
Face the challenges of The Tower as you enroll into the Alchemy Academy in this action-packed, third-person, roguelite. Brew potions to boost yourself in the heat of battle and use multiple weapons to defeat dangerous foes and pass your exams!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 6 → 0.29/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 25 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Brew is an action-packed roguelite that emphasizes quick thinking and resource management in the midst of battle. With an intuitive crafting system, you can create an abundance of different potions to aid you in attempting your alchemy exams!

Gather ingredients and brew them up into powerful potions in the midst of battle! Use the potions to climb further into The Tower, by drinking and temporarily boosting yourself, throwing to affect the enemies and environment around you, or loading into your weapon to upgrade your potion gun! Achieve mastery over alchemy by utilizing potion abilities to create fierce combos!

Unlock unique badges and learn new potion recipes to create your own unique playstyle! With a wide variety of potion upgrades, character skills and secret rooms inside The Tower to unlock, you will feel like a true alchemy student learning new abilities after every class!

Get to know your fellow classmates and professors. Converse with them, try to impress them with a gift or spend your days hanging out with them! Deepening your friendships is the key to enjoying the student life at the Alchemy Academy!
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−30% | 202reviews | 86% | — | $86.3K |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cute game. The main character looks... pretty gross, but the gameplay is simple and cute. I have two main issues that will probably get fixed in time. 1) The lightning gun is insanely broken. It carries you through the whole game, with more ammo compared to firing time than any other gun before you even upgrade it. It's a beam that does low damage repeatedly, and occasionally discharges to hit all nearby enemies. The problem is the badges. 10% chance to poison, 10% chance to crit and everything to do with rage giving more attack speed and movement speed means this thing outdamages every other slow firing weapon. 2) Only getting one NPC event per return to the academy is really annoying. I levelled up multiple NPCs affection at the same time, so I had to reload the hub multiple times so every character's event would work normally. Other than that, the NPCs are the best part of this game. It has a mechanic similar to Hades where you can give them gifts, but unlike Hades where it is just a single gift you can give to anyone, you need to find out what each NPC likes, and that's really smart and enjoyable. Rebalance the lightning gun and fix the main character's gross rat face (Rats can be really cute, but not like this) and this is an absolute little gem of a game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, French, Spanish - Spain, Norwegian, Japanese
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Гра про мишу у мульт-обгортці з системою roguelite. Побігати було цікаво.
3/10 yea this game is bad it needs a lot of work. sound design is terrible the dialogue is awful and the characters are just not interesting at all.
almost a year after release and unfortunately the polish i was expecting still isnt here. between missing dialogue and the choppy cinematography with the character models, it takes what should be a cozy rogue-like with characters i genuinely love, into what feels like an unfinished and forgotten game.
A cute roguelike with a fun potion-brewing gimmick.
キャラがケモいローグライクアクション。 道中拾える素材でポーションを錬金し、ポーションを飲み・投げ・装填して戦うというリソースシステムが珍しい。 ランごとに無茶苦茶なビルドに発展していくタイプのローグライクゲームと比べると良くも悪くも大人しめで安定したプレイ感なので刺激を求める人にはちょっと薄味かも。 日本語翻訳の品質も悪くない感じなのでかわいいキャラに目を引かれたならおすすめ。
Brew is a charming game with a charming idea. Its not 'polished' the way you might want it to be. my personal main gripe is that the sound design needs touching up. Enemies that you fight don't really make 'sound'. They spawn, they do they thing and maybe if they have a projectile that has a sound effect, but the enemies themselves. Something small like that can go a long way. the game is also incredibly stingy with healing. It has ways, sure, but another game like slay the spire for example would put garenteed heal spots throughout a trek that you can use if you feel you need the touch up. So far the only garneteed heel you get is after you beat a boss. i'll fully admit that ideally i should just 'get gud' when this is concerned, but it can be a little demoralizing to not got a single 'healing' event in an entire run when you happened to take some dumb damage.| Other than that, I enjoy the alchemy aspects. The guns are neat, and i've found myself starting to use the drinks a little more these days. The throws are..alright. It's worth it if you like rouglike shooters. But it's got some work to do. Luckkily, they seem to be updating it so hopefully at some point it's 'complete'
I bought this game expecting a surprise, and I certainly got one! I'd like to give a general overview of several aspects that I think could be improved or that I really admire. Starting with... Gameplay and Difficulty! Probably one of the best aspects of the game. Controls aren't really complicated to understand, and it feels quite satisfying to play. As for the difficulty, it's challenging, forcing you to try different strategies and living up to any roguelike title! World and Characters! Probably the second best aspect of the game. The characters are quite charismatic, and above all, the game's universe is interesting and entertaining. However, sometimes it feels like it could be explored much more Music and Sound Effects! Although the music is quite good, it sometimes becomes rather monotonous. It doesn't need to change constantly, but sometimes it gets tiresome hearing the same thing over and over. And the most important point: sound effects for various actions within the game are desperately needed. Visual Style, Animations, and Scenery: The game's visuals are another strong point, being quite captivating and charismatic. However, it falls a bit short with the character models (the protagonist model, for example, could be much better) some of them are bizarre, or somewhat buggy, some animations don't feel appropriate for the situation, and sometimes the scenery simply doesn't enhance the scene's impact. This is an aspect that could be improved. Interactions, Tutorials, and More! This aspect feels good; you have what you need to interact, although a little more would be appreciated. One strong point that needs improvement is the tutorials. Some, like the one about the need to know the characters, are practically nonexistent and could be much more intuitive. In my final thoughts, I'd say it's a good game, but it can improve in several areas. I highly recommend give this game a try, and I hope it continues to be updated in the future. My final rating is 8/10!
It's a really fun game! If your screen starts flashing black repeatedly and removing control, try going into the game's settings and switching it off of full screen.
Defeating the tower can be rather easy but spending more time getting to know the rest of the students is a fun experience since they are all very charming.
Players by region
Where this game's players are, estimated from review languages.
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| $482.8K | 2.3K | 98% | $9.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $86.3K | 201 | 68% | $12.99 | |
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