
Despair. Fear, Madness, once again. An original work based on "Alice in Wonderland" and "Through the Looking-Glass." Dark Fairy Tale Fantasy x Psychological Horror RPG focusing on the themes of "Exploration of a Mad World" and "Life or Death Combat against Demonbeasts".
Modeled estimate, not a reported figure. How we estimate →
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About

Despair. Fear, Madness, once again.
An original work based on "Alice in Wonderland" and "Through the Looking-Glass."
Dark Fairy Tale Fantasy x Psychological Horror RPG focusing on the themes of "Exploration of a Mad World" and "Life or Death Combat against Demonbeasts".
※Includes content from all 3 DLCs.

●Introduction
In this work, you'll meet 45 Heroines.
Almost all of them are the fun characters you may have met before in the famous tale "Alice's Adventures in Wonderland".
Though, now all of them are charming girls.
(However, the most important for you is Alice, of course, isn't that right?)
・The White Rabbit
・The Cheshire Cat
・The Hatter
・The March Hare
・The Dormouse
・The Duchess
・The Mock Turtle
・The Gryphon
・The Queen of Hearts
・The Red Queen
And many others...
●SEN System
All NPCs in this world can be killed. However, should you do so, your SEN would decrease. And as it gets too low:
・BGM will disappear.
・All the inhabitants will begin to talk in an incomprehensible language.
・Some things that should not be seen will become visible.
What a frightening ailment it is!

A vast, open world made of many different and charming maps.
Will you kill or will you be killed? Tactical and tense ATB combat.
Explore the Wonderland end to end, gathering souls and raising your level.
Death is not the end, merely a setback as you resume from the last bonfire.
Many different endings
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 106 reviews with recorded playtime.
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Моему воспаленному сознанию понравился результат работы воспаленного сознания автора
honestly didn't think Black Souls II could surpass the original, but somehow it managed to exceed almost every expectation I had. Instead of simply repeating the formula, the sequel expands everything. The world is much larger, exploration is more rewarding, the mechanics are deeper, and the story becomes significantly more ambitious. Every new location feels completely different while maintaining the oppressive atmosphere that made the first game so unforgettable. The writing is where Black Souls II truly shines. It constantly blurs the line between reality and illusion, making you question every character, every event, and even your own understanding of what's happening. There were many moments where I thought I finally understood the story, only for the game to completely change my perspective hours later. The boss fights are another huge improvement. Many encounters require more than simply having better equipment - they demand learning attack patterns, managing resources, and adapting your strategy. Some bosses became some of my favorite fights in any RPG Maker game. Character progression also feels much more satisfying. There are more ways to customize your build, experiment with different weapons and abilities, and approach difficult situations. It encourages replaying the game with completely different playstyles. One of the strongest aspects of Black Souls II is its worldbuilding. The amount of hidden lore is incredible. Nearly every NPC, item, and area contributes something meaningful to the larger narrative. The game respects players who pay attention to details, rewarding curiosity with countless secrets and optional content. The soundtrack somehow became even better. Many tracks perfectly capture feelings of despair, mystery, hope, and horror. Some songs are still stuck in my head long after finishing the game. This is not an easy game to recommend to everyone. It's long, difficult, emotionally exhausting, and filled with disturbing themes. Some sections are intentionally confusing, and understanding the full story often requires multiple playthroughs and careful attention to small details. But for players who enjoy deep lore, psychological horror, dark fantasy, and challenging RPGs, Black Souls II is a masterpiece. It doesn't simply improve upon the first game - it transforms the entire experience into something much bigger and far more memorable. Pros: Outstanding storytelling. Massive world full of secrets. Excellent boss fights. Deep character progression. Beautiful soundtrack. Extremely high replay value. Cons: Very difficult for newcomers. Story requires patience and attention. Mature content isn't for everyone. Overall: 10/10. Easily one of my favorite RPG Maker games ever created, and a sequel that genuinely surpasses the original in almost every way. P.S. Huge thanks to the person who gifted me this game. I honestly can’t express how grateful I am. Thanks to you, I got to discover and enjoy games I probably wouldn’t have played otherwise. You’re an amazing person!
我存档呢。。。还想没事打打古兰听听歌呢
Слишком душно По сравнению с 1 частью стало ещё душнее из-за новых механик рассудка Не осилил пройти, может когда-нибудь превозмогу
This game is very special to me. I went into the Black Souls series with VERY low expectations. I heard about the weird content and it really made me feel disgusted, but I gave it a chance and now I love the series. The world building felt special, I liked the character's, I loved the story. I'd honestly say it's one of the greatest game's you just can't recommend.
CG品質太高了
bs2真是太好玩你知道吗
神
大概是我接触过所有用rpgmaker制作出来的最精良最宏大的游戏。寿司赶紧把红死还有bs3端上来吧,我要看包饺子大团圆
Que hijeputa juegazo.
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Trends
Price over time, from our own daily price tracking.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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