
Explore the galaxy in this deckbuilding, sci-fi roguelike where ship upgrades and crew management are key to your survival. Optimize resource generation, engage in intense turn-based battles, and take on ever-growing threats as you seek out The Signal.
Modeled estimate, not a reported figure. How we estimate →
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About
Captain – assemble your crew, load out your ship, and prepare to engage in intense turn-based battles while navigating through the galaxy. Acquire more powerful tools of the trade over multiple runs as you manage relationships across the many factions of Breachway – from the Militarist Solarii to the technologically inclined Numen, there are many friends and foes to be found among the stars as you shoot, sneak, and smuggle across the galaxy.

Choose from a multitude of ship chassis and then kit your selection out with a variety of weapon systems, defensive upgrades, and internal modules. Find unique synergies between your options as each choice comes with an associated set of cards for your deck, with additional cards and upgrades unlocked at your discretion after each victorious encounter – will you dodge dangerous regions, or face them head-on in the hopes of acquiring powerful new options for the journey ahead?.
Gather crew to operate your equipment, managing their morale and taking advantage of their unique skills and the benefits they provide your outfit, as well as their relationships with the factions you might encounter. But be warned, crew members have their own personalities and allegiances to remain mindful of.
Seek out upgrades and new crew members as you traverse the galaxy – unexpected equipment combinations will provide powerful card synergies, each with their own risks and rewards.

Explore diverse tactical options as you engage in turn-based card battles where resource management, strategic foresight, and adaptive thinking will determine the victor.
Your sensors will pick up on enemy activity, letting you know what to expect when they strike. Calculate cooldown times and strategize around enemy equipment that poses the greatest threat to you in upcoming turns. Will you prioritize disabling specific equipment with focused fire, or will you instead rely on using defensive countermeasures to stand your ground as you burn past enemy shields and punch through their hulls? Not all equipment is created equal, and your options are determined by the unique capabilities of your loadout, and the resulting cards at hand.
The right order of operations can be the difference between a powerful alpha strike that obliterates a weaker ship, or an impenetrable defensive stack that buys you more time to chip away at a tough adversary. Hack enemy equipment, overheat their ships, overwhelm their point defense systems, and devise unique combinations with which to dominate space warfare.

Seek out the mysterious Signal as you carve your own unique path through the tense narrative encounters of Breachway. If at first you don’t succeed, try and try again – each run improves your odds of success with better knowledge and tools, while the varied events will send you down unexpected journeys full of twists and turns keeping each run fresh.
Engage with pirates and converse with members of four unique factions that might help or hinder you in various ways. Grapple with morally gray decisions as you come across people spread throughout the systems, coloring how the world looks at you and your crew.
The right faction relationships, properly managed, can unlock access to extremely powerful arsenals, but your ties with each of the factions will determine how your story unfolds – will you be swayed by the genetically enhanced Starkin and their desire for unity by any means necessary, or does the independence of the Free Roamers call to you instead?
Breachway puts you in charge of a rag-tag crew piloting a lone warship on a grand adventure – strategize and synergize your way on each run through the galaxy.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese, Italian, Czech, Hungarian, Polish +4 more
Engagement
Hours played at review time, across 53 reviews with recorded playtime.
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
cool concept, i got softlocked.. plenty of bugs edit: the specific softlock i was stuck in was patched and the same save file is now operational.. very nice
The turn based card mechanic gives this game a very Star Fleet Battles feel. If you like strategy heavy Resource Management games, you will like this one.
If this game were a person they would be a Dungeon-Master with a doctorate in the same from Harvard or better yet Oxford or a Wordsmith at the Royal Academy of Arts & Sciences with another doctorate in Female Pleasure studies from Cambridge or Harvard. A must buy if not for you then for the pizza you never bought your dog or cat or for the seed you never fed those always starving wild birds. WORDLOW OLIVER CONTACT ( parabus1942@gmail.com ) "Listen with the intent to listen--not reply."
Great game, great art, nice gameplay altough Wouldn't recommend it if you don't like complex games
There are many bad reviews about the game and they say it's incomplete and badly balanced etc, and that's all true, but...but for me this game is very good, especially for the price of a beer, I have bought it for. I'm a kind of an autistic person who played StS for years, and tried lots of things of this kind, and from all of them this one is the one which did nearly as good as StS in capturing my time and giving so many good time. Played on steamdeck without big technical issues, and would like this to be ported on android like StS and Balatro My message to devs: Guys this game would really fit well to android, please think about it and do before some other guys will
I'm Sorry. First and foremost, I did enjoy this game when it first launched for a little bit. It felt like FTL but wasn't, and the mechanics were interesting initially. Really didn't expect this one to keep updating, but it did and still is currently... Unfortunately I loaded it up for the first time in ages to check everything out and my GOD what a buggy mess it has truly become. I loaded up the game and went to the bathroom, but by the time i got back the game was crashing because it memory leaks on the title screen. So, did a couple things to try and improve performance. Turned all my graphics settings down to the lowest (My computer is beefy so shouldn't have to do this in the first place). Ended up putting it into windowed mode and performance was decent. After a while during battles my game would lag out until i reset the window settings. And every screen change from menu to battle or vice versa would enlarge my window off my monitor. I ended up fighting with the game itself just to play it and I eventually gave up after my first run back into it. tl;dr this is not ftl (for better or worse) and doesn't seem to work properly at first glance after all this time. I support the devs but this just was ridiculous. I don't recommend buying this until it's out of early access.
Its in early access, bones are there for something great
10 ракетных установок выпадающих на станции перед последним босом из 10 Я понимаю что это рогалик, выпадение того или иного случайно, но можно как-то увеличивать шанс выпадения оружия и вспомогательных элементов хотя бы на станциях? Это не серьёзно пройти все три карты, не получив даже радиатор или автопушку))
I'm not much of a roguelike or a deckbuilder fan. Though I find this game to be an amazing middleground between FTL and Slay The Spire. The presentation is neat like FTL The deck building is rewarding like Slay The Spire. It needs some polish and continued work, though I can already recommend it in its current state.
It's a bit like a scifi version of slay the spire. I've been enjoying it as a side game to wind down in the evenings
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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