
Explore a celestial world filled with secrets, hidden paths, and dreamlike landscapes. Master a fluid momentum-based flight system, collect Chi energy by taking risks, discover new floating realms, and help Mesoké rebuild her inner palace.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Take flight as Mesoké and soar through vast kingdoms suspended in the sky. Discover hidden paths, lost sanctuaries, buried memories, and secrets scattered throughout dreamlike landscapes.
Use air currents to gain altitude, skim past obstacles to collect more Chi, unlock new regions, and gradually rebuild Mesoké's inner palace.
Each world holds its own identity, mysteries, and emotions waiting to be discovered.
A fluid, intuitive, sensory flying experience designed to evoke lightness, gliding, and breath.
A risk/reward system: the closer you fly to danger, the more vital energy (Chi) you gather.
A momentum mechanic lets you stay aloft with grace. The more precise your flight, the more the world carries you.
A living central HUB (Mesoké’s inner palace) that grows with your discoveries.
Each world is a sensory reflection of an emotion: joy, loss, stillness, forgetfulness…
A wordless narrative, conveyed through space, sound, light, and silence.
Poetic flying game
Contemplative inner exploration
Wordless spatial puzzle based on memory and sensation
Let themselves be carried
Explore without a map
Feel without explanation
Heal and savor without needing to understand
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Simplified Chinese, Traditional Chinese, Korean, Danish, Spanish - Latin America +91 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
as someone who is currently going through a heavy bit of grieving process after finally getting diagnosed with adhd in my mid 30s, amongst other things, and trying to make sense of a world where i wore a mask for so long, where everything has just been this weird noise... this game genuinely helps me feel that little bit more calm, happy and grounded (trying to find that my own "inner peace!) it looks absolutely stunning and gives off this warmth that i wasn't expecting. i can't wait to jump back in. i also saw that the dev posted about feeling like this game flopped after only selling 77 copies. in my eyes this game is a huge success because you shipped a commercial game! most people never get to that stage, but you did. that is something to be incredibly proud of :) and as i always say, success is subjective. the success you can choose to take from this is everything you've learned, the ups, the downs, the things you'd do differently. that's all self development, and the biggest investment you'll ever make is in yourself so to the dev, please don't be too discouraged. your best days are truly ahead of you
If you're looking for a relaxing game then [b] Mesoke [/b] fits the bill, especially if you like chasing achievements because that is the main driving force behind game play. Otherwise, you might find it a little boring or pointless but I found it to be chilled and rewarding and I enjoyed trying to find the different statues and golden chis. It would suite someone who enjoys exploration and collecting. It's not going to be a game for everyone but what it does provide is executed well with beautiful environments and an easy to use flying mechanic. The main mechanic is flying around the environments collecting blue chi which is dotted around the landscape. In each area there are three golden chi and two paintings to collect also. These are usually in places out of the way which might require some skilful flying or exploration to locate and acquire. Collecting blue chi fills your chi meter which you can offload to upgrade your glider and open portals to different worlds. There is a main hub with all the portals, and you can move around on foot and access any of them, although some are locked behind doors which need a certain amount of gold chi to unlock. Each portal shows how many gold chi and paintings you have collected so it is a good reference point to see how you are progressing. The area is adorned with the paintings you collect and special statues which you might find on your travels. I would have appreciated some sort of counter to know how many chis you need to unlock something. There are blue and gold lines on the floor which sort of indicate your progress as they fill up but I had no idea how many more I needed. https://steamcommunity.com/sharedfiles/filedetails/?id=3752958332 When I say there is an upgrade system on your glider, to be honest it is hardly noticeable. If you dump enough blue and gold chi then a new glider appears in the base but it doesn't look or behave much differently that I noticed. I might be wrong. Flying the glider is very pleasant and you do get the feeling of soaring through the air and once you are used to the controls you can master swooping down and getting those chi that are close to the ground or hidden in buildings. It feels quite satisfying, and due to some environments being quite compact and tightly packed, you can pull off some tricky manoeuvres which feel rewarding to complete. If you crash and burn, it takes some blue chi off your total and you can start the flight again. When flying in an environment, you can quickly jump to other worlds by flying through portals, although it's not always obvious which world you will transport to, but it feels exciting to suddenly appear in a different realm and deal with different obstacles. I wish that each world would show you how many gold chi and paintings you have collected on the game screen. I found this a constant frustration because you could find yourself transported to a world but you have no idea whether you need to collect anything and it can result in a lot of wasted time. I would also add some more music tracks because even though the soundtrack is beautiful, it is noticeable that it repeats a lot, plus I have heard this soundtrack in other games. [h1]Final Thoughts[/h1] [quote][h2][b] Mesoke [/b] is not an action game or much of an adventure but it is very relaxing and will suit people who like a chilled approach to gaming and enjoy achievement hunting. Flying around the different worlds with the relaxing soundtrack in the background is very soothing and time seems to disappear very quickly. Some of the gold chis require some fancy flying but the controls allow for this and never did I feel cheated. [/h2][/quote] [quote]Thank you for reading my review. If you enjoyed it, please leave a like and follow[url=https://store.steampowered.com/curator/32732116-IndieGems/] [b]IndieGems[/b] [/url] for more reviews like this one. We also have a [url=https://www.youtube.com/@IndieGems2][b]YouTube channel[/b][/url] if you would rather see game play footage with reviews. [/quote]
This is not a game. This is half-baked student project you'd find for free on itch.io - No tutorial - No information on controls/key bindings - No introduction or explanation of the story or game mechanics - No settings AT ALL except resolution and Y-inversion. No possibility to rebind controls, enable V-Sync, change graphic options in any way. - AI generated art in-game and in the capsule image - When quitting the game, the entire screen starts flashing like a strobe light for half a minute. Seems dangerous to people with photo-sensitivity.
とあるYouTubeで「そんなに売れなかったゲーム」という話を見たので何となく購入し、 ちょっとだけプレイして所感を述べる・・・が。 売り文句で 「 地図のない探索を楽しみたい 説明なしに感じたい 」 と書かれてしまうとある意味批評つぶしと考えられなくもなく・・・。 実際問題上記の売り文句そのまま文句になってしまうので、じゃあ買うなよ、となってしまう。 自分としてはハンググライダーのシミュレータをほぼしたことがなかったので、操作的な取っ掛かりがなく、ちょっと戸惑って、そこそこ慣れるまでこの時間(1時間ほど)までかかった。 そのうえで、じゃあこのゲームは面白いのか? と言われると「刺さればなぁ」という感じだ。 自分も多少は収集癖があるので、収集自体は割と好きだし、素直に飛んでいるシーンでワクワクしているのは認める。 んじゃあこれを継続してプレイし続けるか・・・。と言われるとそんな自分が想像ができない。 一応自分が感じたのはそもそも「飛んでいる」という雰囲気が好きなのであって、別に操作をしたかったか?という感じもあったので、ロックシミュレーター(あの石を観察するシミュレータ)のように、飛んでいる女の子が自動で様々な遺跡を飛んでいるのをただ眺める形にしてもそこそこ面白いのでないかと思う(そのうえで、気になった遺跡があれば操作をできれば面白いかもしれない・)。 これは開発者の信念か? それとも環境のミスか? は知らないがカメラ操作があってもよかっただろう。 あと、コントローラーを利用するのは良いが、どうもスタートボタンを押した後の操作で方向キーが効かない? マウスカーソルをコントローラーで操作する? という形で対応したがちょっとそこが気になった。 攻略的な話をすると(無粋なことだが)、 青い宝石を集めて、人型の結晶があるので捧げて、ワープを使っていける場所を広げていけばいい。 上昇気流があるのでそれに乗って高さを得て、マップを飛び回れ。 それだけで楽しい。 という感じである。
77人しか買わなかったという記事を見て、結構好きなタイプのゲームっぽかったのでセールが来てから購入。 「ラヤの空」や「Sky 星を紡ぐ子どもたち」が好きならきっと間違いないのでオススメする。 フィールドは15か所以上あって、そのどれもがしっかり作られているから空を飛ぶゲームとしてはかなり高品質だと思う。 ただ視点操作がないのが残念。飛んでるときに周りを見回したり、集めた絵画をスムーズにみれなかったりすると、正直不便。せめてHUBだけでも視点操作させてくれ。 あとこれはわがままなのだが、すべてのクリスタルとすべての絵画を集めたのに実績解除の場所が見当もつかない。ヒントくらいはほしいな🥺
Il y a des jeux qui divertissent. Et puis il y a ceux qui vous regardent droit dans l'âme. Je ne pensais pas qu'un jeu puisse me faire ressentir autant de choses à la fois : l'émerveillement, la joie, la tristesse, la douceur, le bonheur... et cette mélancolie si particulière qui accompagne les souvenirs. Ce voyage m'a rappelé l'importance de s'arrêter, d'écouter ce qui résonne en nous, de retrouver cette part de sensibilité qu'on enfouit parfois en grandissant. Il est venu toucher quelque chose de très intime : l'enfant que je suis encore, avec sa capacité à s'émerveiller, à rêver, mais aussi à pleurer devant la beauté. J'ai terminé cette aventure les larmes aux yeux car j'y ai vu un humain, profondément sensible et un développeur talentueux. Merci pour ce moment. Je n'ai pas les mots pour décrire ce que j'ai ressenti... et peut-être que c'est justement la preuve que ce jeu a réussi quelque chose de rare.
Aloooors où commencer ? Le jeu est magnifiquement beau, sans lA (à noter ça devient rare) les musiques sont magnifiques, le jeu m’a tellement apaisé, je l’ai terminée en 8h, il y aussi un peu de complexité pour ceux qui aime la difficulté, certaines peintures ou crytaux dorées sont pas simple à trouver j’ai un peu rager haha, et pour couronner le tout le dev est ADORABLE, un amour, il est très réactif, il a mis 3 ans de sa vie pour faire ce jeu, il a un énorme courage donc je suis obligée de le souligner, il aime son jeu de tout son cœur ça se voit, le jeu est très personnel, il a mis sa propre histoire dans le jeu. Bref jeu inspirant, j’ai été dégoûtée de le finir j’en aurai voulu plus !
Mesoké c'est une ballade contemplative, avec un gameplay doux qui nous pousse à découvrir les moindres recoins de ces biomes magnifiques. Une histoire sans mots, ponctuée par une musique qui appelle à la détente et à l'introspection. Bravo pour cette pépite ! On ira au bout ! Si vous avez aimé Journey, Abzu, Keepr ou d'autres jeux dans le thème, vous passerez un excellent moment !
Such a mess. What am I supposed to do? Just keep trying to hit the blue dots? I can die a million times without consequence.
this game is beautiful. the music is serene, the art style is very pretty. there is story & it's shown through the worlds you glide through *no spoilers*. it's an immensely calm & finding experience. i intend to keep playing & enjoying this game!
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Drowning Song of the Stagnant Sea | $12.2K | 66 | 89% | $8.99 |
| Burkina Faso: Radical Insurgency | $12.2K | 64 | 64% | $7.99 |
| Deadcam | $12.2K | 64 | 72% | $7.99 |
| Darkness and Flame: Enemy in Reflection Collector's Edition | $12.2K | 84 | 92% | $9.99 |
| Crafting Town | $12.2K | 56 | 71% | $6.99 |
| Beyond the Wall | $12.2K | 112 | 90% | $6.99 |