
In Camelot Unchained, three Realms battle for control over resources, dominance on the battlefield, and eternal glory. Enter the world of the long-awaited spiritual successor to classic RvR MMORPGs to stake your claim on the future with large-scale Realm vs. Realm combat, crafting, and all out war.
Modeled estimate, not a reported figure. How we estimate →
Media

About
A Shattered World. Three Realms. War Unending.
Camelot Unchained is the long-anticipated PvP-focused MMORPG made by Unchained Entertainment.
Pledge your allegiance to one of three unique Realms fighting in a world wracked by the Veilstorms, supernatural disasters that have broken continents and left what land remains in a constant state of flux and turmoil.
Stake Your Claim. Carve Your Path. Defend Your Realm.
Select one of 3 factions each with 3 playable races with their own benefits, drawbacks, and quirks. Choose from over twenty purpose-built classes across seven distinct archetypes, with hundreds of abilities for you to master on your journey to conquer the world of Camelot Unchained. Work with the members of your Realm to build a well-rounded force capable of vanquishing your enemies.
Put the MASSIVELY in MMORPG.
Revel in large-scale battles supporting thousands of players at any given time, requiring planning and execution to seize the advantage over your opponent. Strike an alliance of convenience with another Realm to face a more powerful enemy, or wait for the right moment to strike during an ongoing battle.
Explore the Realms. Master the Wilds. Overcome the Guardians.
Navigate hand-crafted zones and discover the riches that await you. Battle powerful guardians across ancient ruins and dangerous encampments to harvest valuable resources, allowing you to craft better and more powerful equipment. Level an extensive set of Professions with in-depth crafting mechanics to produce weapons, armor, jewelry, reagents, potions, and more.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
EARLY ACCESS. They game needs work yes but the amount of negativity reviews by ppl with .1hrs (6-7mins of play) is weird. If I didn’t know any better I’d say ppl are paying without intentions of actually playing just to review bomb.
bought the game dispite the neg reviews and they were correct. The game just keeps saying unable to connect to server so i am unable to play refund requested.
Right time to throw my bag of coins into the ring I'm a backer and have been since 2018 and did so because, like most people wanted to relive the good old days of Dark age of Camelot. Mark Jacobs vision for Camelot unchained was to bring back a style of MMO that had been left by the wayside a Tri-realm MMO only done by a handful of games DAOC, Warhammer age of Reckoning, ESO, New World of which i played. say the thing, Say The Thing !! yes the game has taken 13 years of development. the current build of the game has only been in development for the last 2 years. But Mark Jacobs and the Team at Unchained Entertainment (formally know as City State Entertainment) have been adamant that they wanted to make a spiritual successor to DAOC. They have tested multiple systems, CUBE being one of them and have shelfed Ideas and rebuilt the game multiple times and that's not easy to do, to get the game right and to deliver the game that we all want. A game that is fun and engaging, Three factions that players can play and build a community around and have faction pride as well as a metric ton of RVR / PVP. So enough blowing smoke up there bums. Con's * Don't expect to have your hand held * Currently no quest system * Not a PVE focus game * Don't expect a overly complexed combat system Pro's * A beautiful looking world that we would have kill for back in the 2000's ( yes some people see this is as bad thing. but as someone who has played MMO's for 25 years it's a trip back into why i loved MMO's) * Multiple classes Right off the bat each faction has 7 classes that are currently in game and you can play now, with another 4 classes in the pipe line (Crafter class, Scout, Shifter, spirit mage as of June's roadmap outline "Subject to change" because development ) * a simple yet meaningful gathering & crafting system, you want the best gear in game get someone to make it for you or if you have the time make it yourself. * RVR / PVP: go out solo, make a group, Join a Warband go out from you homeland and defend your realm and once you have done that why stop there invade another factions PVP zone Raid there point of interest harvest there resources. Weaken their keeps by preventing their troops from getting around the map fast by taking their stables. stop them from respawning by taking their church. take their barracks and armoury to weaken their guards and then bash down their gates, fight the lord and take their keep and then you can do it again, but holding three keeps isn't easy !. and there is more to come don't like any of that that's fine. i wish you all the best in what ever game you play next. you like what I've said then for a very small amount come give the game ago if you find Issue flag them up on Discord help the team make this game the best it can be. Ask for help cos as i said this game won't hold your hand.
The game has all of the makings of a great game, it is still early access. The systems and designs are promising and it is fun even in it's current state. Even in the few weeks of early access the dev team has shown responsiveness to the community, and they clearly have their ear to the ground. Having said that, the game is not polished yet and if some work in progress elements will frustrate you, simply wait a little longer to give it a try.
getting better
Its been a rocky road but with the recent change in development and surge of new life the game seems like its in good hands finally. The gameplay is definitely early stages but i actually had fun running around with a big raid group assaulting the enemy castles. Needs work but its getting there!
I had fun with it at the core on my first play through... I was able to group up with realm mates, take keeps, and partake in RvR PVP action that was fun. The game doesn't have much content outside crafting and pvp, and the game needs a lot of work on content, bugs, and graphics.
Lots and gathering mats, lots of crafting. Some resources are starved and make progress slow. Itemization isn't in yet, so you don't find loot, you make very basic starter type items. No dungeons, or monsters either. Just hunting and PVP. I didn't have any crashes, lag or bugs, but I have a high-end PC. Unchained is still very early. Only get if you were a huge DAoC fan and like testing concepts.
fun game
I'm a long time backer. Played DAOC and many other MMO's. Patiently waiting for the return to community based MMO's.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| FLASHOUT 3 | $95.1K | 153 | 44% | $19.99 |
| Deathsmiles I・II | $95.1K | 115 | 95% | $39.90 |
| Music Wars Empire | $95.1K | 178 | 46% | $14.99 |
| American Conquest | $95.2K | 688 | 68% | $4.99 |
| WRATH: Aeon of Ruin VR - Brutal Edition | $95.2K | 174 | 97% | $19.99 |
| Imp of the Sun | $95.1K | 244 | 66% | $19.99 |