和海盗的据点会让人想起孤岛惊魂或者孤岛危机,但并没有那么开放,一般是一条主路途中配上几条比较明显的支路,支路中会存在一些补给,或者额外目标,完成额外目标甚至可以解锁游戏的隐藏关,没错,这游戏甚至像那些老游戏一样有隐藏关。部分隐藏关通关后可以永久解锁武器供你的队伍成员开局使用。除此之外游戏也有升级和解锁要素,每关完成后,根据你的表现会获得相关经验值:爆头,子弹时间击杀,场景破坏数量都会增加你某一方面经验值进而升级提高弹药上限。同时还有三把黄金武器作为达成三个最难挑战的奖励。加上这游戏并不差的枪感,让游戏的战斗系统乐趣充足。此外作为处决爱好者这游戏的近战武器攻击敌人会有几率触发多种处决动画,而且根据敌人方向都有不同动作,对我来说也是加分项。 另外一个亮点则是队友系统,在部分时候会有最多三名队友与你同行,你可以下达简单的命令或者直接切换到他们的视角直接操作,虽然过于简单的关卡设计和他们不怎么聪明的AI让这个游戏基本不存在任何小队战术要素,但起码可以当多几条命和几把枪使。 作为FPS游戏的核心体验gunplay在本游戏中也堪称扎实,虽然武器有连射散布大,命中身体伤害低必须打头的问题,但是单点精度100%+一发爆头+杀敌有限次续航子弹时间加上游戏里面并不稀少的子弹时间回复道具让整个流程不会有过于坐牢的战点。(好吧还是有一点点的)而你擅长的战斗方式又会在游戏里为你提供经验值,进而提升你的相关武器弹容量,增加你的续航能力,形成正反馈。但无论如何别玩爆炸物,这游戏的爆炸物在敌人手上是神,在你手上是屎。 [b] 缺点:灾难级别的性能表现 [/b] 本游戏的开发商并不是斯拉夫神游的那些熟面孔,而是一个被称为DIOsoftware的名不见经传制作组(起码在中文和英文互联网上如此)开发,使用了他们的自研神秘DIO引擎,开发完这款游戏后,整个制作组和DIO引擎都销声匿迹,再也没有任何消息。那么代价是什么呢?那就是这款游戏的运行问题是目前我玩到的slavjank里面最最最最最严重的。首先是游戏使用的过场cg格式需要一个特殊播放器,如果没有这个播放器游戏会直接无法启动。这个在游戏的指南区里面有提到,只要装上就能修复,但完全没法修复的则是严重的内存溢出闪退,这游戏后期能在任何你想得到的地方闪退:读取闪退,菜单闪退,过场闪退,游戏内闪退。虽然闪退可以用频繁存档来补救,但更致命的则是,在游戏接近末尾的时候,因为频繁闪退我的游戏已经读取不出高精度贴图了,我手里的枪,面前的植被,甚至角色的脸都变成了色块拼起来的纸片,重启游戏和读档都完全无法解决问题,在通关时候我的游戏画面已经变成MC了。与之相比这个引擎内的物理判定诡异,跳跃打滑,游泳鬼畜,敌人枪法远距离神准的问题都变得不值一提了。 [b] 笑点:有心和无心笑点全方位插入的究极搞笑神游 [/b] 你能想到哪些Slavjank的笑点?棒读配音,剧情神展开,语法错误,糟糕动画,刻板印象。这些在《Pirate Hunter》里面不但全都有,还达到了登峰造极的水准。游戏主角的记者老婆坐游轮出海被海盗绑架了,然后这位前海豹突击队队员就再度出山前去拯救老婆的路上顺便灭掉了一队海盗,顺便捣毁了一个恐怖组织,顺便解救了被劫持的印尼海军驱逐舰,顺便帮助美国海军夺回了被盗的核弹头,顺便在钻井平台上阻止了一场灾难性的地下天然气引爆拯救了世界免于成为废土,很普通的剧情,没什么问题。而进入游戏第一关的新手教程,你能注意到的第一件事就是:这个制作组给游戏做英文的时候连一本基础英文词典都懒得搞。Throw a grenade 变成了 Through a grenade,machine gun 变成了 mashing gun,明明开枪有一万种表达方式,他们非要把开枪说成shoot an arm,补充子弹的英文变成了rearm,就好像这个制作组的性癖是胳膊一样。哪怕连升级这么常见的单词,他们不用 increase 不用 upgrade 不用 level up, 用的居然是 upping 这种我这辈子都不知道存在的词语。不禁让人怀疑本地化译者究竟是不是地球人。再说回剧情,主角团队的配置也是经典无比:全队唯一一个英语说的正常的主角美国人,然后是经典非洲光头黑叔叔,再然后是留着经典哥萨克发型一句话不发十个卷舌音就会死的斯拉夫人,最后一个用酒精当生活必需品,穿着苏格兰裙戴着苏格兰小圆帽上战场的苏格兰人。在如此高水准的的人设之下,反派自然不甘落后:作为恐怖份子信真主安拉太low了,不够显示他的穷凶极恶,所以要崇拜真主的敌人易卜劣厮,也就是恶魔(虽然我很好奇如果这样的话那些中东信安拉的伊斯兰恐怖份子会不会先对他们开战,而他们成为了穆斯林恐怖份子的敌人是否在某种意义上他们又成了美国人的盟友)。具体到剧情演出方面我已经无法用词汇形容了,任何试图用词语描述这款演出的行为都是对笑点的亵渎。哦还有一件事,这游戏其中一个处决动作是把敌人的耳朵咬掉,合着主角团还都是泰森啊。 总评:并不是合集中综合素质最好的,但是在高于及格线的情况下贡献了可能是这个合集里面最密集的笑点和最疯狂的剧情,如果可以克服兼容性和性能问题,那么绝对值得一试。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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