
The timeless RPG classic returns loaded with upgrades! Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥ YOU SQUARE ENIX OPTIMIZE YOUR GAMES YOU PIECES OF ♥♥♥♥
Um dos melhores RPGs. Jogabilidade muito boa e história envolvente
magus
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Chrono Trigger is a perfect beginners RPG for kids!
A fine version of a perfect game. I really like chrono trigger, it has a great story, incredible gameplay, and beautiful graphics. This was a revolution for the time and you can see all of the love poured into this game. But this version is fine, the DS version is the best but that is expensive and hard to find. You can make do with this version. Also why is this not on consoles?
jrpg goat 实至名归
操作性ははっきり言って悪いです ゲームパットを使いましょう 名作SFCゲームの移植版 ストーリーは今現代でも通じる内容 戦闘システムも面白く、このゲーム独自感があります ただ古いJRPGなので手間暇かかる場面は多く 追加要素の多くはED分岐関係なので、見るのも大変 やり込み要素の悉くが重く、挑戦する気にもならないレベルです 万人が楽しむのは難しいでしょうが レトロゲームが好き、2Dドットに抵抗ない方なら買って損はないと思います
THE best game of all time
Masterpiece.
Muy buen RPG clásico. Noté muchas cosas, habiendo jugado juegos posteriores de algunos de los devs o escritores de este juego, si notas nostalgia en la OST sin "conocerla", el plot está normalito, ya a día de hoy no te tiene porque explotar tanto la cabeza vainas con tramas temporales como hace 30 años, y si lo vi con poco desarrollo de personaje, no nulo como yo que se, FF1-3, pero el desarrollo con algo más de sustancia es opcional cuando alcanzas el endgame y ahí si mejoró mucho más mi opinión del juego, si el juego fuese todo lo lineal forzado + boss final, no lo vería tan bueno, pero con las secundarias del main cast si mejora, y ahí no cuento el contenido adicional que inventaron para DS. Puedes perderte un poco eso sí, con tantas eras pero te acostumbras rápido porque los mapas son pequeños, y te los aprendes rápido, el combate es muy fluido y dinámico, pero ya a mid-end hay algunos enemigos que son "difíciles" porque movimiento de turno que te deja a 1HP, o que son inmunes a X, como tal en mecánicas es bastante primitivo y sencillo pero disfrutable, en cierta manera se siente más un Tales Of por turnos que un DQ/FF. El sistema de técnicas (habilidades) si se siente divertido, y más las combinadas, pero puedes ignorarlas al 100% si quieres. Que los combates sean en el mismo escenario, o que no haya "encounter rate" y puedas evadir varios combates si quieres, aunque algunos son obligatorios se siente fresco para la época. Ahora si, siempre he escuchado eso de múltiples finales en el juego, pero es como que obligatorio que te lo pases normal, y luego en NG+ hagas los demás. Tras querer dedicarle tiempo a sacar todos los finales por curiosidad, NO VALEN LA PENA, mírate un vídeo en Youtube y listo, solo haz el ending normal y luego el del postgame si quieres más, y este de postgame es tras hacer algo de contenido adicional de la versión de DS, solo la parte de 3 distorsiones + un boss adicional, ese contenido es reciclaje en un 70%, lo cual es bastante mediocre, pero es contenido si quieres más. La otra parte adicional, la questline de los Saurios es muy larga y muy de recadero, se hace tediosa para el ritmo que tenía el juego, y si bien consigues mucho equipamiento poderoso en ella, no es necesario para ningún logro ni para ningún final. Lo PEOR del juego sin duda es el mal port que es este, tiene múltiples crasheos, y si bien tiene un auto-save al cambiar de zona, es molesto, habré tenido unos 10 crasheos.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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