
Cally's parents have been abducted, as her arch-enemy Herbert has taken control of the Caves to perform his evil experiments. Join Cally and her friends in this action-packed run and gun platformer, conquering insane bosses, exploring to find secrets, and levelling up EVERYTHING.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Без приключений не прожить, Они везде нас поджидают, Как призрак в воздухе витают, Стараясь миг подсторожить.[/h1] Вы играете за девочку Кэлли, у которой похитили родителей. Это сделал злодей Герберт, проводящий страшные эксперименты в своей Пещере. Вам надо, с помощью морально поддерживающих вас друзей, победить Герберта и его приспешников. Есть, правда, у неё один дружок, медвежонок Бэра, крутой рукопашник. Иногда, дают и за него поиграть. Кэлли предстоит много стрелять и много прыгать, как в любом хорошем RUN & GUN. Уровни сделаны в виде небольших лабиринтов, наполненных противниками и хорошо спрятанными секретами. Мир поделён на эпизоды. В конце каждого эпизода будет босс. Боссы в игре большие, живучие и скучные. Ничего интересного они не делают, а бить их приходиться долго. Как и в любой уважающей себя стрелялке, у нашей героини будет куча разного оружия. Арсенал весьма большой: от простого пистолета и дробовика, до самонаводящейся ракетницы и такой экзотики, как бумеранги и копьемёт. Каждое оружие можно прокачать. При его использовании, оружие получает опыт и, со временем, увеличивает урон, и даже меняет внешний вид. Ещё у нашей девчули есть огромный меч. Очень полезная штука, если наловчиться им пользоваться. При ударе, он оглушает врагов и позволяет отбивать некоторые выстрелы. Из побитых врагов и из многочисленных сундуков выпадают монеты и опыт. Опыт поднимает уровни, которые дают дополнительные сердечки к жизням. Монеты можно потратить в специальной лавке. Там продают, как дешёвые расходники, типа лечилок, так и дорогие улучшения. Дополнительные монеты, сердечки, регенерация, более крутой меч – улучшений много и они очень полезные. Когда денег станет очень много, можно ещё добавить элементальный урон для любимого ствола. https://steamcommunity.com/sharedfiles/filedetails/?id=3316941934 Нарисовано всё простенько, но со вкусом. Противники крупные, фоны разнообразные, оружие меняется со временем. Звуки среднего уровня, в музыка ничего, весёлая. Если, после прохождения игры, Вам показалось мало, то в Cally`s Cave есть, чем заняться и потом. Например, есть Новая игра+, где на тех же уровнях бродят куда как более сильные монстры. Ещё есть отдельный эпизод про лабораторию. Самое весёлое – это отдельные уровни про Бэра, который ищет путь домой. Деньги, кстати, там текут рекой и можно очень хорошо подзаработать. В итоге, хочу сказать, что игра очень интересная и затягивающая. Очень рекомендую попробовать, на скидках бывает очень недорого.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
It's good!
Doesn't have a sane control scheme, cannot remap gamepad control scheme, available Steam gamepad rebinds need serious wrangling into place, which is more than I'm willing to care about this game. Bye.
Too easy, too simple, too dull. I can see someone else finding it fine enough, it's like a lot of simple itch io games.
[h1] Pixelated fart directly in your face! [/h1]
A very simple jump and shoot game, if you like what you see on the previews then you would 100% like the game, give it a try!!!
Cally’s Caves 3, developed and published by VDO Games, is a fast-paced action platformer that channels the spirit of classic run-and-gun adventures while injecting a modern sense of progression and depth. It continues the story of the young heroine Cally as she embarks on another perilous mission to rescue her kidnapped parents from the clutches of the villainous Herbert. What begins as a simple rescue narrative soon unfolds into a surprisingly expansive adventure filled with dozens of interconnected stages, evolving weapons, and layered challenges. The game captures that nostalgic charm of early platforming titles while introducing a level of polish and mechanical variety that feels fresh. It’s a rare blend of straightforward action and thoughtful progression that manages to sustain excitement through sheer variety and pacing. The moment-to-moment gameplay of Cally’s Caves 3 is where it shines most. The controls are tight and responsive, allowing players to dash, double-jump, and fire in multiple directions with precision. Each level is designed with a blend of combat arenas, traps, and vertical traversal segments that reward both speed and exploration. Enemies come in various shapes and attack patterns, forcing the player to adapt quickly and make good use of Cally’s growing arsenal. The game introduces a robust weapon progression system that forms its mechanical backbone. Every weapon gains experience the more it’s used, gradually leveling up and unlocking new traits—some gain elemental effects, while others acquire faster fire rates or area-of-effect damage. This sense of growth transforms even early-game weapons into devastating tools later on, creating a rewarding feedback loop that keeps combat engaging long after the initial learning curve. Visually, the game embraces a nostalgic pixel-art aesthetic that pays homage to classic side-scrollers like Mega Man and Cave Story. The sprites are clean, colorful, and full of personality, with smooth animation work that gives each movement a satisfying sense of momentum. Cally herself is a lively and expressive protagonist, animated with a bounce and confidence that make her a joy to control. The environments range from dimly lit caves and industrial zones to lava pits and icy caverns, each offering distinct challenges and visual motifs. Though some level backdrops repeat, the use of lighting, color shifts, and environmental hazards helps maintain visual interest throughout the lengthy campaign. The pixel art may appear simple at first glance, but it’s packed with charm and attention to detail, complementing the game’s old-school identity perfectly. Combat in Cally’s Caves 3 is brisk and dynamic. The sheer number of weapons available—over 20 in total—gives players a wide range of playstyles to experiment with. From standard rifles and spread shots to ricocheting energy orbs and explosives, each gun feels unique and capable in the right hands. The inclusion of melee attacks and special gadgets adds even more tactical flexibility. Enemies are placed carefully across stages, often requiring the player to juggle positioning and timing rather than rely solely on brute force. Boss battles punctuate each major area, serving as skill checks that demand mastery of movement and weapon choice. While some of these fights are imaginative and thrilling, others can feel drawn out due to large health pools or predictable attack cycles. Even so, the challenge remains fair, and the satisfaction of finally defeating a tough opponent with a fully upgraded weapon never gets old. Progression in the game goes beyond weapon upgrades. As you advance, you unlock new movement abilities—such as dodges, triple jumps, and swimming—that open previously inaccessible areas and add a light Metroidvania flavor to exploration. Shops scattered throughout the world allow you to purchase health boosts, grenades, and passive upgrades, creating an RPG-like sense of advancement. The game encourages experimentation, offering hidden rooms, collectible coins, and bonus stages for players willing to search off the beaten path. Beyond the main campaign, additional modes such as Bera’s Adventure and Survival Mode extend the experience with different mechanics and objectives, offering replayability for completionists and those seeking a greater challenge. These additions give the game surprising longevity, ensuring that even after the credits roll, there’s reason to return and test your skills. The difficulty curve is well-structured, striking a balance between accessibility and challenge. Early levels introduce mechanics at a manageable pace, allowing players to become familiar with Cally’s abilities and the upgrade system. Later areas ramp up the intensity with tougher enemies, environmental hazards, and platforming sequences that demand precise timing. While some players may find the repetition of enemy types or level layouts noticeable in the later stages, the evolving weapons and constant introduction of new abilities help maintain a steady rhythm. Occasional frustration arises from uneven checkpoints—dying in certain stages may send you back farther than expected—but this reinforces a sense of accomplishment once you finally clear a difficult section. The inclusion of fast-travel and replayable levels helps offset these moments, making grinding or exploration feel purposeful rather than tedious. From a technical standpoint, Cally’s Caves 3 runs smoothly, with crisp input response and minimal load times. The game’s low system requirements make it accessible on virtually any setup, and the optimization ensures that even during chaotic firefights, performance remains stable. The soundtrack complements the energetic gameplay with upbeat chiptune tracks and driving rhythms that evoke the feeling of classic platforming adventures. The music shifts naturally between calm exploration and high-stakes encounters, enhancing the momentum without becoming intrusive. Sound effects are punchy and satisfying, giving each weapon a distinct auditory signature that reinforces their personality and power. Cally’s Caves 3 isn’t without its rough edges—its narrative is simple, its visual variety occasionally limited, and its enemy design sometimes repetitive—but its gameplay more than compensates. The combination of fluid controls, robust weapon progression, and a steady sense of reward creates a loop that’s hard to put down. It strikes the perfect balance between nostalgia and modern design, offering enough accessibility for casual players while providing depth for those who crave mastery. It’s the kind of game that reminds players why classic run-and-gun platformers have endured for decades, revitalizing old formulas through clever execution rather than reinvention. In the end, Cally’s Caves 3 stands as a love letter to retro action games—one that delivers on both heart and substance. Its cheerful tone, rich upgrade system, and variety of modes make it more than just another pixel-art homage. It’s a fast, fluid, and gratifying experience that captures the excitement of discovery and the thrill of progression in equal measure. Whether you’re a longtime fan of the genre or simply someone seeking a tightly crafted platformer with satisfying gameplay depth, Cally’s Caves 3 proves that even a simple premise can evolve into something genuinely special when crafted with care and passion. Rating: 8/10
Here I will leave the cat, friends who pass by can pet it and give it a thumbs up /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
2d platform kontrolleri iyi ama çabuk sıkıyor
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Where this game's players are, estimated from review languages.
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