
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 18 → 31.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 36Kreviews | 94% | — | $12.7M |
| $19.99 | 5.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Интересно только первые 10 минут,потом все превращается в поползи туда-сломай-съешь-ползи дальше,к тому же не всегда понятно куда и геймплей особо не меняется,даже с получением улучшений,разве что новые проходы открыть сможешь. Ну и сюжет такой,спорный Поэтому : по полной цене - ни за что не брать,поделка так себе; по скидке - два раза подумать ; по выбиванию из гифта < 100р - да
豪丸!豪丸!豪丸!豪丸!就是容易迷路需要查地图
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain*languages with full audio support
| $19.99 |
| 2.7Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 469ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Only review I've given a thumbs up. Words can't do it justice, there is something deeply satisfying as playing as the monster. gameplay, playstyle, level design, ambience, etc.... all amazing. Short game but worth every hour.
Tentacle locker si fuera bueno:
the jewish expeirence, parasitze society and pretend to be white!
好游戏,制作精良效果很棒,游戏美术和物理效果很不错,但就是没有地图容易迷路,还有流程短了,没有后续,能力过多但没有完全用上差点意思,不过玩过雨世界之后会发现这个地图和难度已经很好了,记住哪里没开门哪里开门,开启后也会给特写镜头,记住后去找就完全不会迷路,只是查漏补缺有点麻烦需要地图。还有就是流程要是能再长点就好了,希望能有2啊。。。
流程比较短,大部分时间都在赶路,操作和像素画风都可以接受,个人玩的还是开心的,只不过应该不会再玩第二遍的游戏
実績コンプ済み。 怪物になって無茶苦茶できると思いきやパズル大め、しかも同じようなパズルをするために体を切り離したりくっつけたりと面倒、肉野菜肉野菜野菜肉のようなゲーム展開。 人間側の攻撃手段は多少増えるが、もっとなんというか組織的な人間のえげつなさみたいなものが欲しい。 だんだん雑にいだだぎまぁずできちゃうし正直尻すぼみかなあ、2周目やる気はちょっと起きない。
тупо мясо
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.1K | 92% | $14.99 | |
| $314.9K | 1.7K | 82% | $7.99 | |
| $266.5K | 750 | 78% | $9.34 | |
| $318 | 17 | 65% | $1.01 | |
| $13.3M | 22.8K | 96% | $17.49 | |
| $2.9M | 6.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 12.6K | 89% | $29.99 | |
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.7M | 9.7K | 84% | $34.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $12.6M | 14.2K | 95% | $39.99 | |
| $12.6M | 6.6K | 39% | $49.99 |