
An incremental auto battler dungeon crawler where you build a synergized hero party to slay enemies and loot items. Unlock weapons with unique attack styles. Gear up your hero team and explore new dungeon rooms filled with enemies and legendary drops.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best JP #55, worst KR #78 · 2 markets collected
About
Combat
Unlock new weapons, recruit heroes and build your party. Synergize your heroes and shape your own playstyle. Experiment with countless combinations to find the most effective way to loot more!
Upgrades & Progression
Loot coins and items to unlock powerful upgrades in the Skill Tree. Each upgrade strengthens you and your heroes to defeat more skeletons and gather even greater loot. Forge weapons in the Blacksmith, every weapon features its own unique attack animation. Recruit new heroes and upgrade them in Guild, each with different upgrade paths and abilities.
Heroes & Party Building
Recruit, bless and lead a team of heroes through darkest catacomb dungeons. Each hero acts uniquely on the battlefield. Increase your party capacity, combine your heroes to discover powerful synergies, bless them in Guild and create endless combos.
Dungeon Exploration
Explore new dungeon rooms, each with its own drop rates and challenges. Unlock new enemies that drop unique items, use them at the Blacksmith or sell them for coins.
Enjoy the massive variety of content and discover endless ways to grow stronger in Bones and Coins!
Full Game Will Include:
8 dungeon rooms, each filled with unique enemies and loot.
16 weapons, each with its own attack animation.
6 heroes to recruit and build your party.
9 unique enemies, each dropping exclusive items.
A vast skill tree with 160+ upgrades.
Multiple play styles and countless strategic options.
And much more…

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 417 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
nie
挂机小游戏,好玩。
頭空っぽにして楽しめる放置系インクリメンタルゲームです。 スキルツリーを伸ばし、得る報酬が少しずつ増えていき、またスキルツリーを伸ばす…… この繰り返しですが、これはこれで妙に楽しい。 バックグラウンドで放置しても自動で稼いでくれるので、作業の合間にプレイするゲームとしてうってつけです。 2026年9月18日現在、実績コンプリートに要するのは周回3回、約10時間程度。 これが短いとみるか長いとみるかは皆様の判断にお任せします。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese* +1 more
Hours played at review time, across 417 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太TM短了
Muy divertido incremental. Me gusto mucho el concepto de tener un grupo de aventureros que hagan daño por ti y la opción de que puedas jugarlo Idle. El hecho que la progresion del juego tome eso en consideración le da puntos extra ya que no es un incremental que puedas terminarlo en 2 horitas, si no que requiere de más tiempo dandole más valor a lo ya poco que vale el juego.
虽然我非常喜欢光污染和金币掉落的声音,但是我想这个游戏还是不够好。太短了,7个小时就能打完全成就,游戏流程结束之后也没有任何可以持续游玩的终局内容,如果作者的目标仅仅只是防退款的话那我无话可说了,如果不是的话我希望能有更多的新内容和一些终局玩法,现在这个游戏还是太单薄了
최근 패치 두 개 덕분에 제법 할만한 게임이 된 것 같습니다. 패치 이전에는 3~4시간 만에 끝날 게임이 이제는 8시간 정도는 플레이 할만 합니다. 이 가격에 8시간 정도면 괜찮은 정도는 될 듯.
感觉还需要丰富一下内容,太少了,技能树挺单调的
英雄祝福满级拿不完就算了,甚至重置祝福在点开所有技能树 且英雄全部满级的情况下还是只能重置三次,你要不要看看你做的是什么类型的游戏啊 请问你这个游戏以后是要全民化还要搞什么比赛吗 这么设计的意义是? 这款游戏可以说打破了我对“游戏一定要好玩”的刻板印象
Muito bom! tem a sua progressão ociosa mas jogar ativamente acaba sendo mais produtivo, o que é bom já que você não vai simplesmente largar o jogo rodando em segundo plano. Uma melhoria seria poder trocar as moedas de menor valor pelas de maior valor, já que elas acabam ficando encalhadas com o tempo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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