
A turn-based space mecha mercenary game. You can recruit pilots and captains with varying stories and skills, buy and modify spaceships, mecha, artillery, and fighters, take missions, participate in battles between Galactic Powers, change the situations, and experience different stories.
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No United States chart position — it charts only in the markets below.
About
Chaos Front is the latest game of the Chaos Galaxy series, which has been deeply influenced by Super Robot War, Romance of the Three Kingdoms, Advance War, and other similar games.
The program, art, and design are all completed by one developer alone.
Please note: A bad ending will be triggered on 30/12/C.E.29 in the game. Please upgrade your mercenary group to star 9 before this date to begin the final battle and obtain the true endings.

Form your mercenary corps, move around the map of Centersea Sector, choose missions and join the war between the powers. Your choices will change the fate of people and the ending of the Centersea War.

Partners, enemies, friends ...... There are more than 100 important characters in the game, all with their own stories, identity talents and combat skills, such as commanders, staff officers, merchants, pirates, scientists ...... and even psychics, robots and aliens!

Battleships, submarines, mecha, artillery, fighters, titans ...... There are 70 available units in the game, all with different weapons and abilities.

Units can use a wide range of behaviors such as stealth, space mines, spreading fog, seizing, stealing, ramming, shelling, combating, shields, defensive force fields, and more. We can research the game system to create a powerful army with a variety of different play styles.

We can receive many missions with different story plots at the Mission Centers. It is also possible to participate in battles initiated by the big factions. When we become an ally of a faction, we can even make proposals to the faction to guide its strategic actions.

The Solaris Union, the first galaxy regime in human history, was destroyed due to corruption and tyranny during the Great Rebellion. After its fall, the galaxy was divided among three great powers. Unable to defeat each other, eventually, they agreed to a ceasefire and established the Interstellar Consortium to manage thousands of independent planets.
Unfortunately, the Interstellar Consortium soon became a tool for the three powers to control and exploit the galaxy. Interstellar navigation was restricted, and planets were subjected to economic exploitation.
In the 26th year of the Consortium Calendar, a revolution broke out on the planet Massilia in the Centersea Sector. The Consortium quickly decided to send fleets from the three powers to suppress the revolutionary planets. However, the Consortium Army was weakened due to the defection of the Black Flag, and the front line became a deadlock.
The great powers had to allow the Consortium Army to recruit mercenaries to supplement their forces in the war zone. The Revolutionary Army and the Black Flag also began recruiting mercenaries.
Militia, pirates, nobles, and technicians from all over the galaxy rushed to Centersea to join the war. Mercenary groups quickly became a main force in the Centersea warfare.
Under the temptation of wealth and honor, beneath the banner of revolution and freedom, and stirred by hegemony and conspiracy, the Galaxy was falling into a chaotic era...
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Reviews
Themes across 242 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不好玩,依旧杀时间···
A great ♥♥♥♥♥♥♥ game. Loved both the art and the gameplay - not too complex, but interesting nonetheless. Also, developer, I beg of you, please release the OST somewhere (or at least the overworld music), stuff's fire.
First of all i like mechs so its an easy game for me to like. While i was not a fan of going from four(?) playable factions from the demo to 2 i understand wish they will be added into the future. The art is awesome and the designs of the mech and ships are fantastic. it does make me wonder about the characters and mechs that got removed. All the further i will say is as long as the dev makes them i will continue to buy I am a fan.
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Spanish - Latin America
Hours played at review time, across 243 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its good.
只玩了男主队,感觉还行,确实有一些不太方便的地方,比如换携带品,更换战舰需要重新搭配人和机体。看挺多人说这个时限的,正儿八经做任务一点不赶时间,挺多人29年头就打完真结局了。其实感觉如果能有个两场大规模战争,然后参与了但是并不能改变战局会更有体验感,毕竟设定上只是个佣兵团,外面势力打架都是好多万兵力的架,能体现佣兵团能力有限就好了(被说剧情杀也没办法吧)确实希望能有更多的战棋游戏。
Play similar to first entry of the series, just like Chaos Sector, it have two main stories and time limit with excellent art direction plus new features such as forming a mercenary corps to get hire by the factions, mission mode like escort and mine sweeping, character abilities instead of commander power, refined combat system and warships now can repair and refill units inside their hangar and the best part is the combat animation. The english translation is lot better than before.
体量不到1G
25小时,通了女主线。刚发售的版本太欠打磨了,目前已经好了不少,不过还有一些打磨空间吧。比如兵团传统里,加经验是必点的,而加盟友好感度这种东西,好像基本没有意义。 整体而言,对于喜欢战棋的朋友来说,游戏至少是对得起价格的。
Chaos Front has a nice learning curve and you kinda have to path your way around and towards opportunities. Your starting roster is good but in no way invincible. The mechs you can obtain from each faction really spiff up your arsenal and following that, there is a windfall effect that helps you crush other mercenary companies. The time limit is very generous to do everything you need. The two main characters have their own strengths and weaknesses.
設計很有問題,關卡強度太誇張,敵人砍一刀300~400,我方砍一刀190~200,明明是拿的是遠程武器偏偏要像近戰一樣貼臉打怪,唯一可以遠程只有艦艇,而且不能移動後攻擊,好不容易選定方位,結果敵人跑去別的方位,在跟我玩躲貓貓,修理工具也是很貴,敵人傷害那麼高,我只能裝2個修理工具,一個任務下來錢都買在修理工具上,有時關卡還會爆掉幾台機甲,光是維修費就讓我很頭疼。
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