
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 9 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 39.9Kreviews | 92% | — | $16M |
| $4.99 | 1.9Kratings | 78% | — | $209.2K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
抄的影子武士,完完全全的是抄的,画面表现方式抄,玩法抄,二段跳抄,闪避抄,击杀慢放抄,最nm难绷的是捡道具的音效也是抄的一模一样,听到这b声音我就烦,作为毕设,合格吧。
锐评星级:⭐⭐⭐ 为什么给3颗⭐呢? 原因如下:这游戏是个缝合怪,鬼泣+使命召唤+泰谈陨落2,而且boss战更像是黑魂之类的,这个就是大扣分点 大优点:创意工坊,要不是创意工坊带来一点“瑟瑟”的东西,我只给1颗⭐ 总结:这游戏给个人上人吧,这算得上是FPS了,推荐大家可以去玩玩看([spoiler] 最高难度大家就别尝试了,3下见名言😂[/spoiler] )
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 95ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i have no idea what is happening
Definitivamente son de esos juegos que resultan mejor ver que jugar. Los enemigos y jefes tienen algo de variedad pero son muy básico en reacciones, es un juego parecido a los [b]Shadow Warrior[/b] más modernos, un poco menos tosco, sí, pero también carente de contenido y encima no está del todo pulido, ya que hay bugs como que algunos enemigos se quedan atrapados detrás de las paredes, aunque por suerte los podemos agarrar como en [b]Bulletstorm[/b], la historia es aburrida también. Las dos secciones de sigilo y la de manejar el coche son bastantes simplonas. No hay casi nada rescatable del juego. Es una pena porque tenía buena pinta. Para ser desarrollado por una sola persona esta bien hecho, ya me gustaría hacer juegos así, pero al mismo tiempo, no vale los cinco dólares que cuesta en oferta, y no es tanto por el hecho de que dure dos horas nada más, sino porque no es tan divertido de jugar. Tal vez suena de mala leche, pero si no hubiera pasaron 14 días desde que lo compre lo hubiera podido rembolsar.
probably the least satisfying shooter i've played in years
Largely developed by ONE random guy in the CCP while other devs who make 6 figures can't even put together a functioning game.
Добротный шутер на один вечер. Проходится быстро и не надоедает. Есть вопросы к управлению с геймпада и модели главной героини, но кроме этого придраться особо не к чему. На Steam Deck идёт хорошо - примерно 50-60 FPS при низких настройках и разрешении 1280x800 с FSR на "Балансе". По скидке выглядит очень даже годным приобретением.
While I enjoyed the original bright memory and got this for free, this unintentionally comes across as a parody of AAA games. Its got a short run time of 2 hours, which I would be fine with if I enjoyed the gameplay more. Its got forced stealth segments, costume dlc that totals to cost more than the game itself, constant cutscene interuptions, poor generic voice overs (large grapple icon and "I should be able to get there with the grapple" for nearly all grapple areas), unnecessary upgrades tied to pickups. The best bit about this game is its combat, but thats constantly interupted and slowed down, whilst the first game took you straight to the interesting points. While its an ambitious project to be made by one person, it definitely shows its flaws. I enjoyed what I played, but that was because I got this game for free. Don't spend £15 on this but maybe get it on a sale for £10.
es excelente lastima que dura 2 horas no entiendo que quisieron hacer porque hacerlo tan pero tan corto
Impossível terminar, o jogo bugou de uma maneira em que por algum motivo ele não reconhecia os upgrades que eu fiz, ou até mesmo armas novas que eu pegava ficavam bloqueadas. Pode traduzir-se literalmente como se o personagem estivesse preso no nível 1 eternamente. Não encontrei nenhuma forma de reverter, nem mesmo recomeçando do 0.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16M | 8.8K | 84% | $49.99 | |
| $15.9M | 24.2K | 62% | $29.99 | |
| $15.9M | 18.7K | 80% | $24.99 | |
| $15.9M | 32.2K | 94% | $19.99 | |
| $16M | 25K | 96% | $19.99 | |
| $16M | 21.2K | 83% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 13.8K | 96% | $9.99 | |
| — | 95 | 76% | $19.99 | |
| $0 | 0 | — | Free | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $6.5M | 10.9K | 72% | $29.99 |