
Brotank is a bullet-hell roguelike game. You play as a bounty hunter driving a tank through a post-apocalyptic wasteland—rescuing allies, upgrading gear, customizing your war machine, surviving relentless enemy waves, and ultimately becoming a legend!
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About
Build your tank squad. Chase down high-value targets. Outlast endless waves of enemies in a brutal post-apocalyptic warzone.
Different playstyles suit different tank builds and pilot setups.

Powerful gear with a rich equipment synergy system
Exploit enemy weaknesses to outsmart and win.
Retro 8-Bit Style
Classic 3-men, 3-tank squad — push into the battlefield!
Fast-paced gameplay (each run lasts around 30 minutes)!
Nearly 50 unique weapons to mix and match — with 4 weapon slot types and 6 weapon classes, build your own playstyle!
Enemies come in waves — each wave lasts 20 to 90 seconds. Survive and take down as many enemies as you can!
Robust meta progression — earn rewards during gameplay to upgrade your tanks and even unlock hidden powers!
Backpack management — maximize your gear’s potential!
Deep strategy and skill-based gameplay —master the core mechanics, and you’ll crush your way to victory with precise controls!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very cute little bullet-heaven. It feels spiritually somewhat like a Flash game, but more polished. It's not particularly long or overcomplicated, and somewhat clunky and restricting in how you can build out a tank, but dealing with that and the inventory is also just...one of the mechanics. The controlling is tight, the hit-boxes are fair, the explosions are satisfying, the runs aren't very long. And it's cheap. If you like bullet-heavens(like I do), then you definitely should give it a try.
English. The game is trying to present oldschool 8-bit arcade bullet-hell with new elements but after 10 hours it goes repetative and unsatisfying, plus total gacha-upgrades in the bay after wave adds more boredom. Tanks are not bad but drivers and their skills are not so - later stages of run just show that +5 to all stats is better then some skill+ which may do not only good things. So if you new one to genre you may buy it - price is adequite, but for experienced gamers - definitly not. Ukrainian. Гра намагається показати старий стиль 8-бітної аркади у суміші з пекельною стріляниною але після 10 годин гра просто набридає постіними повтореннями, до того ж гача (лотерея) у ангарі після щойної хвилі дуже дратує. Танки непогані, але водії не такі вже корисні особливо їх навички - на пізньому етапі забігу отримати +5 до характеристик набагато краще ніж навичку+ яка ще й може нашкодити. Тож якщо ви новенький то можете придбати - ціна невисока, але якщо досвідчений - цілковито точно ні. Russian. Игра старается показать смесь старой 8-битной аркады с пулеадом, но после 10 часов становится слишком повторяющейся, а ещё эти гача (лотерейные) апгрейды после волн крайне раздражают. Танки неплохи, но вот водители уже не так особенно их навыки - на позднем этапе забега получить +5 к характеристикам намного лучше чем навык+ который ещё может и навредить. Так что если вы новичок в жанре можете покупать - цена невысокая, но если опытный - совершенно точно нет.
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Languages: Simplified Chinese*, English, Japanese, Traditional Chinese, Korean, German, Russian, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal*languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
别人狩猎模式是来爽的,我是来纯纯坐牢的。
[h1][b]开着坦克爽快割草[/b][/h1] 《坦克兄弟》是一款非常有想法的类幸存者游戏,其以末日大战场为背景,以坦克为主体,配合模块化的装备设计与爽快的攻击特效,玩起来乐趣十足。 本作采用了废土末日设定,玩家需要驾驶坦克在荒漠中生存,而敌人尽是些变异体,从扛着炮筒的变异犬到巨型蜗牛,再到长着腿的油桶,突出一个千奇百怪。 基础玩法类似于《吸血鬼幸存者》和《土豆兄弟》,需要在一张大地图上不断杀敌,撑过足够的时间便可进入下一波。 每波结束后会迎来构筑阶段,和此类游戏以大量武器和技能为主的方式不同,本作的构筑是由驾驶员、坦克部件组成的。 坦克有引擎、主炮、副炮等槽位,玩家可以自行购买对应的装备放入,像什么飞刀、锯齿、大炮、机枪等统统都有。 装备也拥有羁绊效果,相同的羁绊越多效果就越强,此外部分装备还拥有连携效果,激活后战斗力会得到明显提升。 挺不错的一款类幸存者游戏,多坦克、驾驶员、模块化装备等设计带来了和同类游戏截然不同的体验,同时视觉表现也做的挺不错,各种特效交织在一起非常爽快。 [table][tr][th]关注&加入[url=https://store.steampowered.com/curator/32969453/]大众点评[/url],了解并体验更多好玩游戏[/th][/tr] [tr][th]加入[url=https://store.steampowered.com/curator/32969453/]Q群:8295045[/url],有机会获得新游戏评测资格[/th][/tr][/table]
装备系统用的自走棋的合星系统,垃圾,刚开始出紫色金色装备,关卡结束了,逼得你要带经济流的装备。坦克么也不生存,局内没什么升级的选项,不够rouge,各种流派和类别的武器装备之间联动性较弱,或者说基本就是附加一个效果,没有什么质变和大飞跃提升。最rouge的反而是每局局内遇到的随机坦克(虽然一共就那么几种,如果不升级到满还基本上没太大差别)和随机驾驶员。半成品,目前来看都不值这个价钱,大概也就是个十五块钱的品质。
中规中矩的自走棋类游戏,roguelike成分较少,组合深度也一般。前期还算有趣,熟悉阵容搭配后就比较公式化和乏味了。
Vampire Survivor meets Brotato for under 10$? Can't go wrong!
BROTANK is a roguelike action game that takes the familiar concept of surviving endless enemy waves and gives it a refreshing twist through tank-based combat and squad management. Developed and published by Dfirend Games, the title embraces a retro-inspired visual style while combining bullet-hell gameplay, progression systems, and strategic customization. The result is a game that feels immediately accessible yet gradually reveals layers of complexity as players experiment with different builds and tactics. Set in a harsh post-apocalyptic world, players step into the role of a bounty hunter assembling a powerful armored team to survive increasingly dangerous battles. Unlike many roguelikes that focus on controlling a single character, BROTANK allows players to build a squad of tanks and pilots, creating opportunities for unique combinations and specialized roles. This feature gives the game a stronger strategic identity than many of its genre counterparts, encouraging players to think beyond simple damage output and consider how different units can support one another. Combat is fast, energetic, and often chaotic. Swarms of enemies flood the battlefield while projectiles fill the screen, demanding constant movement and quick decision-making. Despite the intensity, the controls remain straightforward, making it easy to jump into the action. Success comes from balancing offense, positioning, and resource management rather than relying purely on reflexes. As enemy numbers increase and stronger opponents emerge, each battle becomes a test of both mechanical skill and build efficiency. A major strength of the game lies in its extensive customization options. Players gain access to a large arsenal of weapons, upgrades, and equipment pieces that can dramatically alter how a run unfolds. Some setups focus on overwhelming firepower, while others emphasize survivability, support capabilities, or specialized synergies. Discovering powerful combinations becomes one of the most satisfying aspects of the experience, and the game constantly rewards experimentation. No two runs feel exactly alike because the available equipment and upgrade choices can push players toward entirely different strategies. The progression system also contributes significantly to the game's replay value. Even unsuccessful attempts provide rewards that can be used to strengthen future runs, creating a steady sense of advancement. Unlockable upgrades, hidden abilities, and new customization opportunities ensure that players are consistently working toward long-term goals. This structure helps soften the frustration that often accompanies difficult roguelikes while maintaining a satisfying challenge. Boss encounters serve as memorable highlights throughout each playthrough. These larger battles require players to adapt to unique attack patterns and identify effective ways to exploit enemy weaknesses. Rather than simply surviving waves of weaker opponents, players must prove that their chosen build can handle major threats under pressure. The bosses provide welcome variety and help punctuate the pacing of each run. Visually, BROTANK embraces classic pixel-art aesthetics that evoke the spirit of older arcade and console games. The retro presentation complements the fast-paced gameplay well, keeping the battlefield readable even during moments of intense action. While the graphics are intentionally simple, they possess a certain charm that fits the game's post-apocalyptic setting and old-school influences. The soundtrack and overall atmosphere further reinforce the feeling of embarking on a dangerous wasteland adventure. The game is not entirely free of drawbacks. Players seeking a deep narrative experience may find the story elements relatively limited, as the primary focus remains on gameplay and progression. Additionally, the sheer number of upgrade options and equipment interactions can initially feel overwhelming. However, those willing to invest time into understanding the systems will likely discover that this depth is one of the game's greatest strengths. Overall, BROTANK succeeds as an entertaining blend of roguelike progression, bullet-hell action, and strategic squad building. Its unique focus on managing multiple tanks, combined with meaningful customization and rewarding progression, helps it stand out in a crowded genre. While it leans more heavily on gameplay depth than storytelling, it delivers a satisfying and highly replayable experience that will appeal to fans of action-heavy roguelikes and build-focused games. Rating: 8/10
每一把时间都不长,正好适合偶尔休闲一把。
存档丢失,每次都是重新开始
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Players by region
Where this game's players are, estimated from review languages.
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