
Bodycam is the first tactical multiplayer FPS with a true body-camera view in Unreal Engine 5. Close-quarters combats feel raw and loud. Every angle, callout, and bullet matters. Play Deathmatch, Team Deathmatch, and Wingman on photoreal maps where teamplay, tactics, and clutch skill are key.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 645/day in the week to Sep 3 → 1313/day in the week after.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
About
Bodycam is the first ultra-realistic multiplayer FPS built to recreate the intensity of real combat. Experience tactical firefights through the lens of a body camera, where every angle you hold, every decision you make, and every bullet you fire can decide the outcome. Miss a check, and you pay for it. No crosshair. No ammo counter. No HUD. Countless hours were spent studying real footage, optics, camera movement, compression, exposure, sound behavior, and combat situations to push realism as far as possible.

Unlike traditional FPS games, where the camera drives the entire experience and floating hands are simply attached to your screen, Bodycam takes a completely different approach.
Your arms, torso, legs and weapon are all physically connected. On top of this, we developed our True Body technology, making every movement feel smoother, more instinctive and more natural. It takes a little time to adapt at first, but once it clicks, your weapon becomes an extension of your body and the line between you and the operator begins to disappear.
Once you've experienced combat this way, there's no going back.

Every reload is driven by a dynamic animation system with separate calm and stressed states. Under pressure, your character can make realistic mistakes, rush movements and struggle to complete a reload, just like a real person would. Instead of playing the same animation every time, we created dozens of unique reload variations and mistakes, making every reload feel different.

Every operator fights differently. Your weapon should too.
Build your firearm from the ground up with hundreds of attachments and billions of possible combinations. Whether you prioritize speed, stability, or precision, every attachment changes the way your weapon feels and performs, allowing you to create anything from compact CQB rifles to long-range precision platforms. You define your weapon.

Modern warfare has been transformed by FPV drones. Bodycam faithfully recreates authentic FPV piloting with realistic flight physics, Stabilized and Full Manual (Acro) flight modes, and advanced tuning options including rates, throttle curves, and flight profiles. Deploy FPV drones and reconnaissance RC vehicles to scout enemy positions, gather intelligence, strike targets, and support your squad.

Powered by advanced procedural physics, Bodycam features a Ragdoll Stumbling system that lets operators naturally lose balance, stumble, recover, and react to the environment. Every movement is physically driven, making combat feel more dynamic, grounded, and unpredictable.

Forget full-screen menus. Your tactical tablet is your command center. Access your loadouts, gadgets, inventory, settings, and matchmaking instantly while moving through the Bodycam Shooting Range HUB. Customize your weapons, test new builds, practice your shooting, fly FPV drones, or simply spend time with other players, all within a seamless in-game environment.

Wingman is a tactical 2v2 Search & Destroy mode where communication, positioning, and precision decide every round. There are no hero abilities, no killstreaks, and no movement exploits. Victory comes from teamwork, map knowledge, and clutch plays alone.

Whether you enjoy competitive tactical gameplay or fast-paced firefights, Bodycam offers a variety of experiences. Fight for every round in 2v2 Wingman and 5v5 Body Bomb, jump into the chaos of Team Deathmatch, Deathmatch, Hardpoint, and Gun Game, or survive relentless zombie hordes in co-op.

Fight against relentless hordes of infected in an immersive, round-based co-op Zombies mode across multiple unique maps. Manage your ammunition, explore dangerous environments, unlock new areas, restore power, and survive increasingly deadly waves as the infection spreads.

Fight across highly detailed environments inspired by or replicated from real-world locations, from CQB buildings and forests to abandoned hospitals and trench networks.

An advanced audio system built around realism and immersion. Real-time sound propagation, realistic reverb, occlusion, and spatial audio let you hear the battlefield as it truly unfolds, turning every sound into a tactical advantage.

Major updates continue to expand Bodycam with new technologies, maps, weapons, systems, and gameplay improvements shaped by community feedback.
Updates
Engagement
Reviews
Themes across 2706 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
лучший тренинг перед СВО
An excellent game that I really enjoyed. The graphics are highly atmospheric, and the shooting mechanics and movement effectively capture the feel of a real bodycam. BODYCAM is worth the price. On the downside, it currently lacks weapon customization, a wider selection of matches, and new modes or maps. I’m looking forward to the September 2nd update and hope the developers continue to actively develop the game. Overall, I’m happy with the purchase and would definitely recommend it to fans of realistic shooters
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #9, worst JP #95 · 14 markets collected
US · last 30 days
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was excited about this game during the initial release, had hopes enjoyed the game play. But im sad to say there is no faith in the devs instead of adding content or fixes they added a 'zombies' mode which was just an asset flip and did not suit what the game was going for. I wouldnt trust the devs with these new devlogs promising updates as they will most likely be dissapointing, game is no where near the asking price and is completely dead for a reason. This is a warning to anyone looking to purchase.
Zelenskyy called me for a job once he saw my drone footage.
If you are wanting to buy this game, don't, go watch a five minute youtube video and you will see everything that there is to offer. If you are looking for a game where you die in about 30 seconds on any map with maybe a kill each life then it's a fine game but that isn't really fun for many people including myself it seems. The only maps that are in the game are all just CQB slop... The devs don't ever seem to update the game even though there are roadmaps and announcements once every few months, but nothing ever happens. The only updates in this game make it worse. The only thing the devs do with their updates seems to be just removing things with little to no information about whats happening with them. There have been multiple maps that made the game actually fun, like the forest map that has been completely removed with the devs saying that it is being reworked but haven't been seen or mentioned in months, possibly even years now, I have lost track... For the price that you have to pay it is very much not worth it either. This game feels like you are playing an unfinished pre-release demo with very few players and almost empty lobbies. The game does have a lot of potential to be great with more updates and bigger maps but as it sits, it's just not.
хорошая игра, прекрасная оптимизация, однако хотелось бы что бы игру полностью перевели на русский
После этой игры контра выглядит как пластмассовый диснейленд(без упрека к контре). Игра для тех кто готов биться как лев и любит экШн. Светошумовая граната это нечто, стоит один раз не правильно откинуть и твой монитор превращается в младшего брата солнца. В общем рекомендую. P.S.: Первое правило бойцовского клуба: Включил фонарик - получил в е####ник.
riddled with cheaters. You can shoot some ♥♥♥♥♥♥ point blank w a FAL 10 times and he shrugs it off then some other gormless bellend snipes you from agartha with an uzi
this game is 1 of a kind 10/10 experience
为什么更新后没有中文翻译,你让我一个英语差生怎么玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |