
The next episode of Tsubasa’s riveting adventure is here! Enjoy the thrill of spectacular soccer actions with 110 playable characters and new sensational super moves. Challenge a friend in the field or support Tsubasa on his Journey, the ball is yours.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 466reviews | 48% | — | $968.2K |
| $59.99 | 62ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 358 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Im so disappointed dont buy this game just keep playing the first one
游戏非常好,但是联机玩的人太少了,上人啊孩子们。 跨平台联机在哪里?为什么不能跨平台? 本作联机主要P2P,但这次似乎有回滚帧代码和网络补偿,整体体验很好,只要3格信号以上基本感觉不到延迟,和本地玩起来体验差不多(开VPN的情况下)。 延迟补偿也有需要优化的地方,如果是客机是2格信号的话,主机会有很明显的判定优势,同样的问题,4格信号的话,客机基本上是3格,主机也有一些动作的判定优势。 另外,请加强印尼、瑞典、乌兹别克和泰国。所有球队应该都可以自由更换阵型才对,另外多加入一些替补球员吧。 还有就是,什么时候开放更多玩法和全明星球队的组成?
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $969.2K | 1.6K | 87% | $24.99 | |
| $969.3K | 2.5K | 74% | $19.99 | |
| $969.7K | 1.5K | 78% | $17.99 | |
| $969.8K | 2.1K | 84% | $14.99 | |
| $966.2K | 1.9K | 65% | $19.99 | |
| $970.2K | 880 | 95% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 67% | Free | |
| $22.7M | 12.1K | 89% | $69.99 | |
| $7.8M | 7.6K | 71% | $39.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $387.3K | 1.4K | 70% | $11.99 | |
| $4.1M | 6.8K | 72% | $39.99 |
Latest in each market: best JP #25, worst UA #72 · 7 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Polish, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $59.99 |
| 0ratings |
| 0% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 358 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo, la gente es muy llorica, ya añadiran todo lo demás
So, I'll give my personal opinion. Positive: The game looks better, and the new striker-goalkeeper duel mechanic is a lot of fun, and the miraculous team action mechanic is quite interesting. I like that they simplified the stats and the story, although opinions are divided here. Personally, I like that it's simpler. You have some passives for goalkeepers and special moves for players on the field. It's simple and easy, no hassle, that's about it. The positive side. Negative: Coming back to the mechanics, it has its drawbacks, for example, it's total chaos on the field, sliding and dribbling, one second you're done, the next you don't even have time to get out because you're immediately destroyed, players teleporting into the box to catch the super shot, you don't even have time to do anything with them, unless you move a player into the box to be sure, and that's complicated because you don't position yourself at all the way you want, in short, any shot from the cross is guaranteed in 70-80 cases. Another thing that is not right at all is that the game can only be played in pvp, that is, online pvp, it is chaotic, you will not understand much, as I mentioned, you are basically forced to play only pvp, it is the only mode available, including in local mode, 1v1 is still blocked, it is a huge minus compared to the first, where we also played a 2v1 vs cpu tournament with a friend and we had a lot of fun if we wanted to relax after too much pvp, seriously, how to remove the 2v2 function in a football match, it is incredibly confusing, this is the biggest minus and it has another minus, you cannot increase the game time, the game is too fast. This is my opinion about the game, honestly it's not worth more than 30 euros, it's unfinished, it's a pvp only game with no other game modes compared to the first game, which is much better in terms of game modes, it's only fun in the first few hours of playing, but then you'll realize that a single mode, always 1v1, will get boring at some point, regardless of whether you play pvp or pve, it simply doesn't have enough depth. {sorry for my English}.
Demasiado Texto que hace que se vuelva aburridisimo entre partido y partido. Las misiones que ponen en la historia son tan paupérrima a veces que tenes que andar repitiendo el partido mas de una vez para poder desbloquear todo. El sistema del arquero para las paradas milagrosas es lo peor que pudieron hacer, si querían hacer que cada personaje tenga una técnica especial cargada, porque justo al arquero no? Y hablando justamente de eso, que no haya counter play a una técnica especial cargada de tackle o que te hagan un tackle que recorran 1/4 de cancha es malisimo. En el 1 por lo menos metían cinemáticas de anime, ahora te las dibujan y te animan el viento nomás. Lo único destacable es que los tiros se ven mejor (los nuevos, los viejos es un copy paste). Pero no es suficiente, malisimo en general. Estos japoneses se la pasan robando a mano armada con los videojuegos hace rato, hay que empezar a dejar de comprarles.
Je suis à 4h de jeu à peu près en écrivant cet avis. D'habitude je n'en mets pas et garde mes petits avis pour moi-même, mais là je pense que c'est assez choquant pour en parler. J'étais un grand fan du premier jeu qui, certes, avait des défauts, mais avait plein de petites choses qui faisaient en sorte qu'on voulait y revenir. Eh bien là, ils ont tout enlevé... Plus de système d'amitié, plus d'objets à récupérer, plus possible de faire plusieurs persos, plus possible de faire sa propre dream team. On se retrouve avec un jeu assez insipide, avec un mode histoire à mourir d'ennui et un gameplay changé qui, personnellement, ne me plaît pas du tout. Bref, c'est assez décevant de jouer à la suite d'un jeu qu'on espérait amélioré, avec plus de personnages jouables, mais qui au final fait moins bien que son prédécesseur, sans parler des nombreux recyclages d'animations qu'on nous vend comme "de la nouveauté"...
Could as well buy 60 dolars worth of toilet paper. pve content is too easy and pvp doesnt have even half of the roncs action/tension. They took down grading a product to next level with this game. Except the keeper controll addition
本作故事承接前作的结尾,讲述大空翼在巴西职业赛场崭露头角的经历,随后过渡到世界青年锦标赛。剧本由原作漫画作者高桥阳一亲自监修,无论是还原经典桥段还是加入“IF”支线性质的剧情都很不错,如果有童年滤镜非常值得回味。 [table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td]SteamPY鉴赏家[/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 上手体验2代以后最大的感受就是上手门槛比前作低了很多,对笔者这种手残党来说手感非常友好。前作的操作逻辑在本代中得到了简化。本作引入了连锁(Chain)机制,连续完成盘带和超级动作可以累积Chain数值,填满队员头顶的射门计量槽的效率就越好,更容易达成射门得分。但需要注意的一点是,Chain的数值是敌我双方共用,对方连续盘带过人也可以累加这个数字,当数值较高时玩家需要更加注重操作以免失误被对手抢球利用较高的Chain值反击得分。 超级动作方面,前作的超级动作仅限于射门和铲球,触发时会切入特写动画,演出效果非常华丽还原漫画。2代世界群星则把超级动作扩展到了盘带传球等其他方面。对于新手玩家来说,本作的AI水平还算友好。电脑AI几乎不会使用冲刺,而作为人类的玩家却可以,只要持续冲刺就能获得优势,在抢球控球方面都能占得先机。只体验单机模式的玩家在必杀技和Chain的组合加持下在本作中只会一直热血下去! 或许是受到了副标题从“新秀崛起”到“世界群星”的转变,前作的“新秀模式”的自定义养成深度有所削弱。本作的DIY主角只能装备两个从其他球员处学来的独特动作加上一个超级动作。被动技能系统也被移除。这样的改动和取消基础五维都提高了数值平衡和策略性,但代价是养成的乐趣和代入感被削弱了。 总而言之,《队长小翼2 世界群星》都绝对是一款服务于原作粉丝的爽快之作,在前作的基础上大幅降低了上手门槛,并引入连锁机制和全技能超级动作,将前作关于超能热血足球的燃点延续。整体来看2代的战术和策略性都很不错,非常适合追求全程热血高能的原作粉丝情怀党入手,但本作在自定义系统方面有所取舍,若是追求前作的“新秀体验”可以观望。
Orijinal hikayeden birazcık kopmuşlar ama yine de güzel oyun J serisini tam yansıtmalarını isterdim yine de ellerine sağlık ama Türkçe dil desteği olmaması büyük ayıp sonra ki oyuna Türkçe dil desteğini istiyoruz
其他问题不谈了,我自定义游戏想和朋友玩两把,你能不能让我有权利设置每场游戏时间?
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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