
On the eve of the end of the world, become the last hope for the world by standing alone against thousands of monsters. Chrono Survival is a hyper arcade rogue-lite game that combines simple gameplay and challenge.
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About
On the eve of the end of the world, become the last hope for the world by standing alone against thousands of monsters. Chrono Survival is a hyper arcade rogue-lite game that combines simple gameplay and challenge. Inspired by games such as Vampire Survivors, Path of Exile and The Binding of Isaac. Minimalistic gameplay and deep building.
Many abilities and opportunities to combine and modify them.
300+ Unlocks.
Diverse enemies.
Mighty bosses.
Different game events make every run varied.
Twitch integration.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Russian
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
全合成表 于1.2版本 拳击 + 计数 = 欧拉欧拉欧拉 环刃 + 最大目标 = 无尽环刃 利剑 + 燃烧 = 火焰之剑 利剑 + 穿透 = 金刚石剑 利剑 + 狂暴 = 带刺的剑 不是狂暴:你受到0.5伤害 全局奖励:狂暴伤害+50% 利斧 + 穿透 = 精金斧 利斧 + 积累 = 金斧子 伤害:+金币0.04% 利爪 + 巨大 = 撕咬 利爪 + 狂暴 =狮子的爪子 棍棒 + 威力 = 倒刺棍棒 重锤 + 穿透 = 精金锤 镰刀 + 狂暴 = 死神镰刀 飞刀 + 暴击率 = 匕首 向身前 飞刀 + 威力 = 偷偷摸摸的刀子 向身后 印第安战斧 + 处决 = 血腥战斧 箭矢 + 暴击伤害 = 致命箭矢 箭矢 + 穿透 = 穿心箭 每击中一个目标伤害+25% 手里剑 + 分裂 = 多重手里剑 弹弓 + 威力 = 大白兔弹弓 十字弓 + 远程攻击 = 黑十字弩 回旋镖 + 积累 = 金属回旋镖 回旋镖 + 扫荡攻击 = 直接回旋镖 金钱镖 + 积累 = 乾坤一掷 手枪 + 分裂 = 左轮手枪 手枪 + 冷却 = 自动步枪 炸药 + 计数 = 集束炸弹 炸药 + 巨大 = 炸药地雷 被对手触及时爆炸 盾牌 + 扫荡攻击 = 尖刺盾牌 三叉戟 + 潮湿 = 波塞冬三叉戟 长矛 + 远程攻击 = 黑矛 长矛 + 最大目标 = 戟 龙卷风 + 潮湿 = 台风 彩虹 + 不稳定 = 绚烂彩虹 法杖 + 燃烧 = 火焰法杖 法杖 + 潮湿 = 潮湿法杖 法杖 + 闪电 = 闪电法杖 燃焰 + 冻结 = 冰焰 燃焰 + 中毒 = 该死的火焰 水枪 + 中毒 = 剧毒射击 陨石 + 中毒 = 腐化陨石 十字架 + 巨大 = 圣十字 十字架 + 伤害 = 完美十字架 圣光 + 燃烧 = 圣火 黑暗漩涡 + 最大目标 = 完美螺旋 静电场 + 冷却 = 真空领域 心灵感应 + 计数 = 群体念力 心灵震爆 + 威力 = 心灵震爆 羽毛 + 推动 = 钢铁羽毛 音乐 + 分裂 = 战鼓 音乐 + 冷却 = 小号 向最近的敌人发射一串音符 钢锯 + 晕眩 = 电锯 史莱姆 + 中毒 = 毒性史莱姆 史莱姆 + 潮湿 = 流水史莱姆 史莱姆 + 燃烧 = 火焰史莱姆 火之精灵 + 熟练召唤 = 火元素 水之精灵 + 熟练召唤 = 水元素 自然精灵 + 威力 = 自然精灵 大地精灵 + 冷却 = 大地元素 鸡 + 冷却 = 白鸡 猴子 + 召唤威力 = 大猩猩 恶狼 + 召唤威力 = 恐狼 恶狼 + 保卫者 = 狮子 伤害:+稀有度*5% 蝰蛇 + 巨大 = 多头蛇 机器人 + 冷却 = 邪恶机器人
[h1]Another clone of Vampire Survivors or not?[/h1] 🟢 Random events, quick runs 8 min + boss battle 🟡 To be honest, in its current state, the game is pretty mediocre in every aspect. It pretends to be a rogue lite, but I don't feel like it's progressing because you can't make any upgrades outside run. if you die, you get nothing. Just hope that random is on your side. There are not so many weapons and they are not particularly effective and spectacular. Some maps are too big, you can see the chest on the map, but it takes literally one minute to get to it. The user interface is not friendly. Random events are a cool mechanic, but sometimes I had the same event 5 times in a row. And it's annoying. 💬 The game has its own mechanics and is in early access, so I hope that the developers will continue to work on the game. In its current state, the game doesn't have much content and needs to be polished but it has potential.
No idea why this game has MIXED reviews. At least here in the US, all recent reviews are by default hidden due to being in a different language - so be aware there might be some problems with translation or something. But this game is one of the most robust survivors-likes out there, and very few come close. The event system can be a pain sometimes - being walled in with absolutely no way to survive feels like crap. But this game has so, so, so, so much more content, and so, so, so much stuff to unlock than any other survivors-like that it deserves AT LEAST Very Positive IMO. I have over 100+ hours in this game! It's that good!
I love Vampire Survivors, it has overpowered builds, it lets you try all kind of different things. But in this one it get more annoying than fun.. the gameplay at the start is so slow because of the amount of items available when you level up so you don't get what you need which cause you to not do enough damage to clear efficiently. 5 Weapons with 3 perks each (up to 5) + 10 Items equipped on you. All of them can be leveled up and will be in the choices when leveling. It's just too much to go through to get the right ones with them amount of clovers available. Also when you end up with 1-2 perks at the end on a weapon it only gave me one choice instead of multiple, forcing me to pick it. There is a reroll but it's a currency (clovers) that sometime drops ingame and even then. There are no upgrades or any progression outside of a run except challenges from every character that will screw you even more by adding more items to the list. Sometime less is better, there is just too much stuff happening with those map modifiers, kept spamming Promotions, Box in, Zooming.. jesus. As of it now I don't see myself enjoying as long or as much as VS, it's just too restrictive and slow, it might get better over time and I'll change my rating if so. Hopefully they do come up with a better system for choosing skills since I like the art and I see potential.
First of all, it's a really cool game. But, as expected, it's easy to play, but hard to master. I played it really bad, but I still enjoyed it. There are some bosses that will kick your ass, but it's so nice to kick their ass back. My best wishes to the author, but still looking forward to the global rankings and the "hands-free mode" where you could just choose upgrades and the character would move on its own (yes, I'm a lazy ass). P.S.It would be nice to make improvements for sumoners that would buff all sumoners. ( I loved playing wolves.) Br.
I may have an addiction to this genre of games but Chrono Survival is up there with quality and quantity. Lots of different builds and classes of characters that allows hours of game play with also a frequent update every couple of weeks so far has added to my enjoyment. Cheap price as well. Support the creator and give suggestions on the discord. Very friendly and helpful. Give it a go!
I love the genre, I play it a lot, and all kinds. However this one I can't recommend. It feels sluggish and unpolished (the game is in EA, not that EA carries much meaning anymore). I get a strong feeling of RPG maker (not in a good way). The game might be a diamond in the rough later. But as is, couldn't recommend it to any of my friends, there are simply far better clones out there.
Unlikeable characters with retarded map modifiers and a poorly unbalanced progression between skill leveling and loop progression and enemy swarm. I'd suggest avoiding this.
I like some of the ideas this game presents, but there are some questionable design decisions that I hope can be remedied in the future. [Pros] • Retro RPG style that might be a turn away for most, but I do find it charming. • Soundtrack is nice. • Multiple ways to power up equipment/characters. • Unlockable benefits that can make the next run easier. Provides a sense of progression. • Cheap • Achievements are decent (doesn't have any that are majorly RNG dependent or frusterating) • Not entirely difficult. The game play loop is fairly enjoyable. [Cons] • Many of the starting weapons miss frequently making it frustrating to get started during a run. • Some maps have a lot of blockages in the form of rocks, or mounds which is alright - but some maps such as "jungle" make these same blockades the same color as the regular grass you can walk on. This makes things difficult when trying to maneuver against hoards of enemies then getting stopped by something you didn't notice because it blends into the background almost perfectly. • Weapons should offer more upgrades that are defensive. Knock back is the closest thing you have to a weapon upgrade that can prolong survival so you are kind of at the mercy of getting good equipment drops for armors. • The time stop mechanic feels gimmicky. It is either never used, or when used doesn't make a significant difference for the overall survival of the run. It is a very neat idea, but I just want to see it expanded upon to feel more rewarding to utilize. • Chest opening animation takes far too long, and breaks the pace of the game. I wish there was a skip button. (EDIT: Thanks to the developer for pointing out the button I was overlooking. This is no longer a con) This earns the recommendation because it has a low price tag, and you can easily get quite a few hours of entertainment out of it. Although in comparison to the other Action Roguelikes of that price range (Vampire Survival, Nomad Survival, etc) this one definitely feels like it is a couple tiers below those. However, that could be because it has only been out on early access for a few weeks. I genuinely believe there is potential here that can make it amazing after it is in the oven for a few more updates. I'll likely edit, or redact my review in a few months to see how the game has progressed. (EDIT: Massive respect points to the developers response. Looking forward to seeing how everything plays out for future runs, and future updates)
Играть в это можно, но не то чтобы и нужно. Да в игре есть какой никакой контент, в нее можно играть и никаких лагов-багов я не встретил пока играл, но в жанре уже есть десятки, если не сотни других представителей, которые и геймплейно, и визуально куда более привлекательны чем это творение. Если бы можно было оставить нейтральный отзыв, он был бы именно таким. Игра как бы и стоит свои 25 рублей по скидке, но можно поиграть во что-то более стоящее.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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