
The infamous, wise-cracking bobcat has returned to 3D in a new platforming adventure. Bubsy is back with new challenges, new moves, and even more purrsonality. Run, jump, glide, and roll across alien planets, battle robotic sheep, and collect tons and tons of yarn. What could possibly go wrong?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 22 → 1.43/day in the week after.
About
Join Bubsy on a new, intergalactic, platforming adventure! Yeah, we couldn’t believe it either. The world’s most infamous, wise-cracking bobcat has returned to 3D with new challenges, new moves, and even more purrsonality – in space! Run, jump, glide, and roll across alien planets, battle robotic sheep, and collect tons and tons of yarn. What could possibly go wrong?
Bubsy’s longstanding enemies, the fleece-obsessed Woolies, have stolen all of the Earth’s sheep. Oh well, that ain’t Bubsy’s problem. Until the sheep overthrow their captors and return as deadly BaaBots, empowered by Woolie technology, determined to steal Bubsy’s most prized possession, The Golden Fleece.
With the help of his motley crew of acquaintances, Bubsy must journey through space to defeat the BaaBots and take back the Golden Fleece. Luckily, he’s acquired some new skills to navigate the expansive, craft-themed levels. Bubsy can leap, glide, claw his way up walls, and pounce off enemies. He can also puff up into a new hairball form to roll at blistering speeds.
The team at Fabraz crafted this expressive new moveset to cater to beginners and speedrun enthusiasts alike. Once you’ve mastered Bubsy’s clawsome new moves, show off your skills by uploading your best level times to the online leaderboards for other players to race against!
- Explore intergalactic, craft-themed worlds, each ending in a BaaBot boss battle
- New hairball form allows you to roll, bounce, and launch your way around
- An expressive platforming moveset supports both beginner and advanced levels of play
- Spend yarn to purrchase stylish new outfits, or collect a hidden blueprint in each level to unlock new moves and upgrades
- Tackle each level’s time trial, upload your best run, and race against other players’ ghost data
- Chat with a cast of furmiliar friends including Terri, Terry, Virgil, and Oblivia
- Pawsitively funky soundtrack by Fat Bard, incorporating elements of jazz, big band, electro-swing and more
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 834reviews | 93% | — | $425.4K |
| $19.99 | 570ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 151 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Woah! Is this a stunning 3D platformer at an inexpensive price that performs extremely well without requiring excessive hardware, and just doubled its content FOR FREE? In the current state of the gaming industry?! It's too good to be true, but it is. Very entertaining, amazing movements, well-made levels, beautiful and fluid 3D models, and goated voice actors. Plus, funny unc bobcat. 1000/10
The tutorial level was genuinely the best part of the game, almost everything else falls short the moment you put it under the microscope. I honestly wish the game was either way worse or given another year in the oven, as the only memorable part of this experience was how often it felt like the mechanics, animation, writing, level design, and art style would show brief glimpses of something far greater. This is without a doubt the best Bubsy game, but once that novelty wears off you're left with a mostly mindless and easily forgettable time waster.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 81ratings |
| 92% |
| — |
| not modelled |
| $14.99−25% | 18ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 152 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bubsy 4D is a real fun [strike]4[/strike]3D platformer that successfully reimagines the infamous bocat for a new era, and is a must-play for 3D platformer fans. My only real complaint about this game is that it's a bit short, but what [i]is[/i] here is great! [h1]Playtime[/h1] If you're just rushing through the game, you're gonna finish it pretty quickly. But if you're seeking all collectibles organically (yarn balls & blueprints), and will replay all stages to earn the speedrun medals, you're looking at a playtime of maybe ~4.6 hours? [h1]Controls[/h1] My initial impression of Bubsy's movement was that it was strange? His double-jump propels him upward really quickly, but it's responsive. It's one of those games were it initially surprises you with its feel, but within a few minutes, you totally get the hang of it. I also really appreciated Bubsy's movement options; the hair ball thing seems so random, but also...works [i]stupidly[/i] well? And his glide (t-pose!) is seriously a life-saver. Learning to utilize those 2 moves is necessary if you really want to traverse these stages and avoid many unnecessary deaths. [h1]Levels[/h1] Level count: [spoiler]Tutorial level + 15 main game levels (3 of which are bosses) + a bonus gauntlet level[/spoiler] The stages themselves are very abstract; video-gamey in nature. Lots of inexplicably floating, rotating, and moving platforms. Platforming challenges connected by winding roads and cat tunnels, with strange background scenery and crafty theming. It's very interesting and colourful, and some segments reminded me of the secret stages in Super Mario Sunshine. This game prioritizes raw gameplay before believability, which is always welcome in the 3D platforming genre! [h1]Bubsy[/h1] So obviously, Bubsy's got a bit of a legacy from the 90s, alongside 2 other more "recent" entries. My impression of him (particularly from his portrayal in the original games) has always been that he's a bit a loud mouth, who cracks cheesy jokes in an overly exaggerated voice, and breaks the 4th wall at any opportunity. I do think there's some charm to it, but I don't imagine everyone could tolerate him. This game completely reimagines Bubsy as a sort of "unc" figure (he's literally an uncle now), who's still constantly cracking jokes, but seems a lot more self-aware. We also get to see his personality shine through his interactions with the helping cast of characters. Of course Bubsy still occasionally says his iconic catchphrase and breaks the 4th wall, but this take on his character feels much more palatable. I really appreciate this new direction for him; it's a great way to modernize, boost his appeal, and make him less of a one-note charicature (I also really love the clever repurposing of his trademark "!" shirt pattern becoming his tie for his new coat!). The new voice is a departure from anything we've heard before, but it fits [u]perfectly.[/u] The VA did a fantastic job. I wish Bubsy had more lines because although he speaks often, replaying this game over and over had me wanting just a [i]little[/i] more dialogue variety. [h1]Customization[/h1] There are a handful of unlockable skins for Bubsy to spend his hard-earned yarn balls on. Nothing super transformative besides the Bubsy 3D skin (that one is seriously awesome, love that his expression is functional too!), but it's still a neat inclusion (also glad the OG Bubsy shirt is still there). You can also unlock new moves for Bubsy by spending blueprints, though how much you'll use them depends on whether you want to figure out the inputs or not. I'd definitely recommend the Coyote Time, the ability to stay grabbed on to a wall without sliding, and the one that lets you sniff out the direction of unfound yarn! [h1]Steam Deck[/h1] I don't really feel qualified to talk about this game's performance on Steam Deck as I believe my current setup is causing lag in all games I play. That being said, it does run at 720p on relatively low settings. Research this further if you're curious! [h1]Technical Issue?[/h1] There are cannons in the game that you must use to launch Bubsy from one position to another. I'm not exactly sure why, but sometimes they just don't give Bubsy enough height to reach his intended destination no matter how high you aim. I think using [b]Right Trigger[/b] to launch Bubsy (as opposed to my Jump input) seemed to fix the issue. It's not a big deal in normal gameplay as Bubsy has infinite lives, but it seriously cost me [i]hours[/i] of attempts while trying to beat the game in "Nine Lives Mode". Losing 4 lives in a row to a single cannon's repeated failure was painful. Again I don't understand why the cannon doesn't launch where I'm aiming, but it's not intuitive and in my opinion, is a glaring flaw that should really be addressed (unless I'm somehow seriously misunderstanding how to use the cannon). [h1]Conclusion[/h1] If you're on the fence about this one, checkout the demo! It generously offers a tutorial stage & the first 3 levels (your progress will carry over to the full game if you decide to purchase). I'm not exactly sure how this game came to be, but although Bubsy 4D is a relatively short game, it's a dang good one. Would absolutely love to see some sort of content update, if not a sequel!
If this had been a $60 game I'd have complained that it was too short, but as it is, it's pretty decently sized for its price tag, especially if you get it on a sale. The controls aren't quite as tight as some other 3D platformers, but the price for failure is largely minimal, with relatively generous checkpoints, so it was rare that I was frustrated by it(the exception being the first level of the third world, where some platforms had land rather than instakill planes under them, meaning a bungled jump meant actual progress lost). Once you get a hang of the hairball mechanics, the high-speed segments can also be pretty fun(though something about the jumps kept throwing me off), and I honestly wished for more parts of the game to take advantage of it. An "open world" level where you could just slam around at high speed with few/no instakill hits would put Sonic games to shame considering some of the speeds you can get up to. The soundtrack is excellent and really contributes to it being a fun, casual game to play. There isn't a lot of writing, but some of the jokes were pretty good. The big surprise was probably that the boss battles were universally pretty solid. There are only three of them, but I had fun with all of them and they actually felt fitting for a platformer unlike some platformers that have really bad "fighting" mechanics that you're forced to use during boss fight segments. Here the boss fights felt like a natural extension of the platforming. If you like speedrunning and challenging yourself like that, I think you might really like this game, because even as someone who prefers a more casual approach, I could absolutely see some places you could cut corners(and I even managed some of them myself!), and the more... loose physics probably means that you'll get motion sick watching a pro speedrun this thing. All in all? Thumbs up. They did good with this one.
[h1]Então Bubsy voltou ao seu auge[/h1] 🤔 Sim, você não leu errado e não está cego, estou recomendando um jogo do Bubsy… e antes que você se pergunte, não, não fumei uma para fazer essa análise, então senta que lá vem história. [b]História - Ponto Neutro[/b] [spoiler]A história é bem simples, de repente um OVNI chega em seu planeta e começa a sequestrar todas as ovelhas da Terra, até aí tudo bem né, é super normal um OVNI fazer isso. Mas é aí que vem algo inesperado, as ovelhas retornam, mas não da mesma forma e sim como robôs denominados de BaaBots pela qual estão roubando todas os Velocino de Ouro, além de Bubsy, Terry e Terri seus sobrinhos, Virgil Reality um Cientista e Oblivia a assistente de Virgil (segundo o Chatgpt) partem para recuperar os Velocinos de Ouro[/spoiler] Eu decidi colocar como spoiler pois é um jogo recente mas também para ser bem sincero… não tem muito o que falar, se você viu, é basicamente isso aí caso tenha lido, a história apenas existe. Claramente você não irá jogar pela história 😅 [b]Jogabilidade - Ponto Positivo[/b] Se você jogou especialmente o Bubsy 3D e está com receio com esse (o que é totalmente compreensível), não se assuste, por incrível que pareça, acertaram em cheio aqui. Podemos dizer que Bubsy 4D pegou emprestado do que foi visto em Super Mario Odyssey, sua gameplay é baseada em algo mais acelerado e também de forma livre, o jogo tem uma movimentação bem leve, você pode ir conforme as plataformas da fase ou pode simplesmente fazer manobras malucas para alcançar o mesmo lugar ou ir até mais longe, você não será penalizado se souber o que estiver fazendo, isso que faz a sua gameplay muito boa. Fora que assim, no tutorial, ele já apresenta várias movimentações que você pode usar logo de cara, você pode adquirir novas habilidades para mesclar com a atual, e isso pode variar em como o jogador pode abordar, eu achei exagerado o jogo já mostrar todas as movimentações, acredito que o melhor apresentar pouco no começo e conforme for avançando nos mundos, apresente os demais, pode confundir um pouco a cabeça, até porque ele vai usar praticamente o seu controle por inteiro 😂 No geral a gameplay do jogo é muito gostosinha, é muito provável que você irá meter o louco para alcançar uma plataforma o mais rápido possível assim que masterizar os controles de movimento. [b]Level Design - Ponto Positivo[/b] Estamos falando de um jogo de plataforma, então meus amigos e amigas, tanto a gameplay, quanto o as fases, precisam estar de mãos dadas e podemos dizer que eles se casaram… Bubsy 4D inclusive, é baseado em exploração, especificamente no Collectathon, mas aqui não é bem amplo, as fases são genuinamente curtas, 10 minutos cada fase em média, mas tem coisa pra explorar, não é muito pra falar a verdade, você tem os velos para coletar nas fases e as Blueprints como forma de upgrade, SÓ. Mas as fases como um todo são bem construídas e bem variadas, no fim do dia será uma experiência agradável. [b]Trilha Sonora - Ponto Positivo[/b] As músicas são bem simples, nada de super extraordinário, mas ao mesmo tempo não são chatas, tem uma melodia boa e combina bastante com o ambiente dos planetas. [b]Demais Pontos Positivos[/b] Olha, normalmente eu colocaria ao menos mais 3 pontos que gostei, mas tá um pouco difícil de escolher, fora que eu gosto de explicar do porque 😅 Então só irei citar mais algumas coisas que gostei e não acho que deve ter uma explicação: [b]Controles[/b], mais por ser bem responsivo mas já falei na jogabilidade, mas entra como um bônus, [b]Estilo de Arte[/b], eu acho bonito e também o Bubsy é bem expressivo seja nas falas ou na movimentação em si. Acho que só mais esses 2 mesmo 🫠 [b]Pontos Negativos[/b] - Duração Apesar de ser um bom jogo, é extremamente curto, pelo preço que você irá pagar, pode ser que não vale a pena, quando eu finalizei a primeira vez, explorando o máximo que consegui, demorei 3 horas para zerar…; - Desafio Eu não joguei muitos Collectathons, mas eu sei que esses jogos não foram feitos para serem difíceis, mas Bubsy 4D não tem muito pra intimidar o jogador, nem mesmo algumas das Blueprints ou os velos têm um desafio de pegar; - Sem localização Cara, o jogo está disponível em 9 idiomas e infelizmente o Brasilzão ficou de fora, mesmo que a história não seja aquelas coisas e não haja muito texto, não acho que seria um grande problema para eles… Enfim, Bubsy 4D foi uma enorme surpresa, mas assim, é nessas horas que eu gostaria que a Steam implementasse a opção de análise neutra, ele é um bom jogo só que se você for jogar uma vez, finalizar ele e nunca mais abrir, olha, vai por mim não compre, o preço que você irá pagar não compensa pela sua duração, eu mesmo, obtive todas as conquistas e ainda achei bem curto 🫠 Se for pra mim dar uma nota de 0 a 10, um 7 com toda certeza.
Love this game, I think the initial issue of the game was their are not enough levels and challenge, but I'll be dammed. we have doubled the amount of levels and the new ones are hard and fun. great game. will come back if their is more
i cannot believe this but this is a genuinely good collectathon platformer and i honestly want more bubsy now. somewhat short only about 5 hours for the story mode and maybe like 2 more for extra challenges. id say its very very worth.
im so big and round
Після появи цієї гри та того, що ця гра виявилась досить хорошою, я тепер можу повірити багато в що. В драконів, єдинорогів, упирів (не енергетичних, ці виблядки точно існують), повернення долару по 5, що Рошен поверне Південну ніч, та повернення до кордодів 1918 року. Принаймні в східній частині. Чого так? Бо ця гра це одна довбана аномалія. Видана видавцем який вмирав більше разів, ніж ♥♥♥♥♥ брехав за своє життя. Про найбільш всратого персонажа який мав бути противником Соніка (чи принаймні задумувався як такий), а на ділі мав купу поганих ігор, остання з яких - Bubsy 3D, якраз відома тим наскільки це була погана гра. Та хтось взяв, і через роки зробив хорошу гру після якої хочеться сказати - і де новий Краш Бандикут?! Де 5-та частина!? У Бабсі вийшло, то в Краша тим більше. Так це найкраща гра про Бабсі, бо це єдина хороша гра про Бабсі. Atari чогось в останні роки вирішила зробити одну з ставок на цю рись, і схоже ставка спрацювала. Вони найняли розробників які вже зробили якісь хороші бродилки (я не грав в інші ігри Fabraz, та чув що вони хороші), і ті зробили хорошу бродилку. Привіт тавтологія. Знов. Більше того, для дуже дивного і специфічного сюжету, в якому викрадені вівці порозумнішали та викрали золоті клубки ниток (не питайте, це джерело безмежної енергії, вічний двигун), хтось щей покапався в історії Бабсі для цього. Ті хто з Бабсі летить та розказує щось впродовж гри (не противники), були взяті з пілотної серії про Бабсі. По мультсеріалу який навіть не вийшов... забагато деталей та вглиблення в матеріал для досить всратого героя. Хоча що я кажу, сама гра з себе іронізує, від того що в Бабсі криза середнього віку, до того що вони самі проговорюють, що зробити гру про все це досить дурна ідея, і хто в це взагалі гратиме? Ну я зіграв, і в цілому мені сподобалось. Гра розділена на три планети, в тих по п'ять рівнів, там збираємо клубки мотузок (їх 150), знаходимо по одному на рівень кресленні (ті треба для нових рухів), дістаємось до цілі - золотого клубка, і ще можемо пройти рівень на час (найненависніша для мене частина, та на час я взагалі не люблю грати). На останьому рівні з кожної планети, ми стикаємось з великим противником, перемагаємо його і переходимо на наступну планету, аж поки не пройдеш гру. Bubsy 4D вцілому короткий, та за свої гроші досить непоганий. Тим більше що вони не так давно додали режим чорної діри, де проходиш перероблені 15 рівнів на складніших картах, з новими костюмами. І це безкоштовно. І так тут ще є костюми, їх вкрали ваші племінники і ви їх купуєте, Бабсі тупий, і багато говорить. Тут звісно не все ідеально, мене тут неймовірно бісить камера яка в польоті, чи будь коли може почати крутитись на 360 градусів. Через це падіння, недольоти, перельоти... словом ти летиш куди завгодно, тільки не туди куди треба. І це сильно бісить коли треба пройти рівень на час. Проте якщо не на час і досить спокійно проходити гру, то можна без проблем і в режимі на 9 життів (9 ударів) пройти гру. Тож якщо хочете чогось схожого на Спайро чи Краша, але дивнішого то можете спробувати, гра непогана.
he finally got a good game. Only complaint is the length I would have loved more of this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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