
BoxesWithGuns is a 2D neon vertex endless shooter game. Try to survive as long as possible by avoiding collisions with the enemies that spawn. One game equals the length of the background music track playing. Collect dollars and customize your spaceship by adding new boxes and weapons.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Japanese*, French**languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Terrible low effort trash with garbage gameplay and hideous audiovisuals.
If you want to know what it's like to be on acid, play this.
If you're expecting a geometry wars style 2 stick shooter on the PC, just don't even bother.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Anlayamadım Annlaayaaamadımmm yar :(
https://youtu.be/2enyuCl4ACk Delivering a headache in only a few minutes is honestly impressive for the visual design choice.
Best game
It's not really a rip-off of "Geometry Wars". You can upgrade your ship by making it bigger, and attaching more guns to the new blocks - which helps you survive longer (more levels) but... the core gameplay and UI is unpolished as heck: - Controllong your ship is not precise. You crash often because of that. (with both keyboard or xbox360 gamepad - it doesnt matter what will you use.) Half of the times I crashed was simply because I tried to pickup a power-up that was close to the (barely moving) enemy. In "Geometry Wars" you can easily move around enemies as long as you react fast enough, because the control is precise... there you move like a ninja; IN HERE you are like alcoholic failing to dodge slowly approaching pedestrians. - You cant see a sh*t . And this happens often midgame. Sometimes the entire screen is gray (with you and the enemies included of course), sometimes everything becomes too "acid bright" for anything to see... Dev, you want acid-bright background in your game? Fine - just outline the enemies and myself so I would know what I am doing, and not just wander around clueless like a penguin in the middle of the Africa. - UI is horrible. Probably half of the people here didn't even realized that you can upgrade your ship. (remember the screen with 2 squares? YES, it was exactly for that.) Even the labels for Xbox360 gamepad's buttons layout in the main menu are tiny and difficult to see. And when you upgrade your ship and hit "preview" button - some kind of music equalizer shows up... http://steamcommunity.com/sharedfiles/filedetails/?id=834899189 Oh,... I see. Sorry dev, but the game is just painful to play. Nearly each aspect of this game is horrible.
Fun vertex graphics. Cheap and fun for a short while.
Tags: Shootemup & Bullet Hell Additional Tags: Delete Local Content & Remove from library TLDR: Game blinds you with lots of very poorly done visual effects on top of grainy pixelated looking colors, of what ends up being a bunch of squares moving about slowly. Floaty controls. Foes sponge hits. The goal is to dodge the squares, if you touch them you die, the square you control is very floaty and does not control tightly, enemies bullet sponge quite a bit, and I swear sometimes I died just because the game decided to outright blind me for up to 10 seconds with silly effects, sometimes it also felt like i died for taking a power up, bug? - sound is also very poor
1/10
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Players by region
Where this game's players are, estimated from review languages.
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