
The timeless RPG classic returns loaded with upgrades! Journey to the forgotten past, to the far future, and to the end of time. A big adventure to save the planet, now begins…
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 960 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
As a first time player of this game, I found every aspect of the game to be incredible. Story, visuals, scope, world size, controls, gameplay, all top notch. Auto playing battles may seem like cheating for RPG purists but it helps to speed up some more tedious random encounters, letting you control the flow of the story and gameplay. The only issue I had with the port (without comparing it to other versions) is a choppy framerate during certain points, for example when flying the Epoch around the map diagonally or navigating certain maps such as specific dungeons. Not a deal breaker in my opinion but annoying at certain parts. Otherwise I found no issues with controls, gameplay, or visuals. The pc port "upgraded" graphics look pretty awful so I never used those, but if you ignore that, the game runs more or less flawlessly, and is well worth your time and money.
i get it
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.56/day in the week to Aug 4 → 5.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean
Hours played at review time, across 962 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] 我们常说站在巨人肩膀上,而《Chrono Trigger》就是这个巨人。[/h1] [h3] 在你眼前的是——1995年EGM年度最佳角色扮演游戏,IGN《史上百大 JRPG》长期固定第一名![/h3] [hr][/hr] [h2] 优缺点分析 [/h2] [h3]故事:[/h3]《CT》的核心看点。多时代、少聚落的世界设计使得其故事[b][u]在能够布置大量伏笔的同时又做到几乎全部回收[/u][/b],这给玩家带来的观赏事件展开的满足感是极为充分的。或许从今时今日的眼光来看,猜测它故事的走向并不需要费多少力气,这使得它的故事本身不再能带来多少“惊喜感”,但换句话说,这就是经典的特征。 [h3]美术:[/h3]鸟山明坐镇的原画和动画CG无需多言,其辨识度极高的画风已经成为游戏的标志性符号。游戏内素材的绘制也相当精心,与地点特征和故事氛围搭配得很好。非要说缺点的话,动画CG我还没看够,[b][u]在PC端游玩时大屏条件下的像素画面偶尔会比较扎眼,建议大家如果不是非得要体验原汁原味画面的话可以开启STEAM版本的高清贴图进行游玩[/u][/b]。 [h3]音乐:[/h3]通关后的特典长廊共收录了65首歌曲,虽说其中有很大一部分是来自同一个主旋律的变调版本,如果在一段时间内集中游玩整个游戏的话到后期会稍显乏味,但游戏里几个常常出现的旋律[b][u]能够在几个音符内迅速抓住要表达的情绪,在适配度上无可挑剔[/u][/b]。 [h3]战斗:[/h3]战斗系统使用了我们在FF系列中熟知的ATB(Active Time Battle)方式,每个角色根据时间积累自己的ATB值,并在值满后能够做出一次指令,这个体系下,如果玩家的操作不够流畅,会对战斗带来一定损失。 在这里需要特别嘉奖《CT》的[b][u]数值平衡和战斗设计[/u][/b],数值的平衡能让整个体验流程无比顺畅,只要在一周目体验完了所有内容,角色的成长曲线是能够恰好匹配上怪物强度而不需要额外花时间在刷刷刷上的;而战斗设计,《CT》兼具了操作和机制,在机制难度适中的同时又无需玩家做出极难的操作,使得每一场BOSS战都比较沉浸,不会中断体验。 [h3]角色:[/h3]不得不提到《CT》游玩过程中比较惊艳的一点,[b][u]无论如何变更队伍成员搭配,当前故事的发展、队友间的互动、队员对当前事件的反应都十分充分且合理[/u][/b],让人不禁思考究竟写了多少个版本的对话(注:笔者尚未深入研究具体的实现,这段是游玩直观感受)。但在较小的体量下,游戏中的角色的塑造和刻画也没有多深入,略显脸谱化,但鲜明的角色特征也能让人更好地关注故事上的看点,未必就是坏事。 [hr][/hr] [h2]总体点评与推荐[/h2] 游戏界的发展速度有目共睹,由于不同时代的游戏设计风格,在当今“品味经典”和“老游赤石”似乎往往是密不可分的,但《CT》优秀的系统设计和数值曲线恰恰做到了让人品味到经典但不需要吃一口大的,这让抱着赤石决心而来的我感到无比惊喜。它不会消耗玩家多余的精力[strike](除了08年重制版里添加的某个又臭又长和主线基本没关联的支线外)[/strike],在原作距今31年,重置版本距今接近20年的情况下游戏性依旧不低。 如果你是JRPG狂热者,想品鉴一下品类祖先,那么游玩《CT》不会让你失望;如果你是普通玩家,对经典的游戏早有耳闻,那么游玩《CT》不会让你失望;但如果你为了寻求“史上第一”而来,希望《CT》能够秒杀你先前玩过的所有RPG,那你很难不有点失望——如果它真的能做到,那30年来游戏的发展就成了一个笑话。 用今天的目光来要求《CT》还是那个风光无限的TOP1显然是不现实的,但在今天的目光下依然有一战之力的它放在30年前,想必大家都能想象到结果。[b][u]就算是到了今天,只要你对《CT》有所兴趣,也完全可以毫不犹豫地去游玩它。[/u][/b] 噢对了,我知道一个让寻求“史上第一”的玩家不失望的办法:[spoiler][b]用时空之钥打开时空门,一起回到发售的那一天吧![/b][/spoiler]
ABSOLUTE MASTERPIECE PLAY IT PLAY IT
Classicone da giocare assolutamente.
SNES Meisterwerk und ein großes Stück meiner Kindheit <3
(Steam playtime does not mirror actual gameplay time. I spent 56 hours across two playthroughs on SNES9X.) Chrono trigger is one of the best games of all time, let alone RPGs. If you care about the sprite art being on-point, the text having accurate shaders, etc... just emulate the SNES version. But if you want steam achievements and badges this works... I don't know anything about the modding scene for this game so please enlighten me if there's a way to play the SNES version while getting these achievements.
(Jugado en Steamdeck y no terminado) Si lo llego a haber jugado en mi adolescencia, me habría gustado más. Hasta donde yo he llegado la historia no me ha enganchado aún, pero no dudo que lo hará. Buen sistema de combate, mecánicas y gran música. Todavía creo que estoy a las puertas de engancharme a su historia, como ya he dicho. Recomiendo jugarlo, si le vas a dedicar tiempo decente y no sesiones cortitas de juego.
這種大便翻譯我居然還能全結局....可見原本多好玩 就是翻譯太糞了 比估狗翻譯還爛!
++++++++++++++++++++++++++++++++++++++++++
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $84.6K | 538 | 80% | $8.69 | |
| $665 | 11 | 82% | $2.99 | |
| $5.9M | 23.6K | 88% | $11.99 | |
| $1.1M | 6.4K | 59% | $7.99 | |
| $1.3M | 8.1K | 89% | $8.74 | |
| $391.5K | 2.5K | 61% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 8.6K | 95% | $19.99 | |
| $2M | 915 | 52% | $37.49 | |
| $2M | 14.3K | 95% | $6.29 | |
| $2M | 5.9K | 81% | $14.99 | |
| $2M | 4.6K | 82% | $11.99 | |
| $2M | 2.5K | 43% | $39.99 |