
Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens. Choose from a variety of traits and items to create unique builds and survive until help arrives.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 30.71/day in the week to Sep 4 → 38.14/day in the week after.
About

A spaceship from Potato World crashes onto an alien planet. The sole survivor: Brotato, the only potato capable of handling 6 weapons at the same time. Waiting to be rescued by his mates, Brotato must survive in this hostile environment.
Auto-firing weapons by default with a manual aiming option
Fast runs (under 30 minutes)
Dozens of characters available to customize your runs (one-handed, crazy, lucky, mage and many more)
Hundreds of items and weapons to choose from (flamethrowers, SMGs, rocket launchers or sticks and stones)
Local Co-Op for up to 4 players
Survive waves lasting 20 to 90 seconds each and kill off as many aliens as you can during that time
Collect materials to gain experience and get items from the shop between waves of enemies
Accessibility options: tweak the health, damage and speed of enemies so the difficulty is right for you
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2639 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ta bueno
very fun
好玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.9M | 20.7K | 90% | $17.49 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $9.9M | 9K | 78% | $29.99 | |
| $9.9M | 3.4K | 56% | $54.99 | |
| $9.9M | 20.6K | 80% | $19.99 | |
| $9.8M | 17.9K | 84% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.1K | 384 | 94% | $4.99 | |
| $2.9K | 43 | 98% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $110K | 1.1K | 63% | $5.99 | |
| $62.9K | 311 | 93% | $4.94 |
Reviews, worldwide (the counter carries no country): 40.57/day in the week to Jul 23 → 42.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian +1 more
| $4.99 |
| 44ratings |
| 98% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
又菜又爱玩,有没有一样的
обожаю вегетативное клубневое размножение
好玩
I bought Brotato thinking it would just be another cheap indie game to kill some time, but it ended up becoming one of the most addictive games in my library. The gameplay is simple to understand, but every run feels different because of the huge variety of weapons, items, and character builds. What I like the most is how satisfying it feels to slowly become overpowered. You start with almost nothing, and by the end of a good run you're clearing entire waves in seconds. Even when I lose, I usually know it was because of my own decisions, not because the game was unfair. There's also a surprising amount of replay value. Every character changes the way you play, so you're constantly trying new strategies instead of repeating the same build over and over. Some runs are relaxed, while others are incredibly intense, especially on the higher difficulty levels. The pixel art and soundtrack fit the game perfectly, and loading into a new run takes only a few seconds, making it way too easy to say, "Just one more run." Before I knew it, I had spent dozens of hours playing. If you enjoy roguelikes or survival games like Vampire Survivors but want something with more build variety and decision-making, Brotato is absolutely worth playing. It's one of those games that's easy to pick up but surprisingly hard to put down.
very fun just like buy the dlc idk about the dinasour one it hasent come out yet but just buy this game if you havent bought it and buy the bundle with the dlc
上头
不赖
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.