
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 18 → 31.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 36Kreviews | 94% | — | $12.7M |
| $19.99 | 5.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1765 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
everyone get carrion NOW.
JA
ну честно, эти 5 часов были душными, пройдя игру на 100% я не почувствовал никаких эмоций, но и плохую оценку не могу поставить
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain*languages with full audio support
| $19.99 |
| 2.7Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 469ratings | 88% | #182 | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
说在前面,《红怪》是一个小而精的解谜游戏,值得推荐。 评价里被诟病比较多的是地图复杂度问题,在我游玩的过程中,我能明显的感觉到作者是对地图设计下了心思的,很多地方仅靠直觉就能顺利走通,但也有些地方需要思考和走些弯路,特别是在最后为了成就找齐隔离装置的路,要对整个地图有一定熟悉度才能走通,在很多次我绝望的在地图里像个无头苍蝇乱撞的时候,才发现错过了一些比较隐蔽的路线。 依我看来,作者对游戏地图做了一定引导,但引导不能满足游戏地图的复杂度,如果能增加小地图或者一些更明确的指引,这款游戏会对玩家更友好,如果游戏朝另一个方向努力呢?不去强化引导而是简化地图设计?那我们就得到了《红怪》DLC,DLC的游戏体验很短,简化后更像是一款怪物杀戮模拟器,虽然别有一番风味,但也让游戏体验变得扁平了。 操作怪物很有趣,但收集隔离装置的设计一般,因为很多隔离装置是在游戏最后阶段才能比较方便的探索到的,而那时候奖励的数值已经无所谓了,如果不是为了成就,我会无视一部分隔离装置,因为不影响通关,也没有让游戏更有趣。 总而言之,如果你不怕迷些路,《红怪》是个大约十小时内可以打通关精品小游戏,如果你以打折的价格购买到的话就更值了。
Można rozwalać ludzi na głośno albo na cichego taktyka, 10/10 experience, would play again.
《路痴模拟器》
Much more puzzle oriented than I imagined the game to be, but it was fantastic, from start to finish. Gorgeous art + Amazing level design really makes you feel like a cunning and diabolical little creature out to rip humanity to shreds.
Прикольная простенькая игра с небольшими загадками. Сюжет не особо понятен и немного приоткрывается по ходу игры. Для отдыха пойдет.
Отличный симулятор глиста Габена, который даёт повеселиться. Есть конечно некоторые логические ошибки, сделанные ради усложнения геймплея - почему мы теряем способности в более совершенной форме, интересно, конечно. Типа ладно там невидимость, но почему мы не можем пулять кончёй или ударять на 3 форме? Хоть это и единственные логические ошибки, но геймплей был прикольным. Играть за какой-то фарш, который воюет с агентством Габена было прикольно.
Sometimes I don't know how to complete the stage I'm on but very fun game and good mechanics
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.1K | 92% | $14.99 | |
| $314.9K | 1.7K | 82% | $7.99 | |
| $266.5K | 750 | 78% | $9.34 | |
| $665 | 12 | 67% | $2.99 | |
| $13.3M | 24.6K | 96% | $24.99 | |
| $2.9M | 6.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.6M | 11.4K | 84% | $34.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $12.6M | 12.4K | 37% | $49.99 | |
| $12.8M | 28.5K | 57% | $29.99 |