
Unveil the truth in a genre-blending sci-fi mystery. Awaken from cryogenic slumber you find your shelter damaged by unknown circumstances. Scavenge your surroundings, repair the shelter and explore the ruins in hopes of uncovering – or perhaps avoiding – the uncomfortable truth of what has transpired.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
DO NOT LET THE VISUAL PRESENTATION TO FOOL YOU !! this is game has less content than a flash game and less thought put into it than a "seen on tv" product. it is a real dumb combination between a walking simulator and a resource management survival game. -you will find yourself bored trying to understand the story because the game doesn't tell it to you, it straight up makes you read it. -you will find yourself lost after going too far from the portal. -you will find yourself confused after realizing that you harvested the wrong items. -you will find yourself frustrated after your drone will die to an anomaly because of the terrible sluggish controls.
A very interesting concept at it's heart, but being totally honest, it's just another ball rolling game. A bit too simplistic, but I'll give it props for an interesting story. I give it a 5/10.
Extremely lacking in content. Not worth your time.
[quote][url=https://store.steampowered.com/curator/9686972/]Follow "[b]First Person Exploration and Puzzle Games[/b]" for more games like this![/url][/quote] This game is tagged "walking simulator", but it's more like "survival game that's missing most of its features". You float around looking for resources to mine while avoiding enemies, then float back to the ship when you're done. Between each session of grinding, there's some storyline introduced with text. The game is [i]extremely[/i] well polished, so props to them for that. The game performs well and isn't buggy. The storyline seems like it might be interesting, but I find the gameplay so boring I can't force myself to continue. And this is coming from someone whose favorite genre is "walking simulator". All-in-all, I think it's worth giving a shot to see if you'd like it. Unfortunately, I did not. I wish I could give it a "netural" rating, but since that's not an option, I have to give it a thumbs down.
If you're buying this game, please don't go into it looking for a survival game. It's not. It's a short text-based adventure embedded with exploration/survival/resource management elements. You have to gather resources to fix your ship ASAP, so there's a sense of desperation as you're running out of time to do so. Seemed confusing at first, but on the second playthrough I managed to survive as I was paying a lot more attention to what resources I was gathering and how much energy it would cost me to do things. But like I've said before, if you're not into reading, this game is not for you. As for me, it was a very rewarding experience with great art style and plausible futuristic views. Definitely recommend it.
While the game has certain shortcomings, it's a solid sci-fi experience and can be, without a doubt, recommended. Pros: + immersive setting; + nice graphics and interfaces; + abandoned alien world that asks to be explored; + interesting story idea with good pacing and tension; Cons: - drone controls (no strafe, seriously?); - the writing itself could be better, feels a bit amateurish and makes protagonist look like a drama queen (although, judging by developer's name, maybe it's intended =) ); Some say that "only 3 areas" is another disadvantage, but I found it perfect for this short game (minor spoilers): [spoiler]- First time I failed surviving, not being familiar with game mechanics; - In my second playthrough, I scavenged required amount of resources out of just two maps, at which point 8 days have ended and that third area remained to be a mystery to me; - I had to restard again to explore the third level, as well as find all capsules and see what's inside. So, in my experience, 3 areas here is a right number.[/spoiler] 7.5/10
Very cool concept Game is relatively short and feels like the developer can keep building on the story or what happens next. Mix of FPS gameplay versus puzzle-solving Some f this reminded me of the movie Oblivion. Very similar look and feel and concepts of drones. Well made game that provided enough challenge and doesnt hold your hand while motivating you to figure out how to solve the problem the player faces. 8/10
This game has less content than a flash game. If it was $1.50 i'd have no problem, but $7 US is a joke. Game looks and runs great, just feels like a demo. Back to Ur-Quan Masters, seeya.
So...it's a VEHICLE based game...that is essentially an excuse to make the controls really annoying to deal with. But at the REAL heart of it, it's a resource management game and you are collecting resources, that's all, and you're controlling "drones" for the whole game. So get ready for constantly getting stuck on everything, because that's the main mechanic of the game (not flying drones, driving ones). And it's sluggish intentionally, on top of that. The frame-of-view is insanely high (to emulate a "vehicle") and the controls are slow to respond. So the entire game is just filler to give you something to do while you explore the narrative. I can respect that, narratives themselves are rewarding, and this game has a PRETTY GOOD ONE as far as I'm concerned (I love me some sci-fi as long as it doesn't involve magic). But...is it a fun game? I don't think I can say so. WHAT THE GAME NEEDS THAT IT DOESN'T HAVE: An actual vehicle. The high frame of view does not cut it. Combined with the repetitive goals (resources!) it kills the entire game including the interesting narrative. Honestly? A little shocked that someone made a vehicle based game without implementing an actual vehicle.
Понравилась стилизация, графическое исполнение, музыка, история. Но геймплей очень скучный. И может дело во мне, но где, ё-маё, эти капсулы, которых (согласно заметке о локации) должно быть МНОГО? Мне аж тошно стало от этих бесконечных "ползаний на брюхе" по каждой локации, а нашла всего-ничего.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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