
The timeless RPG classic returns loaded with upgrades! Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 948 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Chrono Trigger begins in a society where children fight machines for clone effigies, then asks us to trust that same civilization’s moral judgment when it rewrites history. Thesis: Chrono Trigger presents Crono’s defeat of Lavos as heroic salvation, but a darker reading frames it as temporal self-interest: humanity benefits from Lavos’s prehistoric extinction event, then later destroys him to avoid paying the eventual cost, erasing an unknown future population in the process. In this view, Lavos is not simply an invader but the accidental architect of human dominance. His arrival removes the Reptites, allows humans to inherit the planet, and eventually produces the very civilization that sends Crono’s party after him. The heroes are therefore not neutral saviours; they are historical beneficiaries eliminating the force that made them possible. The 2300 AD timeline complicates the morality further. Its survivors are poor, broken, and desperate, but they still exist, and their future may not be finished. By “saving” the world, Crono’s team may erase generations of people who only exist because of Lavos. The result is less a clean victory over evil and more a cosmic trolley problem: preserve a suffering but real timeline, or replace it with a more comfortable one for the past. So, under this reading, Chrono Trigger is a cheerful JRPG about time-traveling heroes who overthrow a space parasite, displace the post-apocalyptic poor, and call the new timeline salvation.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 950 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Still a classic to this day. A great story, many different endings for some insane replay value, and the JRPG mechanics aren't overly annoying. Modern JRPGs are really difficult to play sometimes because of loading mechanics or padded out time. The game is relatively short which is something I wish a lot of games would do these days. I'd much rather have a 20-30 hour game with a ton of replay value than a 70 hour game with the depth of a puddle that happens to be an extremely good looking puddle.
言わずと知れた名作「クロノトリガー」の移植版。 多少解像度が上がり、原作SFC版よりは綺麗に見える部分もあるが基本的にはベタ移植。後年移植されたPS版のムービーや追加ダンジョン追加アイテム等が入っているので、PS版の移植というのが正しいか。 PS版でイベントシーンにアニメムービーが追加されたが、本来のイベントに割り込んで流れるので、終了後に同じイベントシーンをもう1回見る事になる(剣を抜いて斬るアニメが終わった後、ドット絵でのイベントシーンでまた剣を抜いて斬るシーンが始まる)などテンポと整合性が阻害されている。しかもPS版で追加された一部のムービーは何故か流れない。 かなり気になる部分として、SFC版と比べて効果音が違う場面がやたら多く(例えばボス撃破時に恐らくクロノの乱れ斬りのSEが使われているなど)、違和感を覚える場面が多数ある。また、バトルスピードが調整されたのか疑わしいほど妙に速いので、アクティブモードだとかなり敵が頻繁に殴ってくる。ゲームがクラッシュする場面も時々起きる。 さらに、キーボードでもコントローラーでもとにかくボタン(特に最初の1回)の入力認識が悪く、押しているのに反応しないケースはすぐ気付くレベルで分かる。 このようにリメイクではなく移植であるにもかかわらず、SEの違いやBGMと場面変化のタイミングのズレなど、ゲームプレイ上では致命的ではないにせよ違和感をどうしても呼び起こす「移植のいい加減さ」が付きまとう。 過去に移植されたのがPSやDSなので、現行ハードでプレイできるという点は大変ありがたいし、クロノトリガー自体は本当に面白い作品なのでオススメとはするが、本体を持っていたりエミュレータとROMがあってSFC版をプレイできる環境があるのなら、絶対にその方が良い。
De alguna manera, Square Enix se las arregló para hacer todo mal con este port. Está repleto de bugs que, si bien no lo hacen injugable, sí lo vuelve una experiencia molesta. Sigo pensando que la mejor manera de disfrutar este clásico es en una SNES, ya que, aunque no cargue con el lastre de la versión de PlayStation con demoras en tiempos de carga y un framerate inestable, sí goza de las ventajas de esa versión, como lo son los videos. A veces el personaje no corre aun cuando le active el botón respectivo; la interfaz se nota que es un port de la versión de teléfonos móviles con poco cuidado. En definitiva, si esto no te molesta mucho, lo puedes disfrutar y quizás, por el precio en oferta, valga la pena (como lo conseguí), pero el precio completo, ni de broma. Sigue siendo la versión de SNES superior en casi todos los aspectos, exceptuando los FMV tipo anime, que quizás es el plus que se le puede sacar a esta versión; el resto de contenido es fácilmente consultable en internet. Square Enix debería plantearse seriamente sacar un parche que por lo menos corrija los bugs, situación poco probable sabiendo que el último parche data de 2023.
支线绿之梦任务里在中世纪把罗布特放置在沙漠中恢复森林样貌又回到现代回收时,再次见到玩家的罗布特说的那句“400年对你们而言不过一瞬”直击屏幕外在游戏发售后的三十年才第一次真正接触这款游戏的我。《超时空之轮》 一款以时间穿越为主题,在不同世界穿梭冒险,揭开传说的真相拯救世界的王道故事,用现代游戏的眼光不足25h的通关时长可能略显单薄,但精简的剧情富有生活气息的角色对话恰到好处的伏笔运用与回收却丰富了游玩过程中的每一秒,没有走几步固定遇敌的暗雷,没有让人烦躁的刷级,没有蠢的降智的角色塑造,有的只是7位主角的爱 勇气 责任。时间永不停歇的审视着现实中的曾经 ,千万年于我不过数十小时。三十年于《超时空之轮》亦不过一瞬
-crashes every 10-20 minutes
游戏经常卡死,大概两个小时出现了四五次,基本上只有重启解决。
It's Chrono Trigger, what else needs to be said?
Pépite découverte en 2026. Mieux vaut tard que jamais comme on dit :)
Eu sempre ouvi falar de Chrono Trigger, mas nunca tive a oportunidade de jogá-lo. Mesmo tendo tido muito contato com o Super Nintendo durante a infância, a fita desse jogo nunca chegou até mim. Só fui ter a chance de conhecê-lo no final do ano passado, quando ele apareceu por acaso para mim na Steam. Naquele momento, reviveu toda a curiosidade e a vontade que eu tinha de jogar esse clássico, principalmente por tudo o que sempre ouvi sobre ele: uma história envolvente com viagem no tempo, personagens marcantes, ótima jogabilidade e um visual incrível. Além disso, existe todo o peso do verdadeiro "dream team" que desenvolveu o jogo. O projeto reuniu Hironobu Sakaguchi, criador da franquia Final Fantasy; Yuji Horii, responsável pela lendária série Dragon Quest; e Akira Toriyama, criador de Dragon Ball e responsável pelo design dos personagens. Ver três nomes tão importantes da indústria trabalhando juntos em um único jogo já despertava minha curiosidade, e, depois de jogá-lo, entendi perfeitamente por que Chrono Trigger é considerado um dos maiores RPGs de todos os tempos. Chrono Trigger tem uma das melhores histórias que já vi em um videogame e, sem dúvida, uma das melhores envolvendo viagem no tempo. Mesmo sendo um jogo da era do Super Nintendo, ele envelheceu de forma impressionante. A trilha sonora é magnífica, a jogabilidade continua excelente, os personagens são memoráveis e o design é fantástico. É um daqueles jogos em que tudo parece funcionar perfeitamente em conjunto. Sinceramente, acredito que Chrono Trigger seja o melhor RPG que já joguei na vida. Se você tem algum preconceito com jogos antigos, retrô ou RPGs em geral, recomendo fortemente que dê uma chance a este jogo. E, se você ainda não o jogou, aproveite a oportunidade de vivenciar essa experiência pela primeira vez, porque ela é realmente especial. Depois de terminar o jogo, passei a ouvir sua trilha sonora, pesquisar curiosidades sobre seu desenvolvimento e sentir vontade de rejogá-lo. Poucos jogos conseguem deixar uma marca tão forte. Para mim, Chrono Trigger é nota 10 em todos os aspectos. Eu realmente gostaria que existissem mais jogos como ele. Se um dia você tiver a oportunidade de jogar Chrono Trigger pela primeira vez, aproveite cada momento. É uma experiência que eu gostaria muito de poder viver novamente.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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