
Survive in outer space! Together with your immortal chicken, discover the truth behind your sudden spaceship crash. Craft tools, pilot vehicles, and even control space stations to survive and explore the wreckage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 38.86/day in the week to Aug 28 → 34/day in the week after.
About









Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 18.4Kreviews | 81% | — | $10.4M |
| $24.99 | 1.8Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2091 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
собственно спрашивается зачем я покупал её год назад, если её раздают
通关了 剧情不错 但有bug 修一修就是佳作 原价92?狗都不买 白嫖?那就是真香
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 31.43/day in the week to Aug 9 → 95.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil, Spanish - Latin America, Turkish*languages with full audio support
| $24.99 |
| 803ratings |
| 78% |
| — |
| not modelled |
| $6.25−75% | 175ratings | 78% | — | not modelled |
| $24.99 | — | 89% | #88 | not modelled |
| $2.49−90% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有bug方向盘扫描了2个 另外2个扫不了 导致主线过不去前面白玩了
[b]Космос есть, а кайфа нет[/b] Очень жаль, но Breathedge — это тот случай, когда шикарная идея утопает в унылом геймплее. Игроку обещали весёлый космический выживач с чёрным юмором, а дали... [b]бесконечные скучные перелёты и утомительный поиск мусора[/b]. [b]Что убивает всё удовольствие:[/b] [b]1. Долгие перелёты между точками интереса[/b] Космос в Breathedge огромен, но [b]пуст[/b]. Ты летишь от одной локации к другой минутами, а иногда и [i]десятками минут[/i], просто глядя на чёрный экран с редкими точками звёзд. Это не атмосферно — [b]это скучно[/b]. Я беру телефон, листаю ленту и просто жду, когда автопилот довезёт меня до места. [i]Это игра или режим ожидания?[/i] [b]2. Напряжение от разглядывания точек лута и чертежей[/b] Точки лута и чертежей разбросаны по космосу, и чтобы их заметить, нужно [b]постоянно напрягать зрение[/b], всматриваясь в мелкие иконки на фоне чёрного пространства. [i]Это не квест, это тест на внимательность и остроту зрения.[/i] Чертежи часто бесполезны, а ресурсов с каждым шагом нужно [b]всё больше[/b]. [b]Что могло бы спасти игру:[/b] [i]• Ускорение или быстрые перемещения между ключевыми точками.[/i] [i]• Чёткая подсветка интерактивных объектов.[/i] [i]• Меньше "воды" и больше реального контента.[/i] [b]Итог[/b] Breathedge задумывалась как космическая комедия с выживанием, но превратилась в [b]симулятор ожидания и утомительного кликер-сбора[/b]. Юмор классный, идея крутая, а вот геймплей... увы, [i]он заставляет тебя скучать в собственном скафандре[/i]. [b][i]Надеюсь, в будущем разработчики пересмотрят баланс между путешествиями и реальным действием. А пока — лечу дальше, но уже без огонька.[/i][/b] 🚀
— Сколько в этой игре отсылок? — Да! Советую поиграть довольно весёлая игра, кроме Акта 2. Мне он показался душным. 100 отсылок из 10.
It has good art direction but terrible millennial slop writing, the oxygen management is so annoying. In conclusion: It's mostly boring, grindy and it doesn't have a good pay off at all.
HUD is in Russian for some reason, its also doing way too much with the jokes and you have no directions only jokes so I just turned the sound off and explored on my own which was just collecting stuff and trying to reach objectives that are hundreds of meter away and you have not enough oxygen to make it a fourth of the way so you got to prepare you trips extensively, this was only the first hour of gameplay. Thankfully I got the game for free so I don't have to force myself to make it through the early game, but I'm sure it gets better, surely.
Сюжет местами как будто писался в состоянии кислородного голодания, главный герой вовсе не герой, а мужик, который молчит, вечно не понимающий ии, куча летающих толстых трупов с бутербродами в руках, да даже разные виды трусов тут есть. но мне однозначно не зашло искать батарейки пол часа
on s'en lasse vite, trop de blagues ça devient lourd à force, la progression est compliquée, passez de réparer votre antenne à allez à 1,5km de votre navette des objets de décorations "inutiles" comme la décoration en général, du rangement vous en voulez et bien ce n'est pas ici que vous en aurez un seul suffira, d'après ce jeu du moins, on se sent softlock pour rien, on a besoin d'un objet qui se trouve devant nous mais on ne peut pas le prendre, et pourquoi, et bien vous n'aurez pas la réponse, les succès sont super vagues ce n'est même pas plaisant de vouloir les débloquer.
Not too bad, it's like Subnautica but in space. Second part of the game somewhat differs when you leave the first region but overall good game I enjoyed it. It's not 60 hours long, bought it early access and replayed the first region. Looking forward to the second one..!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.3M | 2.3K | 63% | $29.99 |
Related
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|---|---|---|---|---|
| $10.4M | 15.5K | 89% | $17.49 | |
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| $10.4M | 35.2K | 97% | $19.99 |