
Inspired by RimWorld and The Sims, Catizens is a colony management simulation game where you watch over unique cats with quirky personalities, as you help them build and grow their settlement while exploring new lands, facing off against wildlife and overcoming the challenges of each environment.
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About
Your main job in Catizens is to build your town around the personality traits of its inhabitants. Just like in real life, cats require personal attention and special treatment. Combinations of different personality traits and moods affect their proficiency and obedience. Catizens form relationships with each other and will occasionally issue personal requests, so you will need to learn what makes each cat happy in order to stay on their good side.

Pick from an assortment of facial and body features, as well as personality traits to create cats with distinct looks and temperaments. Design a place just for them by decorating your settlements with pieces of furniture, plants and other items. The better furnished a town is, the happier your catizens will be. So get creative!

Catizens can learn a variety of professions – from farming, to blacksmithing or offering protection from local wildlife. Different building types unlock depending on the traits and professions available. There’s no need to micromanage the entire settlement when it gets large. Invest your time and attention in a few outstanding cats and let them become town leaders.

Develop your settlement, complete objectives and expand to areas with different environments that offer new adventures. Carefully examine your surroundings to find the best fishing spots, hidden treasures and quirky characters that may offer a quest.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Russian, Simplified Chinese, Thai, Traditional Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]เกมบริหารอาณาจักรแมว ที่ขี้เกียจเหมือนแมวจริงทุกตัว[/h1] ดูคลิปประกอบการตัดสินใจ https://www.youtube.com/watch?v=zhlfsa2z32U 🎮แนวเกม: - เกมสร้างเมืองแมว… ที่นายกคือคุณ แต่ลูกบ้านแทบไม่ฟังห่าอะไรเลย - เกมแนว colony management / city-builder ที่ผู้เล่นต้องสร้างและบริหารเมืองของแมว “Catizens” โดยออกแบบนิสัยแมว ดูแลอาคาร อาชีพ และการสำรวจพื้นที่ใหม่ - แมวแต่ละตัวมีบุคลิกและอารมณ์ที่แตกต่าง ซึ่งส่งผลต่อประสิทธิภาพการทำงานของพวกมัน ถ้าไม่ดูแลดี-ๆ อาจเกิดปัญหาได้ - มีระบบอาชีพ (farming, blacksmithing, protection ฯลฯ) และวิวัฒนาการของเมืองไปสู่พื้นที่ใหม่พร้อมกับความท้าทายจากธรรมชาติและสัตว์ป่า ✅ จุดเด่น - มีภาษาไทย! แปลดีด้วย! - ไอเดีย “เมืองของแมว” ผสมกับการบริหารเมือง + simulation ได้อย่างสร้างสรรค์และแปลกใหม่ - ระบบหลากหลาย ทั้งการสร้างเมือง ออกแบบแมว ดูแลอารมณ์ สำรวจ – ทำให้เกมมีมิติพอสมควร - น่ารักกกก อะไรที่เป็นแมว มันก็คือน่าร้ากกกกก ❌ จุดด้อย - หัวร้อนนนน แมวแสดงพฤติกรรมแบบสุ่ม ควบคุมยาก อีหยังวะมาก เหมือนแมวจริงๆ นีแหละ กวนส้นตรีน และต้องระวังมากในการรับแมวตัวใหม่เข้ามา ถ้านิสัยขัดกันกับ objective บางทีต้องเริ่มเกมใหม่เลยก็มี --------------------------------------- [h1]A Cat Kingdom Management Game — Where Every Cat Is Just as Lazy as the Real Thing[/h1] 🎬 Watch my vdo of first look before you decide to buy https://www.youtube.com/watch?v=zhlfsa2z32U 🎮 Game type: - A cat city-builder where you’re the mayor… and your furry citizens couldn’t care less about what you say. - A colony-management / city-builder game where you design your cats’ personalities, manage buildings and professions, and explore new lands. - Each cat has unique traits and moods that directly affect their work efficiency — ignore their feelings and chaos will follow. - Includes a job system (farming, blacksmithing, guarding, etc.) and progressive city expansion facing nature’s and wildlife’s challenges. ✅ Pro - Fully supports Thai! And the translation is actually good! - A creative mash-up of “cat world” + “city management” + simulation, done in a surprisingly fresh way. - Lots of depth — city building, cat personality design, mood management, exploration — enough to keep you busy. - Adorable. Anything with cats is automatically adorable. 😻 ❌ Con - [u] Frustrating as hell[/u] . Cats behave randomly, barely follow orders, and act like… actual cats. Some are just plain jerks — if you recruit a cat whose traits clash with your objectives, you might have to restart the whole thing. In short: chaotic, stubborn, infuriating… and somehow still lovable.
I wanted to like this game. I love the Cat Quest games and just in general love cats! I also love the genres that fit this game. But I just could not get into it. The UI and controls were just too clunky. I think i played the first 2 or 3 missions of the campaign but just could not keep with it. I was bored trying to play. Actually opened it up while i was debating on a refund but still just could not press myself enough to play more.
mrrrowww~ i wuv dis game!! itz so purrfect, nyaaa 😻 u can build cozy lil housies fur ur cattos!! meow meow, i’m gonna make a whole kingdom of naps and tuna 💕🐾 purrs loudly
while the game started out fine the micromanaging and switching between characters was a bit annoying, plus my characters kept fainting from hard combat, even in the cozy mode. for some people it might be nice but i dont recommend it for people who want something relaxing
leider ist das Spiel bei mir nur am ruckeln, für mich so echt unspielbar.
เกมหัวร้อน จะเทๆ วนไปจนจบ ยังไงกะแมวไง๊
Nice game really reminds me of rimworld but i have some gripes still firstly there needs to be a task priority system that you can modify like in rimworld.
Started with this game when it was only an early access demo. Enjoyed it well enough, bought it on release, promptly forgot about it and cam back a couple years later. It still has some bugs and could use quite a few QOL improvements even though at the time of this review it's a year post 1.0 release. Can't see what your cats needs are until those needs become a problem. Cats that have a trait that prevents you from controlling them will request things that can only be done when initiated by player, making the request impossible to fulfill. Can't figure out how to move buildings even though I've unlocked the ability to do so. Campaign only has 5 levels, and those 5 levels can have quite a difficulty curve. I very rarely give bad reviews, but most of the enjoyment you can get from this game you can get from the demo, everything beyond that feels frustrating and unpolished.
[h2] Positif [/h2] [h3] mignon [/h3] très mignon [h2] Négatif [/h2] [h3] Bug[/h3] énormément de problèmes de pathfinding, pouvoir créer des ponts et des escaliers c'est une bonne idée mais presque la totalité des bugs sont liés à ça. [h2] Conclusion [/h2] je déconseille le jeu, trop de bugs : on passe plus de temps à se battre avec les bugs qu'à interagir avec le jeu.
Quoi ? Des RATS ! Quelle horreur
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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