
Run your own figure shop! Produce figures with 3D printers, stock your shelves, set prices, and offer the best shopping experience to your customers. Manage your storage, expand and design your store. Try to complete collection sets, follow market trends, and grow your business!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 11 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Figuré Shop Simulator is a fun and detailed business simulation game where you manage your own figure shop. Produce figures with 3D printers, stock your shelves, set prices, and offer the best shopping experience to your customers.
To grow your business, efficiently manage your storage, expand your store, and customize its design. Create rare figures for collectors, follow trends, and increase your profits by stocking the most in-demand figures.
But be careful! Stock management, customer satisfaction, and pricing are crucial to your business's success. Can you make the right strategic decisions to take your shop to the top of the industry?
Key Features:
3D figure production and customization
Shelf management, pricing, and customer satisfaction
Expand your store and personalize its design
Create collection sets and discover rare figures
Follow market trends and identify best-selling products
Build your shop from the ground up and become the biggest name in the figure collecting world!
Genres
Engagement
Reviews
Themes across 123 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
koleksiyon figürleri üzerine kurulu mağazanızı yönetirken üretim ve ticareti bir araya getiren başarılı bir işletme simülasyonu sunuyor. 3D yazıcılarla figür üretmek, rafları düzenlemek, fiyat belirlemek, müşteri memnuniyetini sağlamak ve mağazanızı büyütmek oynanışa sürekli bir ilerleme hissi katıyor. Pazar trendlerini takip edip nadir koleksiyon parçaları üretmeye çalışmak da stratejik kararların önemini artırıyor. Simülasyon ve yönetim oyunlarını sevenler için uzun süre keyifle oynanabilecek, tatmin edici bir deneyim sunuyor.
Long story short, this game is very basic and is a typical shop simulator game with a figurine skin. It's in early access so it has its' bugs like employees not working so you're basically paying people to stand in the alleyway and do nothing all day. There's no other items other than just the figurines, and there's no modding available right now so players can't mod in the figurines they want into the game. Can't recommend it at the moment, but I am willing to change it in the future if the developers show that they're willing to listen to feedback and even add other nerdy things to the shop other than just figurines.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Japanese, Korean, Polish, Portuguese - Portugal, Russian +3 more
Hours played at review time, across 124 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Typical shop simulator. I liked the idea of printing your own figures but that's the only new aspect. It also hid it's true colors until the 2 hour mark where you get employees. He just walked into a wall for 2 in game days. I would drop empty boxes and all the items on the floor would disappear. This particular problem didn't happen until 2 hours in where I'd end the day and all the inventory and all the prints I was making, disappeared. Get yourselves together if you're gonna hop on the shop simulator trend, cause yikes. Will be willing to change review upon updates and bug fixes.
Really enjoyable, standard store typhoon mechanics. If that's your jam, go for it! Pros: - It's a good solid sim - Not having to man the register in shop sim is heaven for me, hate that ♥♥♥♥ - Well balanced economy wise - Lots of decorating options Cons: - Shop floor needs more space, all felt squished in to the point of function over beauty - NPC behaviour is whack, they were all mapped correctly with restock shelves etc, happy to discuss with devs and share my save
The game has a good idea- does it really achieve that idea? no. In a quick summary the game is a basic store tycoon game, little to no real customization of your shop- no customization of the figures you print and sell. That's the basics, but I think if your really bored and cant find a thing to play, this could hit the spot. I just wouldn't pay full price for it, since uses so many, if not all. Stolen 3d models and AI generated models- for example. One of the EPIC figures is a dragon who on one hand has 4 fingers and the other hand 5. Its back foot has a normal looking dragon foot with 6 toes and one that looks like the plastic melted onto hot stove and has 9 toes. The wallpapers, textures and more all feel and look Ai generated- and in the current world we live in, the last thing I think most would want to play is a game that looks like Ai slop. Would not recommend and wouldn't play again.
so unlike other games in the area and style it does hold its ground but to many downfalls on the gameplay to say yes. you dont have enough time in the day. it stops printing everything at 00 but here is the thing the printers wont start until you open the shop and hire is a far off bit but why do you start outside every day and not where you left off. the cash area the way they hold the money and cash its just to far away even using high since.
I played for 12 hours and all my data got lost! time wasted i really enjoyed the game but the autosave is horrible. I tried to get my data back but no luck. Disapponted.
This game is still missing quite a few features, and the worker AI can be buggy at times. I finished the game after reaching Day 80. By then, I had every figure fully stocked and two fully stocked display shelves for each one. Despite the bugs and missing features, I had a great time playing and I'm giving it a thumbs up. However, there are still several things that I think need to be improved: - There is almost no ambient sound. The only sounds are the door bell when customers enter and the cash register. Customers don't talk, and there are no footsteps or other background noises, which makes the shop feel lifeless. - There is no music. It would be great to unlock different music tracks for the store as upgrades. - There is no sprint toggle. I was sprinting almost 100% of the time because walking is simply too slow. Holding Shift for hours gets tiring. - Around Day 50, ending the day and the auto save process start taking longer and longer as your store and inventory grow. By Day 80, saving took around two minutes every day. - Once you unlock Epic figures and have every figure in stock, the workers can't keep up anymore. Four workers simply aren't enough. They become too slow to refill the warehouse and the shop. Printers also stop producing when finished figures aren't moved away, creating a bottleneck that slows down the entire production chain. At one point, I had to keep the store closed for an entire day just so my workers could catch up. - The worker AI could be smarter when restocking shelves. I always had two shelves for every figure. If a worker fills one shelf and still has items left, they should automatically check whether another shelf with the same figure has free space before returning to the warehouse. This would reduce unnecessary walking and make restocking much more efficient. - Shelves don't snap together, and this was honestly one of my biggest frustrations. To fit shelves for every figure, along with 13 large printers and 9 Epic printers, I had to place everything very tightly in the warehouse. Without a snapping system, this became unnecessarily tedious. Overall, I really enjoyed the game and definitely think it's worth playing. With a few quality-of-life improvements and some AI fixes, it could become an even better management simulator.
Okay idea, but devs ignore their community. Currently, you are locked out of product production between certain hours, meaning you cannot stock your store if you do not move on to the next day and begin the day. The clock moves so quickly that it is difficult to finish printing tasks in time, meaning you are constantly playing catchup to get anywhere. As well, the forced tutorial is poorly made, interferes with gameplay, and can even softlock the game, preventing continued play until you can transition to the next day. The overall idea is cute, but the developer needs to pull their head(s) out of their ass(es), slow down the clock, remove restrictions on printing and allow the tutorial to be skipped. These are game breaking issues which need to be addressed before I will recommend this game.
Идея есть, игры нет У симулятора отличный концепт, но реализация его убивает. 45 минут геймплея достаточно, чтобы понять главные проблемы: 1. Пластик без души. Фигурки выглядят неплохо, а кто-нибудь видел машину? А тонкие стены? Витрина, которая стекло/не стекло. Насчет фигурок добавлю - нельзя взять в руки или рассмотреть, а станок напоминает унылый офисный принтер. Магия коллекционирования исчезает. 2. Нет связи с аниме. Игра игнорирует собственный сеттинг. Вышло новое аниме — появился спрос на персонажа; вышел плакат — готовая реклама для витрины. Сейчас это просто конвейер анонимных болванчиков без привязки к поп-культуре. 3. В первые минуты вываливают всё меню (склад, декор, принтер, лицензия на фигурки). Нужен плавный вход: сначала ручная сборка и продажи, и только потом — менеджмент персонала. Один день посвяти готовой продаже. Откуда фигурки и т.д. А потом сам строй свою империю. 4. Возможность переименовать магазин спрятана почти на 40 минут. Эту кнопку нужно давать сразу, чтобы игрок почувствовал себя владельцем, а не гостем. В обучении этого не было. Выход из кассы - тоже не заметила Проекту нужна не прокачка станков, а полировка основ. Разработчикам стоит добавить контекст событий, возможность рассматривать товар и растянуть введение новых механиков во времени. Пока что игра ощущается как симулятор завода по штамповке пластика, а не уютной гик-лавки.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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