
Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.
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About
Captain – assemble your crew, load out your ship, and prepare to engage in intense turn-based battles while navigating through the galaxy. Acquire more powerful tools of the trade over multiple runs as you manage relationships across the many factions of Breachway – from the Militarist Solarii to the technologically inclined Numen, there are many friends and foes to be found among the stars as you shoot, sneak, and smuggle across the galaxy.

Choose from a multitude of ship chassis and then kit your selection out with a variety of weapon systems, defensive upgrades, and internal modules. Find unique synergies between your options as each choice comes with an associated set of cards for your deck, with additional cards and upgrades unlocked at your discretion after each victorious encounter – will you dodge dangerous regions, or face them head-on in the hopes of acquiring powerful new options for the journey ahead?.
Gather crew to operate your equipment, managing their morale and taking advantage of their unique skills and the benefits they provide your outfit, as well as their relationships with the factions you might encounter. But be warned, crew members have their own personalities and allegiances to remain mindful of.
Seek out upgrades and new crew members as you traverse the galaxy – unexpected equipment combinations will provide powerful card synergies, each with their own risks and rewards.

Explore diverse tactical options as you engage in turn-based card battles where resource management, strategic foresight, and adaptive thinking will determine the victor.
Your sensors will pick up on enemy activity, letting you know what to expect when they strike. Calculate cooldown times and strategize around enemy equipment that poses the greatest threat to you in upcoming turns. Will you prioritize disabling specific equipment with focused fire, or will you instead rely on using defensive countermeasures to stand your ground as you burn past enemy shields and punch through their hulls? Not all equipment is created equal, and your options are determined by the unique capabilities of your loadout, and the resulting cards at hand.
The right order of operations can be the difference between a powerful alpha strike that obliterates a weaker ship, or an impenetrable defensive stack that buys you more time to chip away at a tough adversary. Hack enemy equipment, overheat their ships, overwhelm their point defense systems, and devise unique combinations with which to dominate space warfare.

Seek out the mysterious Signal as you carve your own unique path through the tense narrative encounters of Breachway. If at first you don’t succeed, try and try again – each run improves your odds of success with better knowledge and tools, while the varied events will send you down unexpected journeys full of twists and turns keeping each run fresh.
Engage with pirates and converse with members of four unique factions that might help or hinder you in various ways. Grapple with morally gray decisions as you come across people spread throughout the systems, coloring how the world looks at you and your crew.
The right faction relationships, properly managed, can unlock access to extremely powerful arsenals, but your ties with each of the factions will determine how your story unfolds – will you be swayed by the genetically enhanced Starkin and their desire for unity by any means necessary, or does the independence of the Free Roamers call to you instead?
Breachway puts you in charge of a rag-tag crew piloting a lone warship on a grand adventure – strategize and synergize your way on each run through the galaxy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Czech, Hungarian, Polish +4 more
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Rougelike, epopeya espacial, estrategia y personalización de armas, mi nueva casa
Fun for 10 bucks. A bit frustrating at first until you get the hang out of it. Can be a bit Pavolovian. They could very easily reskin this as a pirate ship game.
Jogo interessante nesse acesso antecipado. Tem mecânicas divertidas, na medida necessária do simples. Espero que desenvolvam mais coisas e reparem algumas que ainda estão quebradas. Recomendo bastante, especialmente pra alguns momentos de diversão casual.
I'll try to be positive. I recomended this game because I see promise in it but it's just not worth it right now. Buy it on sales or in a bundle but it's just not that good (especially when slay the spire is 4€ more) but I want to beleive in it's greatness. The modular ship system could be good but right now It almost doesn't matter which one you choose. Wait for a while before buying (If the developers decide to actually work on it that is).
Great game. Wish it had co-op though, a fleet of 2, 3, or 4 ships running the tower.
tentative yes recommendation i genuinely love this game... i don't usually get into the deck games like slay the spire but this one just really clicks with me... i think having the decks build out from visible, fully-animated ship components was a brilliant idea. the combat loop is very fun and the resource management is a great twist i find to be really well balanced. i like the various hulls to choose from and i'm addicted to missile boats. i get bored of the maps quite often and there's a tremendous amount of RNG as far as getting a map that just gives you lanes to succeed in. i wouldn't care about this so much if the same RNG didn't apply to ship builds and equipment drops. there are certain ways to build certain ship hulls and whether or not you end up with a strong build to effectively survive just the first map is very dependent on seemingly randomized loot (for example, getting a laser when you're building a missile boat or your third supply component in a row when you really need another gun). if i didn't enjoy the combat loop so much, this would have turned me off the game a while ago. RNG aside, the game is very well balanced i think. the devs seem very competent and driven to support this game, and i think it's a really unique twist on these deck combat games. also, intentional or not, this game plays extremely well on the steam deck using its touch screen... would love to see a UI option that's a little more friendly to touch screen controls but i actually mostly play on the deck.
Что ж, не в моих правилах покупать игры в раннем доступе, ибо как правило все кривое, недоделанное, и отбивает желание играть. Но игра продавалась с большой скидкой, (купил за 250р), и я люблю карточные игры – поэтому купил. Перед этим искал какие-то гайды или видео об игре, но на You tube только один русскоговорящий обозреватель, с часовым роликом,- в котором он рассказывает про интерфес игры, про все то, что вы изучаете в обучалке за 10 мин. В общем обучение простое, и игра для любителей подобных жанров – увлекательная, можно залипнуть на 5-10 часов. Практически в каждом узле вас ждет драка, маршрут нужно просчитывать, чтобы топлива хватало на сторонние «ветки». Мною игра пройдена всеми доступными кораблями, включая 5ый уровень эскалации. Из минусов Она короткая !! При правильном балансе оружки, снабжения и защиты – игра проходиться за 6-8 часов, ну либо не проходиться и начинаете заново. Удивлен, что за два года раннего доступа, в игре всего три сектора (3 босса) Из-за того что она короткая, НЕТ ВОЗМОЖНОСТИ НАСЛАДИТЬСЯ РАЗНООБРАЗИЕМ ОРУЖКИ, И ОБОРУДОВАНИЯ, а можно было бы интересные сеты собирать. Из багов – не верно считается статистика, при прохождении всех трех боссов, пишут что убит 1 или 2, а элитные корабли хз как считаются, когда в каждом секторе их уничтожаешь минимум 2 шт, а по факту больше, но пишут опять же 1, или не одного. Некоторые карты не верно работают. Не всё оборудование имеет перевод Еще забавный баг, - уничтожил элитника, и у меня значение корпуса после его последнего удара стало 0, думал что присудят взаимное поражение, но победу засчитали мне, и я потом еще несколько боев провел с таким корпусом, когда любая плюха могла меня грохнуть. В общем, игра стоит потраченных на нее 250руб ))
На самом деле на данном техническом этапе я бы не рекомендовал к покупке, хоть задумка и попытки реализации очень хороши и довольно свежи. Пару раз случались вылеты игры на каком-то рандомном моменте, и загрузка загружало как раз перед триггером вылета, из-за чего просто приходилось начинать игру заново. Благо потом сами пофиксились. Или ошибки ру локализации такие, или хз. Но то там, то тут всплывает код в описаниях, постоянные микрофризы перед концом хода или концом боя, реализация механик карт, от чего они триггерятся с врагов почему-то (тот же щит, что увеличивает тебе кд 2 следующих карт). Или неработоспособность механик. По типу сборщика ракета на модуле торпед, хотя те имеют класс "Ракета". Зачем-то введёная способнсоть хакер или как он там, которая ещё не допилена. И спрашивается зачем вообще вводить. И таких мелочей очень и очень много, что крайне портит впечатление от игры. Я понимаю, ранний доступ, не мега популярный продукт, но за 3 то года можно бы и пофиксить кор механники. Покупал чисто поддержать разработку больше, может выйти очень хороший продукт, в чём я бы даже участие с радостью принял, Короче крайне не рекомендованно покупать его сейчас, в текущем тех состоянии
A bit grindy - yes. But there's a lot of replayability and different mechanics to learn. Game teaches you to manage resources and do complicated combos in order to succeed. Sometimes one combat modifier completely overhauls how you play and that's an amazing experience Balance is also a bit off, but in player's favor - some things just make another playthrough a breeze. Overall - recommend if you like a bit repetitive but satisfying gameplay
A simple yet deep game, mechanics are easily understandable and has the capacity to go trough great deeps in order to optimize the build
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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