
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 9 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 39.9Kreviews | 92% | — | $16M |
| $4.99 | 1.9Kratings | 78% | — | $209.2K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For the price. I'm not sure. I finished the game in 2hrs. Visually it looks good, action pack shooter. It was fun. But story wise, It sorta fell flat. Just get thrown into things. I have no idea what was happening other than stop a major event from happening. I don't know the story of the bad guys & the reason for things happening. Also know nothing on how the main hero was able to do things she does. I purchased this on a sale so I would recommend to wait for a sale if you plan on buying. I am neutral on the thumbs up or down but I choose down due to lack luster of not being drawn into the story.
Largely developed by ONE random guy in the CCP while other devs who make 6 figures can't even put together a functioning game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 95ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Definitivamente son de esos juegos que resultan mejor ver que jugar. Los enemigos y jefes tienen algo de variedad pero son muy básico en reacciones, es un juego parecido a los [b]Shadow Warrior[/b] más modernos, un poco menos tosco, sí, pero también carente de contenido y encima no está del todo pulido, ya que hay bugs como que algunos enemigos se quedan atrapados detrás de las paredes, aunque por suerte los podemos agarrar como en [b]Bulletstorm[/b], la historia es aburrida también. Las dos secciones de sigilo y la de manejar el coche son bastantes simplonas. No hay casi nada rescatable del juego. Es una pena porque tenía buena pinta. Para ser desarrollado por una sola persona esta bien hecho, ya me gustaría hacer juegos así, pero al mismo tiempo, no vale los cinco dólares que cuesta en oferta, y no es tanto por el hecho de que dure dos horas nada más, sino porque no es tan divertido de jugar. Tal vez suena de mala leche, pero si no hubiera pasaron 14 días desde que lo compre lo hubiera podido rembolsar.
Extremely short game. Beat it in 1h 33m on medium. The game is very jank & has many bugs. Got oob, was able to edit the hint ui text when pressing tab, game settings not changable on first launch. Gameplay is very basic and there's really no reason to use anything other than forced deflect to remove armor.
probably the least satisfying shooter i've played in years
别买即使打骨折也别买,BUG巨多还大多都是卡地形卡关的恶性BUG,有这钱不如买杯奶茶,着实恶心到我了
This game is sick as hell, I love it. Think Devil May Cry meets Titanfall, meets painkiller. The gameplay is super smooth and responsive, lots of moves work off of one another or flow into each other, the guns are meaty, combat is responsive, and the sound and music are very immersive. Graphics and art style are also very pretty. Only complaint is how short the game is, but I understand that's due to it being a small studio. Hopefully there will be a bright memory 3 some day that's a longer game.
i have no idea what is happening
Кайфово, но коротко, как этот обзор.
Acho que a dupla BM + BM Infinite faz parte da "carteirinha gamer" de todo mundo que faz achiev hunting na steam e assim que eu tive a oportunidade de pegar os jogos numa promoção boa eu fiz. (Acho que ninguém compra a preço cheio) O Infinite tem mais "conteúdo" mas também é um passeio no parque pra se platinar, a dificuldade infernal não é tão chata e o grind de pegar as kills é relativamente rápido. Foi mais um jogo que eu só fui reto pra platina sem pensar muito na história. Gráfico bem bonito, a ambientação é bem feita e não chega a "poluir" a visão mas o meu computador custou a carregar tudo com os gráficos altos. Jogabilidade eu gostei muito, talvez um próximo game na mesma estética com campanhas online pode ser bem interessante.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 13.8K | 96% | $9.99 | |
| — | 95 | 76% | $19.99 | |
| $0 | 0 | — | Free | |
| $45.8M | 91.7K | 80% | $29.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $6.5M | 10.9K | 72% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M |
| 18.7K |
| 80% |
| $24.99 |
| $15.9M | 32.2K | 94% | $19.99 |
| $16M | 25K | 96% | $19.99 |
| $16M | 21.2K | 83% | $59.99 |