
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 9 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 36.2Kreviews | 92% | — | $6.4M |
| $4.99 | 1.9Kratings | 78% | — | $209.2K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Запах благовоний щекочет ноздри, смешиваясь с тонким ароматом жасминового чая. Город внизу пульсирует неоновыми венами, отражаясь в начищенном до блеска лезвии моего меча. Я – сын своей земли, воин, танцующий на грани света и тени. Моя миссия проста, но цена ошибки – вечность, скованная в кристаллах времени. Твоя бледность обманчива, словно зеркальное отражение рая. Каждый изгиб, каждый пиксель – результат кропотливой работы, но жизнь… где же жизнь? Ты – прекрасная оболочка, лишенная души. Парадокс, в котором я, словно мотылек, обречен кружить. Но несмотря ни на что, во мне горит огонь признательности. Я – китайский мальчик, простой крестьянин, увидевший чудо. В твоих пикселях я нахожу отражение своей мечты, воплощение надежды на лучшее будущее. Мне не нужны крылья, чтобы взлететь, достаточно лишь взгляда в твои мертвые, но чарующие глаза. Тарелка риса – символ достатка и благополучия. Кошка жена – тихая гавань, где можно укрыться от бурь. И ты, Bright Memory: Infinite, – искра, разжигающая пламя моего воображения. Я счастлив. И пусть это счастье мимолетно, я буду хранить его в самой глубине своего сердца. Ведь даже в самой кривой и неживой реальности можно найти красоту. И я нашел её в тебе.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 95ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A lot of fun, a little janky but honestly leans into it where appropriate while being solid where it counts.
Ну, шутерок на вечерок, проходится буквально за полтора часа. За это время в целом уже успевает поднадоесть, хотя и "финал" застал врасплох, думал еще пол часа побегать по той же локации из демки дадут, но штош. Бежишь-стреляешь, мега-боеприпасы сливаешь на пару боссов, повторить. В целом красиво, сделан относительно кустарно, по ультра-скидке норм. Сильно лучше "демки" по исполнению и стабильности. 3-4 абилки не качайте, слишком долгая зарядка ради "пук".
很好玩,就是偶尔有点bug,加上时长偏短,一个人制作的游戏已经很好了,期待后续作品
This is one of those times there really needs to be a "mixed" option. This game is quite pretty, if a bit visually busy. The big issue is that is tries to do a lot of things, but it doesn't do any of them particularly well. The characters are barely introduced, so you have no emotional connection to any of them. The game starts off as sci-fi, but them gets magical elements quickly tacked on. More than anything, it feels like I'm watching the finale to a multi-season show that I've never seen before. That said, it does play decently. If you are looking for a cheap way to kill an afternoon, this will do just fine.
I randomly stumbled across this game pretty late, and honestly, I’m so glad I did. I had an incredible amount of fun with it — for me, this is a seriously great title. It’s one of those games that just pulls you in and keeps you hooked. What makes it even more impressive is that this was developed by a single person. I really appreciate the amount of work and passion that must have gone into this. I’d absolutely love to see a sequel someday, even though I know the developer is currently working on another project. Either way, I’ll definitely be picking that up too — I’m a big fan of their work now.
小小的支持一下国产游戏 小建议:剧情有一点短 打斗不错,打折的话可以买来玩一玩qwq
I like the mods from the community! The game is short, and I feel like the story is a little bit shallow, but the combat is acceptable. I personally like long story and more combat kind of thing. Buy this game only if it's on sale. And definitely check out the mods!
Добротные пострелушки. Довольно таки разнообразный геймплей, приятная стрельба, веселая боевка. С удовольствием позалепал пару вечеров. Разработчик запихнул в столь короткую игру сразу кучу всего: и стрельба, и ближний бой, и подобие прокачки, и машину с ракетницей, и псевдопаркур, и аля-стелс... В целом ничто не вызывает отторжения и скорее прикольно :) Из минусов разве что не хватает нормального переключения между врагами, чтоб прям бесшовный бой был. Ну и чтоб врагов может в какие-то моменты побольше было, чтоб прям мясо. Рекомендую хватать на скидках :)
[h1][b]🎮 Reseña de Bright Memory: Infinite[/b][/h1] [h2]Resumen del Juego[/h2] Bright Memory: Infinite es ese tipo de juego Acción/Indie que llega, te agarra del cuello, te lanza un rifle a la mano, una espada a la otra y te dice: “no preguntes, solo mata… con estilo”. Es un FPS con coqueteos fuertes de hack and slash, ciencia ficción futurista y una protagonista femenina que no vino a debatir: vino a hacer combos y dejar el mapa decorado con gore. La primera impresión es clarísima: esto es un “demo con esteroides” en el buen sentido… y también en el malo. Se siente como un concentrado de setpieces, VFX y violencia para gente que quiere adrenalina inmediata. ¿Profundidad? La justa para no ahogarte. ¿Espectáculo? Todo el que quepa en tu GPU. [h2]Lo Brutal y lo “¿Ya se acabó?”[/h2] Lo Bueno: ✅ Combate híbrido FPS + espada que se siente [i]fresco[/i] y agresivo ⚔️🔫 ✅ Protagonista femenina con vibra de “no estoy aquí para tu tutorial” 😤 ✅ VFX y espectáculo visual muy por encima de lo que esperas de un Indie 💥 ✅ 30 logros para los que necesitan “dopamina en forma de notificación” 🏆 ✅ Steam Cloud y Préstamo familiar: cómodo para jugar y compartir sin drama ☁️👥 Lo No Tan Bueno: ❌ Es corto… de esos juegos que parpadeas y ya estás viendo los créditos ⏱️😐 ❌ Un jugador only: con 13 jugadores actuales, la “comunidad” se siente como una sala de espera 🧍♂️🧍♀️ ❌ Compatibilidad parcial con mando: o sea, sí… pero no te emociones 🎮⚠️ ❌ El enfoque en contenido sexual y violencia puede sentirse más “edgy por compromiso” que necesario 🔞🩸 ❌ Personalización de personajes: existe, pero no esperes un RPG de mil horas 🧩 [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]8[/td][td]Disparos + espada: directo, rápido y con flow.[/td][/tr] [tr][td]Dificultad / IA[/td][td]7[/td][td]Cumple, pero no es la nueva biblia del “sufrimiento”.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Corto y concentrado; más show que cantidad.[/td][/tr] [tr][td]Gráficos / Video[/td][td]8[/td][td]Se ve potente para ser Indie, sin pedir perdón.[/td][/tr] [tr][td]Historia[/td][td]6[/td][td]Funcional: excusa elegante para seguir reventando cosas.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Sci‑fi futurista con buen ritmo y presencia.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]9[/td][td]Aquí se fueron con todo: explosiones, impactos y brillo criminal.[/td][/tr] [tr][td]Música[/td][td]7[/td][td]Acompaña la acción sin robarse el juego.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Correctas; no arruinan, tampoco elevan.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Protagonista femenina: bien; el resto, estándar.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Sólido en general, pensado para lucirse sin morirse.[/td][/tr] [tr][td]Rejugabilidad[/td][td]6[/td][td]Para repetir por estilo/logros, no por “contenido infinito”.[/td][/tr] [tr][td][b]Total Puntuaciones (Muy Bueno)[/b][/td][td][b]7.1[/b][/td][td]Acción intensa y vistosa, pero demasiado breve para coronarse.[/td][/tr] [/table] [h2]Conclusión (Muy Bueno)[/h2] Bright Memory: Infinite es el equivalente videojueguil de un espresso doble: corto, fuerte y te deja temblando… pero cuando terminas, te preguntas si eso fue una comida o solo un antojo caro de adrenalina. Su mayor virtud es que no pierde el tiempo: te da combate flashy, VFX brutales y una mezcla de disparos y espada que se siente deliciosa. Ahora, seamos controversiales: con 35838 recomendaciones, claramente hizo algo muy bien… pero con 13 jugadores actuales, también se nota que la gente lo termina, asiente con respeto y se va. Es un gran “viaje” de acción, no un lugar donde te mudas a vivir. [h3]Recomendación de Compra (Recomendado)[/h3] Puntuación Total: 7.1/10 Número de jugadores activos al momento de hacer esta review: 13 Descuento máximo registrado: -50% Veredicto: [i]Recomendado[/i] Si quieres un shooter/hack and slash futurista, violento y exagerado, que entra rápido y pega fuerte, sí: vale la pena. Solo entra con la mentalidad correcta: vienes por el espectáculo, los combos y los logros… no por un banquete de contenido ni por una vida social dentro del juego.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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