
Cardboard Town is a city-building card game. Manage your resources, obtain upgrades, draw your cards and thrive! Random events, quest cards, and game modes make each run different.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 0.43/day in the week after.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−80% | 2.3Kreviews | 80% | — | $243.6K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 88 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Кайфовая игра с интересными механниками!
As another review said: cozy aesthetic with an stressful gameplay. While the game is probably not that complex (I played less than 1h), right from the start all mechanics are unlocked so you might get cards that make no sense yet at all until 20min later. There is some tutorial info, but I think it would have worked a lot better if the first map was shorter and focused on a subset of the mechanics. Most buildings need to touch a road and if you don't get a lot of road cards that can become pretty annoying.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Turkish*, German*, Portuguese - Brazil*, Russian*, Ukrainian*, Spanish - Latin America*, Japanese*, Korean*, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 89 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра приятная, хорошая, много интересных механик, яркая, цветастая, как градостроительный симулятор заслуживает внимание. Из минусов отмечу недокрученный или слишком перекрученный баланс, как по мне явная недоработка разработчиков. Но если брать в целом, то эта игра скрасит не один пасмурный день в вашей жизни, этакие мягкие домашние тапочки, которые хочется надеть после тяжелого рабочего дня, и расслабиться.
An easy going little city builder deck builder type of game. Not overly complicated and pretty relaxing... Sadly however it can get stale quickly as it can be rather slow.
好可爱哦…
Un roguelike de construccioón de ciudades con cartas, tienes que adaptarte a tu mano y a tu presupuesto que siempre es muy limitado
-
Too much RNG.
Adictivo
反馈感太差了 结局太单一了 每次填满几乎全部的格子 才给我一圈每一行都多一格 这几乎没什么用 刚开始玩的还挺舒服的 但是后面越来越无聊 只当便宜的垃圾小游戏玩玩还可以 同样是这一类型的 我觉得苏丹的游戏会更好玩 不知道这么说对不对 但是确确实实需要再优化一点 或者推出第二部 更多的玩法 更多的结局 我会继续买单的 顺便一提 为什么没有创意工坊
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 30.3K | 96% | $7.99 | |
| $980 | 2 | 50% | $11.99 | |
| $33.6K | 66 | 61% | $12.99 | |
| $18.1K | 38 | 95% | $10.99 | |
| $453 | 21 | 90% | $0.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $243.6K | 413 | 88% | $13.99 | |
| $243.6K | 342 | 49% | $19.99 | |
| $243.6K | 821 | 82% | $14.99 | |
| $243.6K | 792 | 58% | $9.99 | |
| $243.7K | 459 | 98% | $14.99 | |
| $243.7K | 813 | 78% | $9.99 |