
Build and discover in Charterstone - a digital board game campaign. Shape your village into the new Eternal City!☁️🏙️☁️
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bof, bof. Le jeu est répétitif. La victoire dépend des bons choix dans les premières parties. Si vous avez fais les bons, il est facile de rouler sur les IA. Cela est du à la mécanique du jeu elle même pas à l'implémentation qui est bien faite.
A great digital version of a fantastic board game. I originally fell in love with this game via physical copy but it took us and a few friends almost half a year to complete as it was hard to get together. This has a remote play, and couch co-op version that makes this game super accessible and we were able to finish a campaign in just a week or two. Highly recommend for anyone looking to play a fantastic game with far-away-friends. Still playable solo to, but not sure it would be worth the investment just to play by yourself.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Dutch, Polish, Italian, Japanese*languages with full audio support
| $7.99−60% |
| 12ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is very confusing at first, but after about 3 hours of aimlessly playing I started understanding where points come from, and how to beat my opponents. I own the game as a board game, but have not played it yet as it seemed a bit overwhelming, getting it on sale on Steam seemed (and was) a good way to learn it before I started laying permanent stickers down in my real life version. Very glad I purchased this digital copy, I think I have a decent grasp on the game now, and am looking forward to seeing where the story goes.
Gra w wersji multimedialnej nie różni się od wersji planszowej. Dzięki temu, że jest to legacy każda rozgrywka jest inna dzięki czemu gra jest regrywalna. Bardzo wciągająca, piękne grafiki. Polecam
I'm a big fan of this app. It's a simple worker placement game with beautiful art. It beats the physical version for me because it's really hard to get six people to go through a campaign together. Now, I can play whenever I have time. It's also easier to see this board since I can zoom in. I have the physical and mobile version. This version beats the mobile version due to the larger screen. Physical is still the best way to play, but scheduling is hard. You can play with less than 6 people, but that takes some fun out of the game. Buy it and enjoy. Another job well done by Acram Digital.
Не грав в настільну версію, та мені здається цифрова буде набагато краще. В плані що тут є механіка легасі, і треба зберігати прогрес протягом кампанії, яка триває 12 партій. Після чого ваше поле буде повністю заставлене різними будівлями, і пограти заново в кампанію в паперовій версії буде складніше, аніж запустити нову кампанію тут. По реалізації скажу що досить пристойно все виглядає. Місцями бувало що комп підтуплював онлайн, але перезахід вирішував проблему. Інтерфейс я би сказав досить зручний, можна розібратися досить швидко. Єдиний мінус це правила гри, їх вам відкривають в якійсь довідці, і ту довідку трохи важко читати. Хоча багато що інтуітивно працює і так, плюс допомагає наведення мишкою на якийсь обєкт щоб зрозуміти що він вам дає. Загалом гру рекомендую всім любителям настолок
A perfectly croumlent version of the boardgame.
I like that your chosen avatar does put some English on the ball, but doesn't set your course completely. There are a lot of styles that can win. It's also appreciated that the asynchronous play can be set with no time limit; my gaming group are always busy in life and we can take our turns when we can with this.
taste of nostalgia.
Charterstone starts out incredibly simple with basic worker placement. While the core mechanic of the game stays the same, the buildings and combos that get added to the board over the course of the 12 game campaign create a wealth of interesting choices and strategies. There are enough twists at the beginning to keep it interesting, although the first game might feel a little transactional even if you aren't used to worker placement games. I strongly encourage reading the rulebook before starting. The digital tutorial and tips explain the game, but you might find yourself really confused by the legacy elements (things that permanently change the rules from game to game) and long-term strategies as they arise. My only real criticism with the digital implementation is that you will miss the story or prompts for any ending when an NPC chooses the outcome. I may have missed a way to go back and re-read, but I looked and couldn't find one. Every time an NPC met the charter goal, I had no idea what they chose or what was going on with the story and couldn't find a way to read the story that I missed.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
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| $96K | 188 | 82% | $19.99 | |
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| $25K | 127 | 77% | $7.99 | |
| $29.5K | 120 | 78% | $9.99 | |
| $0 | 2.8K | 76% | Free | |
| $1.5M | 9.8K | 95% | $7.99 |
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| $191.5K | 338 | 86% | $8.99 | |
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| $191.6K | 809 | 53% | $9.99 | |
| $191.6K | 421 | 82% | $17.99 | |
| $191.6K | 269 | 20% | $19.99 | |
| $191.4K | 238 | 76% | $29.99 |