
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Modeled estimate, not a reported figure. How we estimate →
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About
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability.
Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in the Baltic region, played from both the United States and Russian perspectives.
The campaign features a thrilling plot of escalating global tensions, where each mission presents new tactical challenges and story developments. Whether defending key positions with elite units or launching bold combined arms offensives, every mission is designed to test your command skills in dynamic, realistic warfare scenarios.
On top of the single-player campaign, engage against AI in the Skirmish mode on 19 maps based on real life locations, choosing your favourite specializations and difficulty levels. Team up with your friends and learn the game at your own pace against various AI presets that represent Battlegroups you will face on the battlefield. At release, Skirmish doesn’t currently allow playing co-operatively with AI as team allies, but it is planned for a future update.
But if you’d rather face human opponents, hop online and engage in thrilling Multiplayer matches up to 5vs5. Track your progress as you rise through the leaderboard and you gain experience as a general while you level up and gain new medals.
Unleash your creativity with the powerful Scenario Editor, the same tool used to craft the game's missions. Design custom scenarios complete with cutscenes and dialogue using a visual scripting system—no coding required.
Share your creations with the community via the Steam Workshop or download them to experience endless user-generated content.
Craft your unique army deck by selecting from a vast array of units, each customizable to suit your strategy.
With over 300 units and more than 1,500 possible combinations, you can tailor your forces to match your playstyle. Modify vehicles and aircraft with different weapons, armor packages, and support systems to gain the upper hand on the battlefield.
Victory begins with meticulous planning. Broken Arrow offers a diverse range of units categorized into six key roles:
Recon Units – Specialized in spotting and marking enemy positions.
Infantry – Versatile ground troops equipped with various weapons.
Fighting Vehicles – Includes tanks, ATGM carriers, and fire support vehicles.
Support – Artillery and anti-aircraft units providing long-range support.
Helicopters – Ideal for rapid deployment and hit-and-run tactics.
Airplanes – Control the skies with interceptors and ground attack aircraft.
Deploy to the battlefield via land, sea and air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missile strikes.
Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.
Engage in combat across expansive battlefields inspired by real-world locations. From industrial harbors to sprawling urban centers, each environment offers strategic opportunities and challenges.
Utilize terrain features to ambush enemies, secure key positions, and execute flanking maneuvers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 629 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Разработчики умственно отсталые идиоты которые не могут сделать нормальную игру имея при этом все возможные ресурсы. Надеюсь, что их посадят в Апач и заставят пережить хотя бы одну ракету ПЗРК советского/российского производства, дабы ощутить "Непробиваемость" такой бронированной машины как вертолёт ♥♥♥♥♥
You guys used 3 months to make a cake, then throw it into the dustbin and give us a piece of ****? It seems that stb doesn't care players' advice at all, ESPECIALLY FLX.
Тестировать на ПТЕ 3 месяца различные изменения, а потом перенести в игру какой-то мусор, это надо быть гениальными клоунами.
С таким отношением разрабов к самой игре и ее игрокам я не сталкивался со времен батлфилда 5. Что как бы намекает.
Хз может разрабам кто то угрожает
game is not enjoyable to play the devs dont even know what they are doing with their own game
The devs consistently make the wrong choices. Go play warno.
PTE was better
Отличная игра была на старте, ELO низкое вы осваиваете игру, потом доходите до 1500 и понеслась. Вначале пехотные марши дельтафорсом на костям любых русских пехов, потом орды исчезающих бредли, теперь не видимые с 100 метров прибалты и неубиваемые орды бредли, пропадающие в дыму за доли секунды трофи и стреляющие в тебя из инвиза, пока твой несчастный т80 с автоматом заряжания перезаряжается на 2 секунды дольше паникующего sep v2. А сверху патч такого говна, который делает неубиваемые шарады еще неубиваемее, леопарды еще метовее и т.д. Разрабы так безудержно заглатывают на фракцию НАТО, что это уже переходит все разумные границы. А их потужные рассказы о балансе и винрейте 50%50 у наций.... Чтобы вытащить за РФ надо так потеть, как не потеет псина с окологией в агонии, чтобы победить за НАТО надо просто жать кнопку отправить юнита.
Пол года пте и ради чего? В лайв пошли изменения которых даже не было на тесте. Куча проблем и багов которые являются "фичей" и исправляться не будут. Наплевательское отношение разрабов к игрокам. Обидно за игру у нее был потенциал
Related
Related
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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