
Defend your kingdom from evil monsters in this combination of Tower Defense and Auto Battle. Place your defenses and stop the forces of evil from reaching your kingdom.
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great TD Game! Pray to the RNG gods you get the right cards...
Mix an autobattler and a tower defense game and you've got this. It's a good deal of fun, and while I encountered a few minor bugs I never encountered anything that made it so I couldn't play. Examples: Sound stops working if you leave the game on for too long. Star count is wonky. A couple of times the 'end wave' screen would pop up while there was still one opponent left. I'm honestly surprised we haven't seen someone with a bigger budget pick up this idea, but since we haven't this is the best one on the market.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy buena combinación de Tower Defense con mecánicas de tienda y clases estilo Auto-Chess (Auto-Battler). https://youtu.be/r9wRjVRZKFc
Missing meta progression using stars, but a decent game
As a fan of both auto chess and tower defense games, I'm enjoying the game! I hope the devs continue to improve the game because there is so much more potential here. The tower imbalance needs to be adjusted. Right now, it is basically archers that run the game and the rest being support or practically useless. I also wish we could combine/match towers already in play.
I did not like this game at all. I can understand why some of the reviews are positive, because it can hit a resonance, but that may be less common than the few reviews to date indicate. For me it was a waste of money. What's wrong? For one thing, the game depends too much on luck as to which cards you get and can use as towers. This can be early frustration until you get a decent combination. If I wanted to play a card game, I would get a solitaire. Second, it is very tedious. Each wave has to be selected and started with possibly better towers. I like games in which the early stages are fairly easy, so you learn what to do and the capacities of the towers, or your side in general. I don't want to go on and on about all the things that I didn't like, but suffice it to say, that I have abandoned it, despite the fact that I have logged a 1000 hours on other tower defense games.
Fun however very little replay-ability, there are no unlocks so basically its just strategy based on your draw weather you are able to win a level or not partialy rng partialy the choices you make. There are much better tower defense games out there.
Cool fusion of the tower defence and auto-battler mechanics. Especially like that the game is just the game, no other fuzz or fill. You start the game, you start your first map and you're right into the gameplay immediately.
Simply over priced for what it offers.
Fun mix of tower defense with some auto battler mechanics. Its hard though and getting four stars - which is not needed to unlock all maps - is rng dpendent (at least at my skill lvl)
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4K | 26 | 96% | $11.99 | |
| $546 | 49 | 84% | $0.49 | |
| $294 | 8 | 75% | $1.99 | |
| $325 | 5 | 80% | $2.99 | |
| — | 0 | — | — | |
| $7.5M | 30.3K | 96% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9K | 65 | 55% | $5.99 | |
| $13.9K | 78 | 45% | $9.99 | |
| $13.9K | 55 | 24% | $8.99 | |
| $13.9K | 130 | 80% | $4.99 | |
| $13.9K | 123 | 97% | $2.00 | |
| $13.9K | 70 | 77% | $11.99 |