No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $191.5K — a different platform, not this one.
The official digital adaptation of Jamey Stegmaier’s board game - Charterstone! It’s a campaign strategy game with high replayability, where players build the new Eternal City! Build and discover in Charterstone! Just take a look at the honors the board game received: 2018 Diana Jones Award for Excellence in Gaming Nominee 2017 Meeples' Choice Nominee 2017 Golden Geek Most Innovative Board Game Nominee 2017 Golden Geek Board Game of the Year Nominee 2017 Golden Geek Best Strategy Board Game Nominee 2017 Golden Geek Best Board Game Artwork & Presentation Nominee 2017 Cardboard Republic Architect Laurel Nominee The campaign is divided into a series of separate games. Each game will have its own unique rule and bonus objective. Each game will build upon the previous one and add something new! Your decisions and play style will affect the progress and the end of the campaign. What’s more, there are no negative interactions between players. In other words, you score points on the back of your own strategy, not by undermining your opponents. It’s especially important when playing against your friends or family in online or hot-seats multiplayer! So what is the game about? Can you convince the forever king to declare your village the new Eternal City? • Pick one of the 6 unique characters to lead your charter • Discover new buildings, scoring possibilities and game mechanics • Strategize and manage your workers, buildings and resources • Watch the ruleset, and the village, expand from game to game • Build upon your progress from previous games • Uncover the story as you progress through the campaign What can you expect? • Official Charterstone rules, consulted with Jamey Stegmaier himself • Play with AI, friends or both - great experience for both solo and group play • Online cross-platform multiplayer • Hot-seats style local multiplayer • AI opponents - Easy, Medium or Hard • Full 12 games Campaign • Single Game mode - a flexible and adjustable mode for a quick match! • Save your map at any time and play it later with your friends • Pre-set and randomly generated maps • Awesomely animated board game map, buildings, cards, characters and more! • Full replayability - no two campaigns will be the same • Beautiful art by Mr. Cuddington and Gong Studios • Unique experience of a board game with the convenience of a digital platform • No negative interactions between players - no backstabbing! WARNING: Charterstone: Digital Edition needs at least 2GB of RAM to work properly. Some older devices like iPad Air, iPad Mini and Mini 2, iPad 4 or iPad 6 only have 1GB of RAM. Get it now!
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 24 → 0/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,669 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The official digital adaptation of Jamey Stegmaier’s board game - Charterstone! It’s a campaign strategy game with high replayability, where players build the new Eternal City! Build and discover in Charterstone! Just take a look at the honors the board game received: 2018 Diana Jones Award for Excellence in Gaming Nominee 2017 Meeples' Choice Nominee 2017 Golden Geek Most Innovative Board Game Nominee 2017 Golden Geek Board Game of the Year Nominee 2017 Golden Geek Best Strategy Board Game Nominee 2017 Golden Geek Best Board Game Artwork & Presentation Nominee 2017 Cardboard Republic Architect Laurel Nominee The campaign is divided into a series of separate games. Each game will have its own unique rule and bonus objective. Each game will build upon the previous one and add something new! Your decisions and play style will affect the progress and the end of the campaign. What’s more, there are no negative interactions between players. In other words, you score points on the back of your own strategy, not by undermining your opponents. It’s especially important when playing against your friends or family in online or hot-seats multiplayer! So what is the game about? Can you convince the forever king to declare your village the new Eternal City? • Pick one of the 6 unique characters to lead your charter • Discover new buildings, scoring possibilities and game mechanics • Strategize and manage your workers, buildings and resources • Watch the ruleset, and the village, expand from game to game • Build upon your progress from previous games • Uncover the story as you progress through the campaign What can you expect? • Official Charterstone rules, consulted with Jamey Stegmaier himself • Play with AI, friends or both - great experience for both solo and group play • Online cross-platform multiplayer • Hot-seats style local multiplayer • AI opponents - Easy, Medium or Hard • Full 12 games Campaign • Single Game mode - a flexible and adjustable mode for a quick match! • Save your map at any time and play it later with your friends • Pre-set and randomly generated maps • Awesomely animated board game map, buildings, cards, characters and more! • Full replayability - no two campaigns will be the same • Beautiful art by Mr. Cuddington and Gong Studios • Unique experience of a board game with the convenience of a digital platform • No negative interactions between players - no backstabbing! WARNING: Charterstone: Digital Edition needs at least 2GB of RAM to work properly. Some older devices like iPad Air, iPad Mini and Mini 2, iPad 4 or iPad 6 only have 1GB of RAM. Get it now!
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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