
Explore the underground world of vigilantes as you wage war against the Chicago mafia. Roll the dice, and survive the consequences of your actions!
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's fine up until after the second heist and suddenly everything becomes an absolutely moronic and insane three way dance in the streets of Chicago between The Feds, The Grand Alliance Of The Chicago Mob + The Cartels + The Archangels, which may as well just be a Private Military with all the ♥♥♥♥♥♥♥♥ they apparently have. And that's where the entire game falls apart and becomes Too Stupid. A very loose recommendation if you happen to enjoy things that go off the rails for no particular reason. Otherwise you should consider saving your time. Think Heat if it suddenly got interrupted by Call Of Duty.
强烈推荐想尝试入坑cog游戏的从这一作入坑!几乎是非常沉迷的一口气看完了,这本实在太惊喜了。 作者文字功底和幽默感都没得说,看的时候被逗笑了很多次。由于作者文笔太好,好到让我怀疑以前是不是写游戏剧本的😂玩完感觉像是玩了一个rpg文字版的收获日2!这个小说的质量是绝对可以当fps犯罪游戏的剧本的。 在游戏中,主角的姓名性别甚至黑帮中的面具那些都是可以定制的,包括主角作为小队队长,如抢劫事件人员安排、计划规划、潜入方式那些也是玩家来决定,代入感很强很强。你甚至可以在黑帮中以犯罪为生的同时顺便泡你的同事! 最重要的是这一本几乎所有攻略对象都很有魅力,我最喜欢的角色是Charlie,最喜欢的剧情是[spoiler]两人比赛飙车,比赛完两人在公园的湖边坐在跑车前盖聊天[/spoiler]那段🥰本来刚开始对这个角色无感,但是姐弟组合的性格真是太有趣了。 总之非常推荐这一本,是我心中cog游戏里数一数二的作品(而且第二部马上出了不愁入坑没新饭吃)
This had initial promise but the last half dragged on for me. Too much relentless action and not enough character development. I think if the author had less ambitious scope and just narrowed down focus, it would be a tighter story.
Reviewing (mostly) every game (or DLC) in my library, part 133: ⭐️⭐️⭐️⭐️⭐️⭐️⭐️⭐️☆☆ (8/10) [i]Breach: The Archangel Job [/i]is a wild ride of heists, betrayals, and broken loyalties set in a gritty, near-future version of Boston. You’re a former Archangel operative turned mercenary, pulled back into the fray for one last job—or so you think. What starts as a classic bank robbery quickly unravels into a high-stakes mess involving old teammates, simmering grudges, and secrets that threaten to tear everything apart. It’s a game full of complex interpersonal dynamics, sharp-tongued banter, and choices that snowball fast. If you love the "team of specialists planning a job" trope, you’ll eat this up. But it’s also messy in more ways than one: full of typos, a chaotic final act, and a clear bias toward certain characters. Still, it’s one of the most fun and ambitious CoG titles out there—and it sticks with you, flaws and all. 💣 [b]Pros: [/b] [list] [*] Rich, branching narrative. The web of character relationships, double-crosses, and past choices is dense. Almost every scene changes depending on your allegiances, crew composition, and previous decisions. It’s a big game, and it respects your prior choices. [*] Incredible romance depth (for a non-romance game). There are many characters arcs written with complexity. Michael’s arc is intense and tender; Gabriel is sweet, vulnerable, and surprisingly earnest; Raquel is stoic but soft underneath. Even lesser-romanced characters get compelling, reactive scenes. These romances feel like real parts of the narrative, not just tacked-on. [*] Long and meaty. This is one of the longest ChoiceScript games I’ve played. Tons of replay value, with very different paths depending on who you back (or betray). You’ll want to run it multiple times just to see everything. [*] The heist setup is addictive. Planning and executing jobs, choosing your crew, and deciding whether to be slick or brutal is satisfying and stylish. The buildup to each mission is intense, and the payoff is usually worth it. [*] Crazy fun. This is the kind of game where you're yelling at the screen and grinning while your plans fall apart. It leans into the pulp energy of betrayal, action, and drama, but still takes its characters seriously. [*] High-stakes decisions with visible consequences. Your choices shape your crew’s loyalty, relationships, and even who lives or dies. Betraying an ally feels meaningful. Saving a life or taking one can echo throughout the story. You’re not just picking dialogue fluff; your decisions carry weight. [/list] 🕶️ [b]Cons: [/b] [list] [*] Lots of typos and punctuation errors. Dialogue is great content-wise, but the editing is rough. Run-on sentences, missing quotation marks, inconsistent formatting—it adds up over such a long game. Definitely needs a cleanup pass. [*] Last third kinda goes off the rails. The story becomes chaotic near the end, with wild swings in tone and pacing. Plot points rush forward without enough build-up, and some threads get dropped or hand-waved. If you love tight narrative structure, this part will frustrate you. [*] Cliffhanger ending. The game builds up to a big decision ... then cuts to black. There’s no real resolution, and book 2 has been “in development” for years now. It feels like you’ve only played Act I of a larger story. [*] Romance imbalance. The writing clearly favors certain LIs—namely Michael and Gabriel—who get significantly more content and emotional depth. Others (like Carly or Anna) feel like afterthoughts in comparison, even if you romance them. It's not game-breaking, but it's noticeable. [/list] [hr] If you enjoyed this review, please check out my curator page to find more: [url=https://store.steampowered.com/curator/45814768-Verdict-Play-or-Pass/]Verdict: Play or Pass. [/url] Also, please leave a like and visit [url=https://steamcommunity.com/groups/Indie_Gems]IndieGems[/url] and our YouTube channel for more reviews like this one. [/hr]
可以掷骰子很好玩!一些仿佛在跑团的快乐,比如随便说两句只要过了说服骰就能撬开NPC的嘴,比如偶尔做做作者猫的摄像头,[strike]比如睡作者的猫[/strike]诸如此类x 不过感觉重复的用词和描写有点多,抛开故意为之的那几段,我不知道是不是一周目攻略的Mouse的缘故,nervous的出现频率真的很高,还有部分对人物外貌的反复形容;另外就是[spoiler]我MC和路人NPC撞面具款式了有点尴尬![/spoiler] 故事结束得有些突然,等一等续作,只要我等的续作足够多,我就不怕饿死.jpg 二周目完: 作者的猫不愧是作者的猫,非常值得一睡o--<
Can't read two entries without cringing. Hard. Damn. Gonna bleach my eyes now.
The character development was top notch as was the romance options. If you ever wanted to play a bad ass gangster type or undercover detective then this is the game indeed.
Gabriel and Michael can Eiffel Tower me... who said that! [h1] 超绝都市警匪犯罪类 [/h1] 别人25岁:结婚生子 我25岁:芝加哥黑帮喜提新成员 作者写这本的时候应该和设定一样是25吧,一晃30多了终于快写完第二部了,希望第三部能快点😭啊啊啊啊啊啊啊等到猴年马月 [b] 英语 [/b]:大致简单,除了可能东西不认识得查一下全篇打下来不太会遇到障碍 [h2] 9/10 [/h2] 手机上看的,看得昏天黑地走路睡觉吃饭都在看 连续看了4天,差不多20多个小时左右吧,好久没这么沉迷过了 让我想起了打2077的时候,好喜欢这种城市黑帮大战抢劫火拼的!!! 开头可以选三条路,都是可以后面再变的[spoiler]弃暗投明/弃明投暗[/spoiler],总体分两条线,[spoiler]天使/FBI,米迦勒质问那里还可以最后选一次要不要反,这部只有第四章下半部分是分线的,下部就彻底分了[/spoiler] 里面的 [b]掷骰系统[/b] 真的超有意思,给本来就紧张的行动增加了超多的刺激感!特别推荐一周目不要关按作者推荐的走!!! [h3] 缺点 [/h3] 唯一的缺点就是MC参与感有点弱(听说第二部走fbi线会好很多)感觉很多时候作者写爽了主角就这样在边上罚站🧍,但是超强的动作场景描写稍微弥补了这点,毕竟我们MC也不是什么特种部队John Wick(但是其他人好像是,所以其实三巨头才是真MC对吧? [h3] Romance [/h3] Romance方面:有好感度条的都是RO,开头选队员得选好你要romance的,不然就没机会了,两个可选友军[spoiler]rook&bishop, rook是RO[/spoiler] 如果要走rook的剧情,我建议[spoiler] 第三次自由活动(第二次抢劫前)每天晚上(5点)选跟rook出去,连着三天剧情刚好连起来,不然强制跳会很奇怪 [/spoiler] 我看到别人说romance挺弱的挺突然什么的我觉得是挺好的,看其他人剧情我也很喜欢 [b]建议[/b]:自由活动不要被选项骗了,队友剧情其实写的挺多的,属于是特别的角色支线,一样也是一个人出去三次,每个人的都很香 Gabriel真的好人夫,我真的好喜欢他啊啊啊՞ ̳o̴̶̷̤ ̫ o̴̶̷̤ ̳՞,本来看之前冲着mouse来的,结果发现不是我的菜,反而被其他人迷傻了(•ૅૄ•)这个作者真的写的好对我胃口,特别是RO方面,大家互动蛮紧凑的([strike]不至于像隔壁FH一样自管自…刚好是SS年轻时候梦寐以求的小团体[/strike] 而且我刚好特别喜欢主剧情互动多+偶尔浪漫剧情这样,反正就是第一次这么上头,实在是太香了 求你了买吧,真的好看
很有跑团风味的一部IF!爱掷骰子的玩家有福了。故事中规中矩吧,很有Payday和黑道圣徒的感觉。主角干了一票抢银行然后被黑帮猎头招揽去空降当小领导,主线没什么特别可说的,日常在做抢劫任务中间穿插一点主角身世之谜。 至于可攻略角色这块,steam有人写攻略了,照着那个走就行。除了一直跟在身边的mouse和主角光环巨强的Gabriel,别的队友感觉都挺平面的,romance写得像压缩饼干比较干巴巴。性别差分做的不好,尤其是走Carly线,主角的反应明显就是个男的我的女MC horny得像突然长了个🐔。另外很想吐槽的是Gabriel真的太overpower了,严重怀疑作者是不是某个黑帮影视作品的梦男,写作写着写着把自推写成OC了。喜欢Gabriel的估计很爽但不喜欢他的话会感觉很cringe,我嘞个穿越火线身负重伤也死不了啊,梦回小时候看燕双鹰这死装哥杰克苏到处突突突了,想了想也算了至少Gabriel没有拿冷兵器单挑热武器,但cringe程度是完全一致的。 总之爱跑团的话可以打折后买,第二部的wip已经写得比较长了,可能完整版会在明后年发售
Played it on mobile. Several times over. Haven't shut up about it in the last 2 weeks. My friend's about to block me. 10/10. Patiently waiting for second book.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 7 Days to Die | $425.3M | 403.5K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 293.9K | 88% | $49.99 |
| Palworld | $279.6M | 445.8K | 94% | $20.99 |
| Clair Obscur: Expedition 33 | $263.7M | 178K | 95% | $47.99 |
| Project Zomboid | $239.1M | 460.8K | 94% | $19.99 |
| Terraria | $187.5M | 1.5M | 97% | $9.99 |
Related
| A Completely Fictional Story About a City Inside a Whale | $17.2K | 105 | 93% | $7.99 |
| Sumire's Secret | $17.2K | 67 | 97% | $9.99 |
| CPU Invaders | $17.2K | 762 | 83% | $1.49 |
| Demon's Rise - War for the Deep | $17.2K | 94 | 81% | $6.99 |
| Dollar | $17.2K | 1.3K | 80% | $0.49 |
| 东方十昊狱 ~ Hella Dazzling Hell!! | $17.2K | 92 | 72% | $9.99 |