
An AI-training RPG that learns your playstyle. Your puzzle-solving becomes its weapon.
Modeled estimate, not a reported figure. How we estimate →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
No new reviews in the last 30 days — sales have likely stopped.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $146K | 328 | 56% | $14.99 | |
| approximately $55.2K | 349 | 52% | $5.99 | |
| approximately $3.2K | 20 | 40% | $7.99 | |
| approximately $296.9K | 590 | 79% | $14.99 | |
| approximately $16.2K | 447 | 72% | $1.99 | |
| — | 397 | 84% | — |