
Carnival Hunt is a 5v1 first-person asymmetrical horror game. Five wind-up Bunnies must work together, manage their noisy keys, and find a way to escape an ever-changing carnival world while one player hunts them as the Carnival Monster.
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About

Carnival Hunt is a 5v1 first-person asymmetrical horror game set within a twisted carnival world created by the Puppetmaster.
Five players become fragile wind-up Bunnies who must work together, complete objectives, and find a way to escape. One player becomes the Carnival Monster, hunting them before they can complete their performance.
Both sides depend on their wind-up charge to survive. Bunnies must manage limited keys and keep one another moving, while the Monster must capture Bunnies and consume their keys to remain active.
Every key makes noise. Every mistake can reveal your position. Every second brings the performance closer to its end.
Work together as a team of five wind-up Bunnies.
Complete objectives, explore the map, share resources, and coordinate your escape before the Carnival Monster finds you.
The Bunnies are not powerful fighters. Survival depends on teamwork, careful movement, resource management, and knowing when to hide.
A separated Bunny is an easy target.
Your wind-up charge gradually runs down throughout the match.
Use keys to keep yourself moving, wind up your teammates, and activate important mechanisms. Keys are limited, and using them creates noise that can reveal your location to the Monster.
Spend them carelessly, and your team may not have enough charge to escape.
Bunnies must keep one another moving.
Trust is a resource.
Groups of fallen Bunnies can be found throughout the carnival.
Hide among them and pretend to be one of the lifeless puppets when the Monster approaches.
The Monster can inspect the bodies one by one, but every search costs precious time and charge. Remain still, stay convincing, and hope the Monster chooses incorrectly.
Take control of the Carnival Monster and stop the Bunnies before they escape.
Track their movements, disrupt their objectives, separate the group, and consume their wind-up keys to extend your own charge.
Each Monster has unique abilities designed around hunting, deception, pressure, and control.
Predict where the Bunnies will go.
Punish their mistakes.
Break their coordination.
Every player experiences the hunt from a first-person perspective, limiting situational awareness and keeping danger just outside their field of view.
Use positional voice chat to communicate with your teammates, but be careful. The Monster may be listening.
Winding keys, activating mechanisms, moving through the environment, and communicating at the wrong moment can expose your position.
Sometimes silence is the safest strategy.

Explore procedurally arranged map layouts built from 32 modular rooms across several carnival themes. Routes, room connections, and the spaces you encounter can change from one match to the next.
Each hunt challenges the Bunnies to understand their surroundings, complete their objectives, and adapt before the Monster brings the performance to an end.
The Monster performs.
The Bunnies perform.
Even death has a role to play.
Customize your character and enter the carnival dressed to impress, intimidate, or deceive.
After all, every performer needs the right costume.
Wind your friends. Protect your keys. Listen carefully.
The carnival is waiting.
Engagement
Reviews
Themes across 1035 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
单排很难玩如果没有朋友带建议不要买,优化有点差吃配置
.... voila
This Game, was absolutly guet, böt it became whad we call in schwitzerland, e huere dönne pfeff wod grad wedr abe schlucke chasch. The whole Bunny are weak situation is worse than that in DBD, holy molly, id rather smoke a whole bag of crack than going back in there, its just a bully Simulator för Hönters..... you Are a HUNTER/KILLER you should be in the Powerrolem, the balancing should be 60-40. but the new nerfs on the DC make the Sisters weak as hell. in the closed Alpha it was way more fun and enjoyable than now, what did u do guys? did suck on to much bottles of alcohol like its a tit? FR FR #PowertoHunters LG Freni
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Portuguese - Brazil, Danish, Czech*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
У игры определённо есть характер. Это не просто очередная попытка повторить DBD: механика с заводными ключами, ограниченным зарядом и возможностью притворяться мёртвым среди других кроликов реально добавляет напряжения. Отдельно понравились улучшения в виде шестерёнок. В начале сделать нужные шестерёнки не так-то легко: сначала необходимо получить рецепт, а потом ещё собрать материалы. Зато, когда наконец создаёшь хорошее улучшение и подбираешь шестерёнки под свой стиль игры, прогресс действительно ощущается. С друзьями играть особенно весело! Здесь действительно нужно действовать сообща, помогать и заводить друг друга, делиться ресурсами и вместе выполнять задачи, для меня это огромный плюс. Сейчас в игре много новичков, которые пока не совсем понимают, что нужно делать, но со временем люди разберутся в механиках и матчи станут ещё интереснее и веселее. Многие пишут про плохую оптимизацию, но лично у меня игра отлично работает на ультра-настройках , лагов зависаний и серьёзных просадок я не заметил. Да, ранний доступ всё равно чувствуется: иногда встречаются небольшие баги, баланс ещё можно улучшать, да и контента со временем хотелось бы увидеть больше. Но сама основа уже интересная, атмосфера карнавала цепляет, а механики хорошо сочетаются друг с другом. У Carnival Hunt есть хороший потенциал, поэтому ставлю положительную оценку и буду следить за развитием игры.
I love the Concept, I love the Artstyle and I love the mechanics. The game takes a bit of getting used to but once you learn how to advance the floors or learn the hunters' abilities, the game can be a lot of fun. However, the servers, while they have gotten better with a lot less lag now they still need some work. Furthermore, the game can get VERY sweaty and the matchmaking is a bit of a mess, as bunny, one game you're going against a new player that is just picking up hunter and the next against a player with 5000 mmr which is insane. Unfortunately, I don't think the game has gotten as many new players as they have hoped with releasing it on early access and I'm guessing that messes up the matchmaking. Despite that, the game has a lot of good qualities but I feel like after a few hours, it starts to show it's true colors. Bunny especially because if you try to progress floors on your own you're 100% screwed, team work is 1000% needed and unfortunately, sometimes it can be a struggle cause you have 3 people on 3rd floor and then 2 team-mates still on 1st floor for whatever reason even though the door to go up is open. It's an interesting experience. I do recommend cause the game IS good but yeah keep these things in mind going into it!
Zatím to je zábavné, těším se na další balanc hry a vylepšování
**20 fps** on Arch Linux
Игра не запускается в автономном режиме
目前不推薦 測試版多樣化不足 ---- 聽說 每局 最快5分鐘最長約半小時一局 玩家基數不多 排兔子很久 約3~10分 優化不佳 開局容易閃退 一局6人 一位閃退 全部重排 教學關卡沒有全部中文化 被追感受不到 恐懼驚嚇度 陷阱還好 平衡性不及格 互動才容易通關 有內建麥可打字
1
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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