
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really enjoying it so far, my only complaint is the server stuttering/lag/latency. I remember the first like 4-5 years of DBD having bad server issues too so its kinda to be expected from a small team.
Super fun game! its a bit difficult learning how to play but once you get the hang of it, its lowkey fun, love the soundtrack too lol
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
GOOD GAME, graficos y jugabilidad buena ay cositas por mejorar pero vamos bien, lo unico que veo que es un problema son los servidores a veces no mucho en mi ocacion se caen he jugado como 20 partidas y se me han caido 5 son bastantes pero se que es un acceso anticipado esepero que mejoren eso ha y un bug que sucede al intentar darle al listo se bugea y no te deja ni cancelar ni darle a listo parar que comience la partida de resto vamos bien
ура, симулято ну погоди!. а если серьозно игра очень сырая, меню вырвиглазное. Так еще только один убийца, непонятно как получать скины и вообще какие либо украшения, даже прокачка не работает хотя она есть. Сырая и точка
Given time and love and attention I could see this being something special Im giving it a lot of lee-way as I write this since its' an alpha build- first playable. I want to see how it goes- I can understand if people get frustrated and say screw it- but- I'd say keep it on your radar- Come back 6 months- see where we've come.
This game is a lot of fun! But definitely a "play it while you can"* the players that you get on the daily already know a thing or two about how to get rolling and diving in a new scape or massacre it's a lot of fun. Play it while you can.
в этой игре можно бить корейских детей, рекомендую
Personally, when writting this review, I have only played the killer role in this game. I find his game very intresting as it always makes me want to come back for more, in a fun way. I sometimes wish they're was more mobility in the game for killers, maybe a mobility based killer in the future. but I still love the game so far
策划小时候一定被兔子啃过屁股 所以非常讨厌兔子 想了很多办法来折磨可怜的兔子
Me compré este juego para quitarme el mono y devolverlo si no me gustaba, ya que veía las reviews y los datos de jugadores en línea y veía que no tenía mucho futuro. Hasta que lo probé y cambió toalmente mi percepción de este. Jugar killer se me ha hecho una experiencia mucho más relajante que el dbd. Ya que al ser 30 min de partida no vas con el estrés de que se te escapan, sino vas tranquilo explorando las plantas y acudiendo a los sonidos de los conejos para ir cazando a quién puedas. Se me ha hecho una experiencia muy buena. Del bando de conejo es mucho más difícil de jugar pero al final es lo de siempre con amigos se disfruta más y se aprende más. Eso si tiene una curva de aprendizaje agradecida. Donde al principio te pierdes pero poco a poco vas explorando las mecánicas y te va enganchando cada vez más. Sinceramente el concepto del juego es brutal, gráficos excelentes. Mecánicas de mejoras y tener que fabricar los costumizables le dan cierta profundidad al bucle jugable, con extracción de recursos. Me daría mucha pena que este juego se muriera y la gente lo dejará morir. Por eso espero que si estás leyendo esto y estás dudando si jugarlo o no. Compralo y si no te gusta reembolsalo, pero dale un voto de confianza que tampoco es tan caro.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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