
Face the challenges of The Tower as you enroll into the Alchemy Academy in this action-packed, third-person, roguelite. Brew potions to boost yourself in the heat of battle and use multiple weapons to defeat dangerous foes and pass your exams!
Modeled estimate, not a reported figure. How we estimate →
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About
Brew is an action-packed roguelite that emphasizes quick thinking and resource management in the midst of battle. With an intuitive crafting system, you can create an abundance of different potions to aid you in attempting your alchemy exams!

Gather ingredients and brew them up into powerful potions in the midst of battle! Use the potions to climb further into The Tower, by drinking and temporarily boosting yourself, throwing to affect the enemies and environment around you, or loading into your weapon to upgrade your potion gun! Achieve mastery over alchemy by utilizing potion abilities to create fierce combos!


Unlock unique badges and learn new potion recipes to create your own unique playstyle! With a wide variety of potion upgrades, character skills and secret rooms inside The Tower to unlock, you will feel like a true alchemy student learning new abilities after every class!

Get to know your fellow classmates and professors. Converse with them, try to impress them with a gift or spend your days hanging out with them! Deepening your friendships is the key to enjoying the student life at the Alchemy Academy!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A little rough around the edges but an absolute gem! The fast paced alchemy themed shooter gameplay is a tone of fun. The whole student aspect is simple but extremely charming, the characters are pretty well written and fun, and there’s a bunch of different interactions with them. It just clearly was made with a ton of heart and passion!
Очень миленькая игрушка. Жаль что контента довольно мало, сюда прям просятся интерактивные квесты для персонажей
Enjoying this game so far. Game looks good, runs smooth and I've barely encountered any bugs. With the recent update, thrown potions are buffed and I think that was a good choice. I do think that ingredients should be more abundant, as the regular gun feels rather underwhelming damage wise and you run out of potions quickly. Also bosses currently feel a bit too much like damage sponges. Dodging the boss attacks isn't hard but the amount of time it takes to get them to 0 health is simply too long and makes it a bit boring.
It's a really fun game! If your screen starts flashing black repeatedly and removing control, try going into the game's settings and switching it off of full screen.
Well, I did everything you can do in the game and... it's not bad. Not perfect, but not bad. The gameplay loop is ok, guns are fun to use, throw\drink effects are nice, but a few things annoy me: why do I have to break every barrel\crate to look for ingredients? Just put them in a final chest or more drops from enemies. OR if you insist on petting them in breakable objects just break them all at the end of the encounter and vacuum. Another thing: the controls are WAY too floaty for most of the Challenge rooms. Character stories are nothing to write home about but still a small nice thing to work towards. Overall, it's a game of it's price and it's fun to play when you figure out your favored playstyle. I started focusing of air gun, but later realized that earth drink is way too strong and makes in really easy to survive any encounter.
I was impressed by the trailer, the look of the characters and the gameplay. When i installed the game and played it, The first thing i noticed was the SFX didn't work on my system, The game Volume (overworld music) was really quiet. When got to the first hub level, the Character animations move too fast when interacting (their dialogue movement body animations were going too fast. This game needs some work to look and play properly, requested a refund.
This game is fun. WHEN IT WORKS. I can't tell you how many times it feels like a good run but then the game decides to soft lock itself by having hidden enemies, bosses glitch into walls, or my character randomly start T-Posing. Game needs a bug fix patch asap but I do find myself enjoying it.
A Furry roguelike where you can use different potions in three ways. Use them on yourself, your weapon or throw them on your enemies. Their are four floors with their own theme. You can also kinda-ish date the NPCs in the lobby/school grounds. A fresh take on a shooter roguelike. The anthropomorphic characters are likable but the game mechanic of giving NPCs gifts after your run ends is kinda meh. Replaying the game on Linux. There seems to be some noticable decrease in performace.
Good gameplay with a lot of solid mechanics that make it fun, and the world/character design is pretty good too. Over all I'd recommend it. The few complaints I have aren't too major but worth mentioning, the sound design needs some work, the NPC's dialogue feels unfinished sometimes, and I definitely didn't expect to 'beat' the game as soon as I did. It at least offers challenging modifiers you can turn on outside the dungeon after you beat it for the first time, but other than that nothing really changes.
Дуже цікава ідея гармати з зіллями, але сама гра досі незавершена на мою думку. Чекав більшого від цієї гри. Було б цікавіше, якби боси змінювали свої здібності та атаки кожне проходження. Або щоб вони пам'ятали, що сталося минулого разу в битві з ними. Дуже багато повторювальних діалогів. Життя в академії для мене нудне. Взаємодії занадто прості, занадто просто стати другом з кожним з персонажів Сама вежа та її випробування добре зроблені. Мені подобається дизайн та різноманіття монстрів на кожному рівні. Після того як завершиш вежу, гра здається вже нудною і нецікавою. Сподіваюся розробники не закинуть гру і будуть її оновлювати.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, French, Spanish - Spain, Norwegian, Japanese
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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