
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Modeled estimate, not a reported figure. How we estimate →
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About
Broken Arrow is a large-scale real-time modern warfare tactics game that combines the complexity of joint-forces wargaming with action-packed real-time tactics gameplay.
Featuring over 300 realistic military units and technologies, each battle offers an immersive experience with endless replayability.
Experience a gripping narrative-driven campaign featuring 19 handcrafted missions set in the Baltic region, played from both the United States and Russian perspectives.
The campaign features a thrilling plot of escalating global tensions, where each mission presents new tactical challenges and story developments. Whether defending key positions with elite units or launching bold combined arms offensives, every mission is designed to test your command skills in dynamic, realistic warfare scenarios.
On top of the single-player campaign, engage against AI in the Skirmish mode on 19 maps based on real life locations, choosing your favourite specializations and difficulty levels. Team up with your friends and learn the game at your own pace against various AI presets that represent Battlegroups you will face on the battlefield. At release, Skirmish doesn’t currently allow playing co-operatively with AI as team allies, but it is planned for a future update.
But if you’d rather face human opponents, hop online and engage in thrilling Multiplayer matches up to 5vs5. Track your progress as you rise through the leaderboard and you gain experience as a general while you level up and gain new medals.
Unleash your creativity with the powerful Scenario Editor, the same tool used to craft the game's missions. Design custom scenarios complete with cutscenes and dialogue using a visual scripting system—no coding required.
Share your creations with the community via the Steam Workshop or download them to experience endless user-generated content.
Craft your unique army deck by selecting from a vast array of units, each customizable to suit your strategy.
With over 300 units and more than 1,500 possible combinations, you can tailor your forces to match your playstyle. Modify vehicles and aircraft with different weapons, armor packages, and support systems to gain the upper hand on the battlefield.
Victory begins with meticulous planning. Broken Arrow offers a diverse range of units categorized into six key roles:
Recon Units – Specialized in spotting and marking enemy positions.
Infantry – Versatile ground troops equipped with various weapons.
Fighting Vehicles – Includes tanks, ATGM carriers, and fire support vehicles.
Support – Artillery and anti-aircraft units providing long-range support.
Helicopters – Ideal for rapid deployment and hit-and-run tactics.
Airplanes – Control the skies with interceptors and ground attack aircraft.
Deploy to the battlefield via land, sea and air. Use paratroopers and helicopters to rapidly seize key locations, reinforce them with heavy tanks and break enemy counter attacks with artillery and tactical missile strikes.
Infiltrate special forces behind enemy lines to disrupt enemy logistics and provide laser designation for your planes. Use the terrain to your advantage to ambush, out flank and outsmart your enemy.
Engage in combat across expansive battlefields inspired by real-world locations. From industrial harbors to sprawling urban centers, each environment offers strategic opportunities and challenges.
Utilize terrain features to ambush enemies, secure key positions, and execute flanking maneuvers.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Turkish +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 629 reviews with recorded playtime.
Reviews
Themes across 628 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
У игры был отличный потенциал. Очень жаль
FLX KICK
Добавьте уже для Соединительный Штатов лазеры, ионные спутники, левитирующие танки, припасы на антиматерии. Баланс, мое почтение.
The foundations of the game are great and I had so much fun in the beggining. If you are a casual player or prefer to do campaign or other single player activities, then I guess it's a good game. Sadly after playing the game for few houndred hours the game got very frustrating. High level competetive multiplayer is in a bad state with ugly meta, bugs, desync, abusers, cheaters and so on. The devs refuse to unlock the potential of this title and they completely despise community. Everything takes so long to change, even simplest things that feels like could be implemented instantly. Afte 2 months of test server devs completly removed 90% of tested (and mostly very good) changes and implemented random, untested and mostly bad tweaks. Game needs changes quickly. Until that happens I do not recommend it.
Игру разработчик превратил в жанр фентези. Ванильная версия стала настолько аркадной, что осталось добавить танкам в способности сферу, которая делает танк неуязвимым на 15секунд. А если без шуток, то игра стала унылой и казуальной, где нет ни намека на варгейм. Бесконечный саплай? А может быть добавим автореген для танков? Или в панель функций добавить лечебные касты. Авиация мертва, танки тоже. Бредли можно убить с трех выстрелов танка. Невидимая техника. Гранатометы это вообще шутка какая-то. Играю на бмп3 и автопушка, которая должна аннигилировать - стреляет очередью с двух-трех залпов, ну смешно. Танки прицеливаются вечность и когда техника выезжает из дыма, хотя ты по факту туда сводился уже, то нужно потратить целую вечность, чтобы свестись обратно. Никакой тактики, ничего, просто бесконечно спамь и ты победишь. Игра никак не наказывает за потерю юнита, нет никакой ценности. Проиграл фазу? Тогда держи целую кучу очков для покупки! Побеждай, ведь если ты не умеешь играть, то ничего страшного, это же АРКАДА Разработчик заявлял, что не хочет разделять комьюнити игры на несколько режимов, но плюют в лицо аркадной версией, где уже становится не смешно. Полная информационная тишина Если так и должна выглядеть НЕКСТ ГЕН РТС, то я умываю руки
Был тестовый сервер с большинством адекватных изменений несколько месяцев, на релизе мы видим их отсутствие и общее ухудшение даже. Какого ♥♥♥ 10 отрядов пехоты могу БЕСКОНЕЧНО пополняться с 1 бредли? Пока не переделают доход и баланс как было на ПТЕ не играбельно. Увольте уже FLX он всем игру портит.
Wake me up when PTE balance is back.
I almost never write reviews on games I play. But I thought for once I should because I'm actually Saddened by how this game's progress is going. A game that I've played for a thousand hours since release has progressively just got worse and worse. And this last update was the straw that broke the camel's back. They made the pte branch so they could test new ideas before they put them in the game, Which is a great idea the pte is a great idea, but then they didn't use any of those ideas and they completely changed And made a bunch of random ♥♥♥♥♥♥♥♥ I'm fairly done with this game until they fix it.
devs retarded
На фоне ПТЕ и Юбилейного обновления, так же информационного фона насчёт всего этого... Честно, денег потраченных на предзаказ немного жалко. Возможно в будущем я передумаю, но сейчас всё это удручает...
Related
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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