
It's the 22nd century: Galactic travel is commonplace, peace is at hand, and the future looks bright - until Goldfire's plan to unleash an army of military mutants shocks the galaxy. Dr. Goldfire, a brilliant bio-scientist whose morbid research led to incredible genetic improvements in humanoids and aliens, has gone power crazy.
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I was a big fan of the original blake stone when I played it. I thought the additions to the engine and the presentation and polish put into it made it leagues above it's predecessor wolfenstein, which was already a fine game. so then, why do I not recommend this game, when it's mostly more of the same? well... what few additions there are either detract from the experience or add nothing new whatsoever. the minimap is far smaller to help accomodate a "powerup" that only lets you zoom further in, not out, which is not helpful considering how claustrophobic the minimap is by default. there are invisible shadow enemies that are neat in theory, but in practice don't do nearly enough to alert you to their presence. I get that's the point but it goes too far. the explosive weapons now blow up ammo as well, and while that's a neat touch presentation wise it just means I never used them until the final boss and one hairy situation near the very end. the game is not even half the length of aliens of stone. it's too short, even for an older DOS game. it felt like an expansion pack that someone decided should be made into a "sequel". there's also a weird problem with difficulty scaling in this game, the early game has the same tier of enemies but less ammo and weaker weapons. I was blasting through later levels and trudging through the starting ones. if the original blake stone didn't exist, I'd have no problem recommending this. but as it stands there's really no reason to get this over the original. you won't regret playing it if you buy it as a pack-in, but there really is no reason to recommend this over aliens of gold.
While it has added some stuff to the original's recipe it was a huge disappointment regarding the amount of content. Literally 20 standard levels and I thing 4 or 5 secret ones. I was hoping for at least another "base" with 20 more levels or something but from the beginning of the game you can see the whole map of levels and that it's 20 only. Still, if you can get it very cheap or on sale then go ahead. Same story applies as to the first game - go get BStone which is a source port of the game that runs separately and uses the original data files while providing high resolution, widescreen, antialias and Quality of Life improvements that can all be customized. PS: since I played through in BStone Steam doesn't see my real playtime.
Con nuevos enemigos, mejoras gráficas y dinámicas de nivel, Planet Strike es una digna secuela de su predecesor. El motor adictivo del Wolf3d mantiene intacta la diversión y el port de bibendovsky, funciona de maravilla. 100% recomendado.
it appears that level eight is impossible to complete and the cheats to allow you to go next level does not work. Supposed to be a detonator somewhere?
Un bon vieux jeux. Toujours agréable à jouer.
Прямо таки наскальная живопись.
Better than Wolfenstein 3D, but worser than Doom I.
a game of fun but to much the same thing O.o u can play the first part of the game and its absolutly enough
Klare empfehlung an alle retro Spieler die mit Wolfenstein und Doom aufgewachsen sind
It's a very old game, but now, unless you're playning for nostalgia, there's nothing to be found in this game.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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