
Call of Duty®: Black Ops 6 is signature Black Ops across a cinematic single-player Campaign, a best-in-class Multiplayer experience and with the epic return of Round-Based Zombies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 4 → 19.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Forced to go rogue. Hunted from within. This is Call of Duty®: Black Ops 6.
Developed by Treyarch and Raven, Black Ops 6 is a spy action thriller set in the early 90s, a period of transition and upheaval in global politics, characterized by the end of the Cold War and the rise of the United States as a single superpower. With a mind-bending narrative, and unbound by the rules of engagement, this is signature Black Ops.
The Black Ops 6 Campaign provides dynamic moment-to-moment gameplay that includes a variety of play spaces with blockbuster set pieces and action-packed moments, high-stakes heists, and cloak-and-dagger spy activity.
In a best-in-class Multiplayer experience, players will test their skills across an immense line up of maps and modes.
Black Ops 6 also marks the epic return of Round-Based Zombies, the fan-favorite mode where players will take down hordes of the undead. Fight across six new maps, with the new Directed Mode for those wanting to witness the Zombies story with a guided experience, and Grief, a mode for those looking for a more competitive experience.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1329 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Aguardar la llegada de esta entrega tras el dilatado ciclo de desarrollo de Treyarch y Raven Software no constituía una mera expectativa lúdica, sino un ejercicio de inquisición estética sobre la supervivencia del paradigma del first-person shooter en el tardocapitalismo cultural. Lejos de adscribirse al adocenamiento formulario de las franquicias anuales, la obra se posiciona en la intersección dialéctica entre la paranoia geopolítica de la posguerra fría y la reformulación cinética del espacio ludológico. El constructo narrativo, ambientado en la eclosión de la Guerra del Golfo y la desintegración del orden bivalente del siglo XX, trasciende el mero pasatiempo bélico para erigirse en un tratado sobre la ilegitimidad del aparato estatal, la paranoia de las agencias de inteligencia y la disolución de la ontología del héroe. Sin embargo, la auténtica revolución ontológica de la propuesta reside en la implantación del omnimovimiento. Este paradigma cinemático —que emancipa la tridimensionalidad del avatar al permitir desplazamientos omnidireccionales en 360 grados— invalida la rigidez unidireccional histórica del género, transformando el espacio cibernético en un lienzo dinámico de ballet cinético y aceleración heurística. Desde la heterogénea arquitectura de su campaña hasta la catarsis colectiva de su modo hordas de no-muertos, el título demuestra una erudición técnica y una plasticidad mecánica sobresalientes. Una pieza donde la hiperrealidad de la guerra simulada converge con la cinética absoluta, consagrándose no solo como el cenit de su franquicia, sino como una cátedra magistral sobre la reconfiguración espacial en el videojuego contemporáneo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #74, worst AU #99 · 4 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Japanese*, Korean, Polish, Portuguese - Brazil*, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好玩多人 模式
[h1] Это явно не то, что ожидаешь после Cold War [/h1] Если бы здесь была средняя оценка, поставил бы именно её. Я не могу сказать, что я испытываю какое-то отвращение от игры в эту часть, наоборот, динамично, драйвово, насыщенно. Тут ложка дёгтя заключается в том, что сеттинг строится вокруг окончания Холодной войны, то есть, будто, продолжают события предыдущей части, а на деле сюжет вообще про другое. И исторический сеттинг здесь, скорее, декорация к сюжету, а не его столп, как это было в Cold War. Судя по тому, какие ощущения у игроков вызвала семёрка, эта часть, скорее - симптом того, что нас ожидало. Им бы впору такие части перевести в какую-нибудь серию [i]Psy-ops[/i], [i]Black ops[/i], как по мне, как раз, больше про тайные миссии, основанные на реальном контексте.
echt heel leuk als je van zombies hout you are gonna lo it e
天天登出,卡婊的怪物猎人都没有这么频繁掉线,因为动视的M也是一样动不动掉线
good
Legal
jo
good zombies, ♥♥♥♥♥♥ multiplayer
the creators allow so many hakers and dont address reports that the game is pintless to play. they all dont have many multiplayer lobbies
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $29M | 19.6K | 86% | $39.99 | |
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