
Is Bubsy a celebrated icon from the mascot wars of the early 90s or a platforming punchline? Bubsy in: The Purrfect Collection explores the franchise's troubled history and enduring popularity. A playable history that includes games, artifacts and interviews. What could possibly go wrong?
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Is Bubsy a celebrated icon from the mascot wars of the early 90s or a platforming punchline? The team at Limited Run Games has built a new collection to find the answer. Bubsy in: The Purrfect Collection explores the franchise's troubled history and enduring popularity.
Bubsy in: The Purrfect Collection is a playable history that includes games, artifacts and interviews. All of the games have been carefully updated for modern platforms using Limited Run’s proprietary Carbon Engine.

At the helm of the project is Audi Sorlie, a producer, author, Bubsy World Heavyweight Champion and arguably the world’s foremost expert on the furry franchise. Together with the team at Limited Run and Atari, he has created the ultimate retrospective celebration of Bubsy, the 3’6” tall 80 pound bobcat. What could possibly go wrong?
- Bubsy in: Claws Encounters of the Furred Kind (Super Nintendo Entertainment System™, Super Famicom™, SEGA Genesis™)
- Bubsy II (Super Nintendo Entertainment System™, SEGA Genesis™, Game Boy™)
- Bubsy in: Fractured Furry Tales (Atari Jaguar™)
- Bubsy 3D (PlayStation®)

- Enhanced resolution and framerate along with save states and rewind functionality for every game in the collection
- Scans of art, manuals, ads, and more, straight from the top secret Bubsy archives
- Video interviews that delve into the development history of gaming’s most infamous bobcat
- Listen to your favorite tracks in the music player
Created internally at Limited Run Games, the Carbon Engine is a development tool that allows legacy content to be ported to modern platforms. It uses emulation as a base, on top of which the Carbon Engine builds features like UI, rendering, audio, data management, controller inputs, and console-specific SDK features like trophies. It allows Limited Run to put out highly accurate, emulation-based ports of classic games for modern hardware. Old, well-loved releases can find a second wind on all-new hardware using the Carbon Engine. It is a core component of Limited Run’s vision for a world that is Forever Physical.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You know the deal. Bad games, good collection. The only original thing I have to add is that it personally frustrates me to no end that the rewind function goes so far back a lot of the time. Like I know it's taxing on memory to keep automatically savestating all the time, but a somewhat shorter interval would have been greatly appreciated. Because the stages in these games are SO densely packed with death, a majority of the experience just becomes 'rewind hell', where you have to make it past numerous death sources in like 5 seconds just to be 'safe' with the rewind again. And this isn't any better for most of the bosses either.
Acho muito engraçado que uma franquia tão batida como Bubsy consegue ganhar uma coletânea que, na minha opinião, supera a mais recente que tivemos do Sonic (Sonic Origins) Se você é maníaco que nem eu e adora Bubsy simplesmente por ser trash ou só tem nostalgia pelos mascotes de 90 que tentavam ser o próximo grande papo de HollyWood, eu recomendo e muito! A adição do museu é muito boa e bem divertida, passei umas boas horas passando só os filminhos e fotinhos!
I find these games fun to play in short bursts and not to complete. From what I remember Bubsy 2 might be the best, but I've yet to play the storybook one. The games are quick paced platformers akin to Sonic, brought down a little by some inconsistent hitboxes, and a lot of unavoidable obstacles since you can't see very much of the screen at once and your acceleration is absurd. I think the latter can also be attributed to games like Sonic but that's saved through the ring system. I believe later Bubsies at least allow for multiple hits, and most of bubsy 2 isn't designed for you to outrun the camera so this design issue is lessened a bit. Bubsy 1 also has a weird physics thing when jumping on or near ramps saves your direction of motion as if you're on the ramp that makes it a chore to play and feel good. Bubsy 2 has a lot more variety. I played some of the gameboy bubsy and despite all the built in warnings against the game, I think it's still a better designed game than the first. Bubsy 3D is famously panned, I think most reviews only show the first couple levels but it is genuinely interesting, and they try a lot of things that kind of make you think on a meta level about game design and what does or doesn't work. I think it's a historically important game and I'm glad it's here. they even have a remapped control mode to play the game with a slightly normal control scheme. I don't think Bubsy is that bad compared to most of its contemporaries on the time of release, save Bubsy 3D which feels a bit like a necessary experiment. The games all have toggleable cheats, and there is a rewind which helps ease the pain on some of the levels. The thing that's interesting to me is the extras, I think they genuinely took ALL of the documents related to Bubsy and published them. They have the standard character art, they have design documents for levels, letters to publishers, and even an EGM(?) article about Bubsy. They also have pictures of merch, commercials, various pictures of the design teams and hastily scribbled notes on napkins about bubsy's controls and physics from sleep deprived designers. They also have standard creator interviews, and a localization guide for bubsy in japanese (?). They even have the Bubsy cartoon pilot. It's a level of completion and thoroughness that I don't think any of these other game collections can measure up to. Overall, good collection, I do have a fondness for the sega genesis versions of bubsy 1 and 2 but even outside of that I think the museum stuff is good and this has a few games that have never been rereleased before now.
BUBSY
No, none of the games are good, I just recommend it since it's a good collection. Yes, I 100% it, I don't regret it.
Classic!
a wonderful and faithful collection of the original games plus the remastered 3d game, if you love it you love it and should buy this collection its a must have.
Incluso con save state esta dificil esta coosa xd
十年前的我曾经也妄想过挑战神明· · ·
If you don't have a 16:9 monitor, then don't buy this. Fullscreen will not work properly and there is no fix. I wish someone had told me before I bought it. My Alienware laptop has a 16:10 monitor and this is the only game that will not properly go fullscreen. It appears zoomed in and the image is larger than the screen with a wide black bar at the top. Alt-Enter does not work, nor do more complicated fixes. This is a very amateur mistake for a company like Atari. I lost a lot of respect for them in the last ten minutes.
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