
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 18 → 31.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 35.9Kreviews | 94% | — | $12.7M |
| $19.99 | 5.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1762 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CARRION - находка для меня, прошел залпом и вроде даже кайфанул! Мы жижа-монстр, которая бегает по базе и кушает людей. Кушая много, мы становимся больше и открываем новые способности. Геймплей сделан просто, но играется и ощущается с кайфом. Приятные передвижения жижи помогают вжиться в роль монстра. Атмосфера в игре, музыка прям как в ужастиках времён динозавров. Я прошел игру на 100% за 6 часов и очень очень очень советую всем в эту игру поиграть. Моя оценка конечно не такая радужная, всего 7/10, но это по личным моментам, с которые я столкнулся во время прохождения. Это отсутствие карты, сюжет и отсутствие каких-либо указателей, это прерывало мой путь жижи и я негодовал.
good
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain*languages with full audio support
| $19.99 |
| 2.7Kratings |
| 92% |
| — |
| not modelled |
| $3.99−80% | 469ratings | 88% | #182 | not modelled |
| $19.99 | — | 93% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
Carry On , My Wayward Son
eh its okay
Play the demo since some festival that I dont remember. Worth it!
游戏角度挺有意思的,每天都在对着人类卡兹卡兹脆,潜伏在阴暗的环境中等待人类松懈的时候后卡兹卡兹脆。为啥点数商店那个特殊那整套需要1w点数,不可以分开买,想买,但是太贵了
eselente
Eu pedi reembolso, não era o que eu esperava...jogo até que é bem feito mas não curti a gameplay.
buen mounstro
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.6M | 11.4K | 84% | $34.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $12.6M | 12.4K | 37% | $49.99 | |
| $12.8M | 28.4K | 57% | $29.99 | |
| $12.8M | 25.3K | 71% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.1K | 92% | $14.99 | |
| $314.9K | 1.7K | 82% | $7.99 | |
| $266.6K | 751 | 78% | $9.34 | |
| $943 | 17 | 65% | $2.99 | |
| $13.3M | 24.6K | 96% | $24.99 | |
| $2.9M | 6.9K | 96% | $19.99 |