
Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
Dungeons & Streamers - Twitch and Mixer integration
Monthly and all-time Leaderboards, 200+ Achievements



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.4Kreviews | 91% | — | $5M |
| $6.25−75% | 275ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 806 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't get what this game is trying to accomplish that another ARPG doesn't. Why are there tons of enemies and projectiles you need to dodge - but your character's on rails? Why does everything look like cards - when they have absolutely nothing to do with them? Why does it try to appeal to casuals - when the game gets really hard, really early, and you have to use keyboard and mouse? Oh and it literally starts with an ad to their other games then you get ANOTHER ad 10 min in. Thought I'd be a chilled time, turns out I just spent 2 hours in the same grey corridors throwing the same tired spells from Diablo 1. Like the idea of the 'choose your own time limit' though.
очень интересный сюжет прикольная графика и знакомая боевка
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 15: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, German, Turkish, Spanish - Spain, Bulgarian +2 more
| $24.99 |
| 238ratings |
| 78% |
| — |
| not modelled |
| $24.99 | 150ratings | 88% | — | not modelled |
| $24.99 | — | 76%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
前期感觉还不错,打到后面怪多了,带盾无敌,放魔法无敌,无敌一堆只能一个个点,还有带盾死了又出来俩小带盾的,不强就恶心人,我tm给你m一刀,看看带不带盾
fun
♥♥♥♥,我TM还买的支持作者。现在游戏约等于白送不说,新作还TM遥遥无期
Great little indie game that is really fun and challenging.
Interesting concept and game play but for some reason it just didn't click with me i'm not sure why. Perhaps the fact that left click not only moves your character but is also the attack button? I honestly don't know and it makes me sad.
yes
This game is an instant classic #gunplayink 💯 APPROVED
Deceptively simple, yet deeper gameplay wise than most Diablo like, because most of the action occurs on the field, not in your skilltree or inventory. And a chill experience at the same time if you want it to. Can't wait for other game of this team
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.3K | 110 | 46% | $9.99 | |
| $4.7K | 17 | 88% | $9.99 | |
| $433 | 7 | 71% | $2.99 | |
| $5.1M | 10.7K | 89% | $19.99 | |
| $3.7M | 5.8K | 84% | $29.99 | |
| $1.2M | 2.7K | 78% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5M | 13.6K | 88% | $29.99 | |
| $5M | 2.9K | 88% | $59.99 | |
| $5M | 18.6K | 84% | $14.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| $5M | 6.6K | 92% | $24.99 | |
| $5M | 24.6K | 98% | $14.99 |