
Build and discover in Charterstone - a digital board game campaign. Shape your village into the new Eternal City!☁️🏙️☁️
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love board games - and particularly love digital versions that do away with the work of managing real world tokens and automates management and calculations. This game though - AWFUL introduction. Impossible to know if it is good because the barrier to entry is so high. Appears to be a worker placement/engine building legacy game with a 'cozy' vibe. The training/demo is terrible. Unless you already know how to play, don't expect to learn in-game. If you do get a little further, it plays like solving a particularly dull math problem of maximizing moves and ends up making the cardinal sin of being Work instead of Fun. Avoid.
The game is fun, and figuring out all the new rules as you go in the campaign is interesting. It can be hard to remember all the rules while you are playing against the computer. I haven't tried the "play online" option yet.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Dutch, Polish, Italian, Japanese*languages with full audio support
| $7.99−60% |
| 12ratings |
| 62% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was a decent implementation of the game Charterstone. I was able to get through an entire campaign with 5 other people. There were some annoying bits like when someone unlocks a box only they see the contents for 15+ seconds while everyone else has to wait. There were fairly frequent disconnects but it was easy to rejoin. The aesthetics of the game were nice and charming in the style of the board game. I'd give this a thumbs up, despite a few technical hiccups and what are probably weird bits of code, however the game itself was very meh. There is so little interaction it felt like we were playing six-person solitaire a lot of the time. The game is way too "nice" for a competitive game. If I'm going to play a worker placement and there's no fighting involved, at least let us block eachother or have competition over the placement in some way otherwise it feels too much like a single player game. There were also lots of gotchas that I think were intended to shake things up but ended up not being very fun. "Surprise, you won this game (it's a 12 game campaign) but now we're going to change your end of campaign scoring to punish you and not tell you how it changed (I'm sure it mentioned it somewhere in some menu but I couldn't find it)!" TLDR: Implementation of Charterstone board game: 7.5/10 Charterstone board game: 4/10
The board game was a much better experience, but this is a good implementation and is allowing us to play through again (indefinitely) for less than the price of the reset pack.
it's cool. check it out yo.
Great implementation of the board game.
Nice relaxing boardgame
The Digital Edition made me go back and take a second look at the tabletop game. I had played the campaign with only 2 players and it all felt bland. There were so many options that resource management and action selection (so important for a worker placement game) never felt engaging. Playing the digital edition campaign with 4 players made it a lot more interesting. It is not a brain burner, but at this higher player count there is more interaction and competition, requiring players to be more mindful of the little victory-point engines they are making. The interface works well and it is smart enough to e.g. allow an action that requires a resource that the player will gain when they place their minion on that action. It is also easy to view the resources of other players, available cards and other important information. I have not encountered bugs so far, only a glitch that makes the objectives icon show up larger than it should in the objectives window. To sum it up, this is a competent conversion of the board game and its campaign system adds to the replayability.
A perfectly croumlent version of the boardgame.
Highly suggest this game. It is a really good board game and in the digital version even better than the phisical version of it, because of replayability.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $191.5K | 338 | 86% | $8.99 | |
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| $191.6K | 806 | 52% | $9.99 | |
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