
CARRION is a reverse horror game in which you assume the role of an amorphous creature of unknown origins, stalking and consuming those that imprisoned you.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 18 → 31.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 36Kreviews | 94% | — | $12.7M |
| $19.99 | 5.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1765 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
имба пушка питарда
крутой хорор где мы играем за живой борщ и жрём людей
希望能增加游戏内小地图,迷宫太大太绕了,其他就是爽游了。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Spanish - Spain*languages with full audio support
| $19.99 |
| 2.7Kratings |
| 92% |
| — |
| not modelled |
| $19.99 | 469ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я ел детей
this game is SO GOOD and the ending left me breathless
Nothing brings me more joy than sloshing around as this creature. The graphics are beautiful, fun mechanics, genuinely one of the best games ever
приятно кушать людей
Short, but sweet. I forgot already what I bought it for, since I had it for a while, but it's definiely worth 15-20 dollars. Plus, there's a ton of hidden tidbits of the world and story. For what it is, you get a nice ~4 hours of playtime, where you start off sneaking and stumbling about, and by the end you amass so much power you COULD brute force through fights. It truly is just the perspective of a weird, mutant flesh anomaly that at some points it feels like you'd be contained/exterminated, but the game lets you tackle various enemies differently depending on your size (which affects your available abilities). I enjoyed just charging through most battles, using materials and such around me as shields, or just take some damage and rush down enemies in a berserk-like playstyle, but there were also moments where I realized stealth or avoidance was way easier, and without spoiling anything more, you can use the humans against each other. Overall, the game accomplished what it set out to do; You're a small parasite mass that breaches containment, and your goal is to escape and ravage everything in your path. There is some background story/lore, but it isn't in your face much at all. My only complaint might be that I truly just brute-forced some enemies later on, but the game does let you play around and find different ways to use abilities in combat. Also, mostly near the end, I almost got lost on where to go for the finale. Other than that, the mix of puzzles and battles was done nicely.
8/10 Super interesting take on the monster horror genre. I didn't quite know who to root for in the end.
Short but fun and very diegetic. A mix of goofy and horrifying
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 5.1K | 92% | $14.99 | |
| $314.9K | 1.7K | 82% | $7.99 | |
| $266.5K | 750 | 78% | $9.34 | |
| $318 | 17 | 65% | $1.01 | |
| $13.3M | 24.6K | 96% | $24.99 | |
| $2.9M | 6.9K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 45.8K | 92% | $14.99 | |
| $12.7M | 13.2K | 67% | $39.99 | |
| $12.6M | 11.4K | 84% | $34.99 | |
| $12.6M | 12.6K | 90% | $29.99 | |
| $12.6M | 12.4K | 37% | $49.99 | |
| $12.8M | 28.5K | 57% | $29.99 |