
ShantyTown is a relaxing diorama-building game about finding beauty in everyday chaos. Bring new locations to life, stack your urban buildings high, and fill each little nook and cranny with your own touch. Try your hand at shaping a cozy little town that is unique to you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Get ready to build upwards, fill the smallest gaps, and find clever ways to place light sources or decorations that breathe life into every corner.
This is a world where every balcony, interesting poster, and plant tells a story. And you’re the one organising it!

This game is inspired by my love for densely built cities around the world, which is why I packed in 20 distinct locations for you to explore, each with its own mood and identity.
Be it the warm glow of the Hotpot Casino, the charmingly cramped spaces of the Marshlands Pipe, or the solitude of the Lighthouse, every space gives you a new perspective.
How you place things together is entirely up to you.
Upgrades are available for larger structures like buildings and gates, but they’ll need a bit of care to reach their full potential. By providing light, utilities, and decorations, places like shops, apartment blocks, or gates can evolve into detailed spaces. Completing an upgrade unlocks new objects and decorations, giving you even more ways to shape the town.
When you finish a location, frame the shot, take a pic, then add it to your dossier before moving to your next blank canvas.

Each location presents a unique set of objects and a limited space to build within. Whether it’s food trucks, neon signs, or industrial smokestacks, players must carefully fit everything together to create a dense, living space that feels right.
This is a casual game through and through. There are no wrong answers here. Remember to make each placement personal, and every messy little corner adds to the charm.

With ShantyTown's added Creative Mode, you have unlimited building options with every unlocked location and item that you've acquired throughout your journey through ShantyTown. Stack buildings high, wide, and in any direction. We've also included a Blankspace with an enormous sandbox space to design custom towns and shops to your heart's desire.
Design custom creations with no restrictions whatsoever.

Unique decorations across every map
Discover each location’s story as you build
A warm, relaxing soundtrack crafted by vaporwave artist Macroblank
Optional goals to guide your creativity
Peaceful, atmospheric scenery to unwind with
In-depth camera settings to frame your creations
Hidden objects waiting to be found
No time or pressure. Please, enjoy everything at your own pace.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 458reviews | 98% | — | $243.7K |
| $14.99 | 9ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Part dystopian-cyberpunk diorama builder and part casual puzzle, [b]ShantyTown[/b] tasks you with creating dense neighborhoods while strategically placing items to upgrade existing buildings. I've played so many decorating games that I'm kinda over the genre, but this is such a unique spin on the old formula. [h3]Story + Gameplay[/h3] The High Council sends you to "recreate unsanctioned developments" in Westmarsh, so you go to cramped barges and precarious hillsides, draw 3 random item tiles, and try to strategically cluster things to upgrade buildings and score level objectives. When done, photograph your work, add it to a report, and move to the next location. There are (8) main levels, (11) side quests, a creative mode, and no timers. [b]Controls. [/b]Functional-ish with controller. I used my mouse. [b]Playtime. [/b]~6-8 hrs to complete story. [b]Settings/Options. [/b]Movement, rotation, and zoom speed multipliers for the motion-sick or impatient among us. Typical sound sliders and windowed/fullscreen options. [h3]What Works For Me[/h3] ✅ Grungey, asian-inspired cyberpunk dystopia! ✅ Sets include fantastical creatures and crumbling casinos. ✅ Most items have variations so you can customize the result. ✅ Plenty of cool things to unlock and discover. ✅ Seriously, I adore the visuals. ✅ Level objectives can be tricky. ✅ Random tile draws added an extra layer of strategy. ✅ If you haven't played in a bit, game reminds you of the controls. ✅ Photo mode includes weather toggles and light sliders. [h3]What Doesn't Work For Me[/h3] 🟥 Item placement can be fiddly, especially on the z-axis. 🟥 Random tile draws can screw you over. 🟥 Build houses for named characters, but towns are empty. 🟥 Creative Mode does not include all items. 🟥 I can't figure out how to take a screenshot for Steam without the UI. [h3]Final Thoughts + Recommendation[/h3] I might be burned out on decorating games in general, but trying to place a trash can to buff as many buildings as possible is the kind of puzzle I can't resist. Factor in the unique art and backgrounds, and how easy it is to play in short bursts, and I have to recommend [b]ShantyTown[/b] to anyone who wants a little more crunch with their decorating or just loves the game's style. I genuinely had fun with this and hope you do, too. That said, if you're here for a dystopian puzzle but don't like the idea of placing tiny fiddly objects, consider checking out [i][url=https://store.steampowered.com/app/3211750/Neongarten/?curator_clanid=45365863]Neongarten[/url][/i] instead. [quote][b]Follow [u][url=https://store.steampowered.com/curator/45365863/]Eekz Today[/url][/u] for more crafting, life sim, management, strategy, and story-rich recommendations.[/b][/quote]
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Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish, Serbian
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is very much a "what you see is what you get" kind of situation. ShantyTown is a light Puzzle game where you make dioramas of cramped urban spaces. If you watched either of the trailers, and thought, "damn. That looks pretty cool", then you'll probably enjoy the game. For those who're curious: the Puzzle side of things stems from how buildings upgrade. Each has a set of needs, and they upgrade into a much nicer looking building when all of their needs are met by surrounding additions to the diorama. As a quick example, most apartments require 3 lighting sources so adding windows, street lamps, or a nearby power pole will count toward turning them into a proper little apartment. It's super fun addition that helped to keep me engaged since I'm not personally as big on sandbox style creativity modes. Though, the game does have a sandbox mode if that's more your speed. Plus, there's a demo and your progress caries over so you can try ShantyTown out for yourself if you're at all curious. More at: https://frostilyte.ca/2026/08/12/shantytown-review/
10/10 would replay a 2nd time, wait, already doing it... more maps please!
[h1] Why you should or should not play ShantyTown [/h1] [b] Before You Read [/b] [i] Every review on my profile is based on my own personal experience with a game. My opinions aren't facts, and you're not expected to agree with them-and that's perfectly okay. My goal isn't to tell you whether you should like a game. Instead, I try to explain what worked for me, what didn't, and who I think the game might appeal to. Constructive discussion is always welcome, but please remember there's a real person behind these reviews. Respectful disagreements are encouraged; insults, hostility, or personal attacks are not. [/i] [b] What is ShantyTown? [/b] In this game your job is to revamp different areas of this new interesting world that has some different forms of interesting advertisement. [b] Quick Pros [/b] ✔ Satisfying progression system ✔ Unique mechanics ✔ Easy to learn controls ✔ Beautiful environments ✔ Strong visual style ✔ Detailed world design ✔ Smooth animations ✔ Creative art direction [b] Quick Cons [/b] ✘ Limited content [b] Initial Thoughts: [/b] -"I like this whale sign. I want one irl." -"What is this thing, I like it, I would have it as a pet, a walking advertisement? Cuteee." -"I really like how much freedom I have and that I can make this as messy or as neat as I want." [b] Beginner Player Friendly? [/b] Yes, I would argue this game is beginner player friendly. The controls are simple and everything is explained in the beginning tutorial of the game. [b] Game Play: [/b] In this game your goal is to revamp different areas on the map that you are working on. Build apartment complexs, but make sure they have all their needs and requirements met while also improving the general areas through decorating or advertisements which will increase the homes 'value'. This game is almost like a puzzle game in the sense that you are given a limited number of pieces and have to figure out where something goes before you will be able to get more. Explore all the different areas this game has to offer and figure out where every piece fits in this shanty town. [b] Graphics: [/b] The graphics are very simple and nice, there isnt to much crazy going on it suites the game very well. The buildings and decorations themselves are adorable and have a cartoony but realistic vibe making decorating fun and somewhat complex at the same time. Different objects actually have different designs and if you find yourself having a hard time of finding one you want all you have to do is right click your mouse and a different design of the same item will pop up. I believe that this game could run on lower end stystems. [b] Community: [/b] This game is farely new and not much of a community has formed yet, however, everyone seems to be very friendly and approachable in the steam forums and a few youtubers have made videos regarding this game that you could potentially check out for a helping hand. [b] How long can you play? [/b] In this game I already have around 2 hours and almost have completed the first map. I am unsure if there is more then one area as of yet so if there is only one map I will have completed this game in less then 3 hours. However if there is another map I can see the potential of having a few more hours of game play. There is also a free sandbox mode included in this game which makes it easy to have a bit more fun and a bit more game play if that is what you are into. [b] My Opinion: [/b] In my opinion this game is super fun and I really enjoy decoration style games that have a bit of a twist. I hope they add more content to this game in the future, like more decorations, maybe even the ability to decorate with animals (like making farms and such), or even just more of a painting style tool. I think however if you enjoy creating your own towns, you may enjoy this game. [b] Overall Review [/b] ★ 8/10 - A fun game where a balancing act can become your entire life. ✘ [b] Active Online Multiplayer [/b] [i] (meaning people will interact with you in game) [/i] ✔ [b] Family Friendly [/b] [i] (meaning friendly to all ages) [/i] ✔ [b] Solo Playability [/b] [i] (meaning you can play by yourself if preferred) [/i] ✘ [b] Cross Compatibility [/b] [i] (meaning you can play with friends through other consoles.) [/i] ✘ [b] In-App Purchases [/b] [i] (meaning you can buy things after buying the game i.e DLC's) [/i] ✔ [b] Controller Compatible [/b] [i] (meaning you can play this game with a controller) [/i] Enjoyed this review? Follow [i] Basement Broadcast[/i] for more Reviews, Rants and Replays! https://store.steampowered.com/curator/46018670/ [i] Any major edits that are made with this review will be added here: [/i]
I really enjoyed this game! There were a few things I found annoying (like being unable to move windows after you place them), but overall it was a very charming campaign. I have not started playing the creative mode as of writing my review, but I look forward to playing around with the cute set pieces with even less restrictions! I would replay the campaign again, but will definitely be in creative mode for a while. There is a good amount of creative freedom and quirky decor to make each build unique. 10/10!
finally...affordable housing.
Hope this game gets more levels. Id buy it on sale cause its pretty short.
The art style and music of this game fit together perfectly, and the amount of detail in these models, whether it be from tables to warehouses adds another level of immersion. The amount of different building objects that exist in this game allow for endless creation and variety in creating stackable cities, or night life neon flats. Only complaint is that the camera gets slightly buggy when more and more objects are added to the map. Otherwise, 10/10 experience. Highly recommend, even if not on sale.
This one is an excellent alternative to city builders with intricate mechanics and, nightmare fueling stakes, and massive scale. ShantyTown is also able to pull of a less formal decorator that invites imperfections and layouts that can make a little or as much logical sense as I want. The level objectives aren't oppressive and I often find myself completing the mission on accident. Looking forward to more support and added content.
There's nothing about this game I don't love, except that it needs even more challenge maps. I would happily pay again for even more maps to play.
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