
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretentious garbage. I tried to play this both when it was new-ish (when Steam didn't count playtime) and more recently. A relic of a thankfully mostly bygone era when it comes to indie games, when everything was a gimmick. The first thing I said to myself after trying it out again: "What a waste of bandwidth." Thankfully, it seems to have come from one of the first Humble Bundles, so I probably spent next to nothing on it.
A quintessential classic that takes me back to the Xbox arcade days. This game is a must play.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
天才般的游戏创意!这绝对是一款你值得游玩的游戏
Some indie darlings are worth the hype. Braid is brilliant because it takes a simple mechanic, reversing time, and explores so many permutations of that mechanic to create simple but clever puzzles and levels. On top of that, the mechanic itself relates to the game's story and central dilemma. Wish I could replay it for the first time.
Braid réussit là où beaucoup d'autres échouent en créant un lien fort entre mécanique et narration. Ses points forts sont une ingénierie de niveau exceptionnelle, une direction artistique poétique et un système temporel innovant. Les seuls défauts résident dans la difficulté parfois obscure de certains puzzles qui peuvent frustrer les joueurs moins habitués aux énigmes abstraites, mais cela sert la quête de compréhension. C'est un titre essentiel pour tout amateur d'arts vidéoludiques et de réflexion stratégique.
so cool
okay
NICE GRAPHICS
적당한 퍼즐이 좋았어요, 엔딩은 이해가 잘안가서 나무위키 까지 찾아봤는데... 심오해서 나중에 집중해서 다시 봐야할거같아요..
The character controller feels weird, especially in the beginning, and the time travel is a bit fiddly from time to time (especially the level "fickle companion" is absolutely infuriating at times), but over all an amazing game. Beautiful graphics, awesome puzzles, wonderful music.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $4.6M | 4.4K | 69% | $59.99 | |
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